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Final Doom DeHackEd Strings


OpenRift

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Maybe I'm just not using WhackEd right, but there doesn't seem to be an option to edit Final Doom's text strings in DeHackEd format. Is there a way to do that in WhackEd or is that not a thing?

Edited by OpenRift

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Final Doom's text strings are just Doom2's. The only difference is how the patch gets applied; any sourceport will handle it automatically, while the original DOS executables need specific support from the patching program.

Wait I'm not thinking, they aren't because oldstyle dehacked strings required lookup and replacement. Strangely, whacked simply just lacks a table for Final Doom. You may have to use 

 

Edited by Edward850

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2 hours ago, Edward850 said:

Final Doom's text strings are just Doom2's. The only difference is how the patch gets applied; any sourceport will handle it automatically, while the original DOS executables need specific support from the patching program.

 Wait I'm not thinking, they aren't because oldstyle dehacked strings required lookup and replacement. Strangely, whacked simply just lacks a table for Final Doom. You may have to use 



 

Yeah, that's what I had been using, I was just double checking. Looks like I'll have to post on their github.

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