Melonpizza Posted January 15, 2022 Hello, While i was making a Flamethrower-ish weapon, i didnt find it good looking how perfectly allinged the pojectiles were, so i wondered how to randomize projectile offsets so it looks more realistic : ), thats it... 0 Quote Share this post Link to post
0 MFG38 Posted January 15, 2022 I'd imagine you can do so by using the random() and frandom() expressions in the function's properties - the former for spawnheight, the latter for the horizontal offset. 1 Quote Share this post Link to post
0 Melonpizza Posted January 15, 2022 3 hours ago, MFG38 said: I'd imagine you can do so by using the random() and frandom() expressions in the function's properties - the former for spawnheight, the latter for the horizontal offset. Works like a charm, Thank you : ) 0 Quote Share this post Link to post
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Melonpizza
Hello, While i was making a Flamethrower-ish weapon, i didnt find it good looking how perfectly allinged the pojectiles were, so i wondered how to randomize projectile offsets so it looks more realistic : ), thats it...
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