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DOOM 3 Script Highlighter with Code Completion


SWORDLION

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I've created a theme-highlighter-autocompleter combination for Doom 3 scripting for Notepad++

You can download it from here : https://www.moddb.com/games/doom-iii/downloads/doom3-script-highlighter-notepad

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This has already been extremely helpful in the short time I've been using it, thank you so much for sharing! I've been playing with Doom 3 scripts like crazy lately and the extra info this adds is wonderful for someone with no programming language background. The colors are a bit too intense for me to use exclusively, and I haven't yet found a way to associate file extensions with user made languages, but having it available to switch to is very awesome.

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14 hours ago, Lippeth said:

This has already been extremely helpful in the short time I've been using it, thank you so much for sharing! I've been playing with Doom 3 scripts like crazy lately and the extra info this adds is wonderful for someone with no programming language background. The colors are a bit too intense for me to use exclusively, and I haven't yet found a way to associate file extensions with user made languages, but having it available to switch to is very awesome.

You can easily modify colors. Go to Language -> User Defined Language -> Define your language and from that menu select the "doomscript". Open the "Keywords List" menu and from there, you can click on "Styler" for individual groups and change the foreground colors. If you want to change the background, make sure that all "Styler" panel background colors have the same color as the "Settings->Style Configurator->Select theme : DOOM ->Global styles -> Default Style". 

If you want the doomscript highlighter to be the default one when you open any new file with Notepad++, Go to Language -> User Defined Language -> Define your language and from that menu select the "doomscript" and from there, you'll see the option "Ext : .script" Change it to "script", without the dot.

Thanks for the feedback, I'll add these informations to the readme file so people will not struggle to search for it.

Edited by SWORDLION

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