literally the sole reason I don't enjoy classic doom is because of the random damage spread (yes, it's nitpicking, but I don't like it). from my understanding, it works by multiplying a "base" damage number by an integer chosen at random, so my thought was that I could force it to only choose a certain integer (for example, 5 for incoming damage). is this even possible to do at all?
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filthy casul
literally the sole reason I don't enjoy classic doom is because of the random damage spread (yes, it's nitpicking, but I don't like it). from my understanding, it works by multiplying a "base" damage number by an integer chosen at random, so my thought was that I could force it to only choose a certain integer (for example, 5 for incoming damage). is this even possible to do at all?
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