RastaManGames Posted January 18, 2022 By the way, is there something like a strict limit for output file size? I mean, that I have something like ~22 Mb for now and i only started to make a first area of my map. Gosh, i spent almost all of yesterday's evening just to set up all basic resources that I need on this work. 1 Quote Share this post Link to post
Jakub Majewski Posted January 18, 2022 yeah you can hook me up this year too 2 Quote Share this post Link to post
Obsidian Posted January 18, 2022 1 hour ago, RastaManGames said: By the way, is there something like a strict limit for output file size? I mean, that I have something like ~22 Mb for now and i only started to make a first area of my map. Gosh, i spent almost all of yesterday's evening just to set up all basic resources that I need on this work. The Doomworld Megaprojects of yore had a limit of one megabyte for additional resources and while I'm not using that as a strict limit for this particular project, I'd advise you to keep the filesize of your final submission low regardless. Keeps things a bit more manageable, yeah? 2 Quote Share this post Link to post
RastaManGames Posted January 18, 2022 If my entry not gonna pass here, can I (in future) use it as standalone level for public and free up my slot here to someone else, who also wanna participate? 0 Quote Share this post Link to post
Obsidian Posted January 18, 2022 6 minutes ago, RastaManGames said: If my entry not gonna pass here, can I (in future) use it as standalone level for public and free up my slot here to someone else, who also wanna participate? There's no pre-determined slots, so your map is yours to do with as you like. :) 1 Quote Share this post Link to post
noob_killer012345678 Posted January 18, 2022 (edited) I wanna be in this! maybe im late? i hope not. I'll start mapping when i come home. even if im in this or not, so why not take the extra time to make a map for this if i can? Edited January 18, 2022 by noob_killer012345678 1 Quote Share this post Link to post
Silhouette 03 Posted January 18, 2022 1 hour ago, noob_killer012345678 said: I wanna be in this! maybe im late? i hope not. I'll start mapping when i come home. even if im in this or not, so why not take the extra time to make a map for this if i can? Read the OP, but the most important points are: Quote All submissions are welcome Quote the deadline is midnight on the 1st of January, 2023 in Yankee Time 1 Quote Share this post Link to post
noob_killer012345678 Posted January 18, 2022 2 minutes ago, Silent Wolf said: Read the OP, but the most important points are: i have, the reason i said "i might be late" is there might be too many people already wanting a spot. Guess not 2 Quote Share this post Link to post
Thelokk Posted January 18, 2022 23 minutes ago, noob_killer012345678 said: i have, the reason i said "i might be late" is there might be too many people already wanting a spot. Guess not With such a faraway deadline, you can pretty much count on people going AWOL and leaving open spots. 1 Quote Share this post Link to post
noob_killer012345678 Posted January 18, 2022 Just now, Thelokk said: With such a faraway deadline, you can pretty much count on people going AWOL and leaving open spots. either way, count me intrested 1 Quote Share this post Link to post
Pegleg Posted January 18, 2022 34 minutes ago, noob_killer012345678 said: i have, the reason i said "i might be late" is there might be too many people already wanting a spot. Guess not 10 minutes ago, Thelokk said: With such a faraway deadline, you can pretty much count on people going AWOL and leaving open spots. There is no maximum number of available spots. This isn't the type of project where once there are 32 maps, the project is closed. This project will get compiled with as many maps meet the rules in the OP, whether it is 2, 22, or 222. 6 Quote Share this post Link to post
Bri0che Posted January 18, 2022 I had WAD projects, but this got my curiosity, so they'll wait... I will definitively map something ! 2 Quote Share this post Link to post
NoOne Posted January 22, 2022 Stick my name down, I've got plenty of maps new 'n' old I could submit ;-) 2 Quote Share this post Link to post
Walter confetti Posted January 22, 2022 (edited) Good, but remember that you must send one map for the project! Edited January 23, 2022 by Walter confetti Other Mega project link advertise removed 2 Quote Share this post Link to post
Shibainumaster Posted January 22, 2022 Will we add an aesthetic identity to the WAD. or will it be a mixed bag theme-wise? 0 Quote Share this post Link to post
noob_killer012345678 Posted January 22, 2022 3 minutes ago, Shibainumaster said: Will we add an aesthetic identity to the WAD. or will it be a mixed bag theme-wise? since everyone is adding 1 map, there is probably gonna be all the Aesthetic change between the levels 1 Quote Share this post Link to post
Shibainumaster Posted January 22, 2022 6 minutes ago, noob_killer012345678 said: since everyone is adding 1 map, there is probably gonna be all the Aesthetic change between the levels I just thought about grouping levels by theme: MAP01-MAP10 Techbases, MAP11-MAP20 The same mixed in with hell and so on. 0 Quote Share this post Link to post
noob_killer012345678 Posted January 22, 2022 Just now, Shibainumaster said: I just thought about grouping levels by theme: MAP01-MAP10 Techbases, MAP11-MAP20 The same mixed in with hell and so on. I dont even know if doing things like that is possible with more than 32 maps. I think theres gonna be a hub world, but idk. ask OP 1 Quote Share this post Link to post
Shibainumaster Posted January 22, 2022 Maybe it'll sort itself out as the project goes on. 0 Quote Share this post Link to post
RastaManGames Posted January 22, 2022 I guess, that i am gonna just off board while I can do it with dignity. When this little project gonna be done - it gonna be released as standalone level on main "WADs & Mods" forum. Sorry for that. I was caught in trap of permissiveness. There is much easier for me when strict limits is exist. "Any map format" along with "allowed custom resources" just untied my hands very bad. By the way, good luck to all who gonna participate! I sure gonna look at the very final of this project! Spoiler 2 Quote Share this post Link to post
Scorpius Posted January 22, 2022 (edited) MAP INFO: Name: Point Violation Play: Single and cooperative Comp: Limit removing / -complevel 2 MIDI: Frivolous Encounter by Mark Klem Tested: PrBoom+ v2.5.1.4 / Zandronum v3.0 VIOLATION.ZIP SCREENSHOTS: Spoiler Edited January 22, 2022 by Scorpius 5 Quote Share this post Link to post
Obsidian Posted January 22, 2022 (edited) On 1/22/2022 at 10:48 PM, Walter confetti said: Good, but remember that you must send one map for the project! Walter, I would kindly ask you not to advertise that project here. You should know why. Edited January 23, 2022 by Obsidian 1 Quote Share this post Link to post
Biodegradable Posted January 23, 2022 Awesome little map, @Scorpius. Solid work as per usual. ;^) 2 Quote Share this post Link to post
DarkIceCyclone Posted January 23, 2022 (edited) 34 minutes ago, Biodegradable said: ) since there is save scumming, maybe have door scumming as a termin? xd also... only 7hp gain better... i definetly missed something there Edited January 23, 2022 by DarkIceCyclone 0 Quote Share this post Link to post
Walter confetti Posted January 23, 2022 8 hours ago, Obsidian said: Walter, I would kindly ask you not to advertise that project here. You should know why. Ok, removed the link from original post. 1 Quote Share this post Link to post
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