SleepyVelvet Posted August 11, 2022 When someone tells me to "Touch Grass", I'm gonna assume they're telling me to hunker down, snuggle up, and play one of the many great outdoorsy Doom Wads from 2022. 12 Share this post Link to post
Mike Stu Posted August 11, 2022 (edited) I'm dumping some prboom+ RTX stuff here 'cause honestly when it looks good, it looks good. Some major Doom 64 vibes in Episode 4, I mean Jesus: Putting the rest in spoilers to avoid cluttering the thread: Spoiler Edited August 11, 2022 by Mike Stu Dumping more stuff to gawk at. 15 Share this post Link to post
ChopBlock223 Posted August 11, 2022 (edited) 12 hours ago, Mike Stu said: I'm dumping some prboom+ RTX stuff here 'cause honestly when it looks good, it looks good. Some major Doom 64 vibes in Episode 4, I mean Jesus: E2M1, E4M7, and E4M9 are all admittedly looking pretty good there, I can't deny that. That courtyard shot bathed in orange light especially, and with the reflective pools of water, it's kinda spiffy. Edited August 11, 2022 by ChopBlock223 4 Share this post Link to post
ChopBlock223 Posted August 11, 2022 Some more preview shots. First four screenies are taken in Woof, the other four in GzDoom. Spoiler 12 Share this post Link to post
BGreener Posted August 11, 2022 (edited) @ChopBlock223 That looks cool, look at those tasty chops. What are those screens from? Edited August 11, 2022 by BGrieber 0 Share this post Link to post
Gougaru Posted August 11, 2022 (edited) Struggle - Antaresian Legacy MAP28: The Antaropolis Edited August 13, 2022 by Gougaru 16 Share this post Link to post
Dragonfly Posted August 12, 2022 (edited) 13 hours ago, Gougaru said: You usually write what wad this is from so other people know where to get it when you're not posting a screenshot of your own work. :) Edited August 12, 2022 by Dragonfly 9 Share this post Link to post
philcul Posted August 12, 2022 On 8/9/2022 at 6:18 AM, MattFright said: A few screenshots of my first now fully completely and detailed map for my community project!! :) These screenshots look fantastic! Will you also create a thread about your project in the doomworld wads & mods section? I probably would never have stumbled upon this if I didn't randomly check this picture thread... 0 Share this post Link to post
MattFright Posted August 12, 2022 3 hours ago, AdNauseam said: Will you also create a thread about your project in the doomworld wads & mods section? only for release :) 0 Share this post Link to post
philcul Posted August 12, 2022 1 minute ago, MattFright said: only for release :) Alright, I'm looking forward to it! :) 1 Share this post Link to post
ChopBlock223 Posted August 12, 2022 20 hours ago, BGrieber said: What are those screens from? An ongoing community project. Spoiler There'll be a DSDA/Woof version, and a patch with some added eye candy for GzDoom. 4 Share this post Link to post
Varis Alpha Posted August 13, 2022 after several hours of one-and-off work, i'm pretty much finished with my first map. works on all difficulty levels just fine. 10 Share this post Link to post
Gougaru Posted August 13, 2022 21 hours ago, Dragonfly said: You usually write what wad this is from so other people know where to get it when you're not posting a screenshot of your own work. :) Done! Thanks for the heads up ! 2 Share this post Link to post
StalkerBlade Posted August 13, 2022 Wip of a custom 1/12th scale Doomguy. Still have a lot to do, but so far so good. 18 Share this post Link to post
Stealth Frag Posted August 14, 2022 Result of today's work on comptall texture 14 Share this post Link to post
heliumlamb Posted August 15, 2022 (edited) meet me with the light amplification goggles in DARKHELL.wad e2m1 in the next 45 minutes. i will be standing somewhere between the fireblu rooms and the facewall walls. i will be wearing the light amplification goggles, you can't miss em Edited August 15, 2022 by heliumlamb 5 Share this post Link to post
Kristian Nebula Posted August 16, 2022 More from E3M6 of 2022: The Next Doom Oddyssey 21 Share this post Link to post
horselessheadsman Posted August 17, 2022 45 minutes ago, Crystal-Hawk_D00M said: Anyone remember? The shy cacodemon in the COMPTALL room of E2M4, Deimos Lab, who Doomguy cruelly dispatches. 6 Share this post Link to post
Dusty_Rhodes Posted August 17, 2022 12 minutes ago, Matthias (LiquidDoom) said: *awesome snips* Wow those look incredible my friend! 1 Share this post Link to post
Naarok0fkor Posted August 17, 2022 56 minutes ago, Matthias (LiquidDoom) said: I built a city Nice & cute, did you think of changing those technolamps for streelights? 1 Share this post Link to post
Naarok0fkor Posted August 17, 2022 (edited) Deimos base.wad levels 12 & 6... Edited August 17, 2022 by Naarok0fkor 2 Share this post Link to post
Matthias Posted August 17, 2022 1 minute ago, Naarok0fkor said: Nice & cute, did you think of changing those technolamps for streelights? Um... no. No, because it's just one map of a huge megawad, so I would have to change the thing for each map and every single map is in a very different environment (Egypt, Greek, Medieval, Aztec, Tech base, etc. :) so I simply decided to keep every single decorations and light sources as they are in Doom 2 :) 3 Share this post Link to post
Naarok0fkor Posted August 17, 2022 12 minutes ago, Matthias (LiquidDoom) said: Um... no. No, because it's just one map of a huge megawad, so I would have to change the thing for each map and every single map is in a very different environment (Egypt, Greek, Medieval, Aztec, Tech base, etc. :) so I simply decided to keep every single decorations and light sources as they are in Doom 2 :) 0 Share this post Link to post
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