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What's your source for MIDI nowadays?


Katamori

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I haven't been into Doom mapping for a very long time at this point but I can still remember, how tough it was to find interesting and/or proper music for my maps at the time. Sure, we have talents like Jimmy and stewboy for custom music, but what about finding already matching, existing tracks?

 

I can imagine it's not that original and/or enjoyable to use the same rooster (like ROTT tracks, or Build Engine music, or repurposing other original MIDIs from other WADs) over and over again. All meanwhile MIDI renditions of non-MIDI music even at the early 2010s were few and far between. I guess the new renaissance of retro that has happened since may have helped a little bit but I'm not sure about it. Also from a personal experience I can tell, they were not always the best quality.

 

I had a period when I was really into Symbian mobile gaming, I could catch some pretty darn good obscure tracks at the time but it was a shot in the dark really. So what's your method? I'd assume knowing a lot of video game OSTs, especially for pre-PS1 era console games (which tend to have more MIDI renditions) helps a lot but I don't have that knowledge.

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Jimmy, Stewboy and a variety of other community musicians here. I even use TuxGuitar to convert song tabs on ultimate-guitar.com if there's (a) track(s) I can't find in MIDI format already.

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I just don't bother, people like listening to what they want to hear :)

 

And am lazy gfx guy, that listens to old skool breakbeat ^^

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