pampoo79 Posted January 7, 2022 I use GZDoom with all possible light effects on, but things like fireballs, torches or candles do not emit light. It's the same in OpenGL and Vulkan renderer. In Brutal Doom for example I have dynamic lights though. What to do? 0 Quote Share this post Link to post
pampoo79 Posted January 7, 2022 1 minute ago, Gez said: Are you loading lights.pk3? ah thats it, now it works. I guess I have to edit my gzdoom config so it's always loaded? 0 Quote Share this post Link to post
pampoo79 Posted January 7, 2022 got it, there a autoLoadLights setting in the config file 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.