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ultimate doom builder linedef doesn't work as intended


dyshoria

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I use ultimate doom builder to make maps. But recently i noticed that the linedef mode isn't working as im used to. Instead of snapping to the nearest grid it instead its more smooth and makes it more of a pain to make things look good. Anything that cam help?

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Sounds like you turned off "snap to grid".  There's a button for it on the tool bar, IIRC.

Edited by Bauul

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