LouigiVerona Posted February 8, 2022 I always feel a bit offended when, say, a pinky gets hurt by a Caco, and we both attack the Caco. But when the Caco is dead, the pinky turns on me? I thought it's now on my side! 15 Quote Share this post Link to post
LouigiVerona Posted February 8, 2022 Well, yes and no! Obviously, it is funny, although I actually do sometimes feel that while playing - like, dude, I just helped you. On a more serious note, I wonder how a Doom game would feel if such a mechanic actually existed. 2 Quote Share this post Link to post
Sneezy McGlassFace Posted February 8, 2022 Friendship ended with Pinkie. Now best friends with Manc. 12 Quote Share this post Link to post
Nefelibeta Posted February 8, 2022 Maybe they're just looking for their dinner. 2 Quote Share this post Link to post
ImproversGaming Posted February 8, 2022 Ha, this is funny. You need to forgive the monsters, it is in their DNA to target and agro you wherever possible. I had a funny experience like this recently. I was feeling all powerful running through a level and killing everything. I encountered a baron and started shotgunning it and it was fighting me. Then it got hit by a low class monster (like an Imp) and they just turned around and walked off while I was still shooting it. Damn I felt very small and insignificant in that moment. I thought it might turn around and say “oh sorry, were you fighting me?” but it never did. Rude. 8 Quote Share this post Link to post
DarkIceCyclone Posted February 8, 2022 Well doom was designed to represent it's gamers. it hit with marines. demons and enemy npc's.... well opinions differ 0 Quote Share this post Link to post
msx2plus Posted February 8, 2022 we need a mod for this for sure. the more you attack the monster another one is attacking, the more a "friendship" bar fills up. once it maxes out, the monster is on your side and fights all other monsters until you shoot it. get a couple archviles on your team to be unstoppable. 4 Quote Share this post Link to post
kwc Posted February 8, 2022 If only you could talk to these creatures, then perhaps you could try and make friends with them, form alliances... Now, that would be interesting. 5 Quote Share this post Link to post
Cinnamon Posted February 8, 2022 (edited) 1 hour ago, msx2plus said: we need a mod for this for sure. the more you attack the monster another one is attacking, the more a "friendship" bar fills up. once it maxes out, the monster is on your side and fights all other monsters until you shoot it. get a couple archviles on your team to be unstoppable. Makes me think about Pokémon and how funny it would be to reverse this idea in those games. If you nuke a mon's friendship it'll grow vengeful, escape, and come back with a vengeance (and a rocket launcher). Edited February 8, 2022 by Cinnamon Killjoy 0 Quote Share this post Link to post
unraveler Posted February 8, 2022 Maybe Pinky suddenly remembered that he is allergic to tomatoes, and he blames you for that? 0 Quote Share this post Link to post
URROVA Posted February 8, 2022 (edited) if a monster saves your life killing another monster that was attacking you, would you let it alive, and give up to your uv-max run? Edited February 8, 2022 by URROVA 5 Quote Share this post Link to post
7Mahonin Posted February 8, 2022 They all hate each other just as much if not more than they hate doomguy. That’s why they lose in the end. 2 Quote Share this post Link to post
roadworx Posted February 8, 2022 the pinky is just giving you love bites, that's all 2 Quote Share this post Link to post
Ludi Posted February 8, 2022 What if the real Icon of Sin was the friends we made along the way? 2 Quote Share this post Link to post
Ashley_Pomeroy Posted February 8, 2022 (edited) I recently bought the remastered version of Quake. The first mission pack, Scourge of Armagon, has a power-up that spawns a monster to fight by your side. The conjuring process clouds their minds, so they're like a big clumsy dog. The monster follows you around the level and fights to the death to protect you. Like best buddies. Ranger and Shambler adventures dot com. One hundred years Ranger and Shambler, forever and ever, Ranger and Shambler adventures a hundred years dot com. The outside world is our enemy. But the game still treats the monster as a baddy internally, so in order to get the full kill count you have to kill your friend at the end of the map. To this day I've only played the first couple of levels of Armagon because I just can't do it. It's like learning how to butcher a rabbit, but worse because the rabbit is your pal, your partner, your battle buddy. I just can't do it. Edited February 8, 2022 by Ashley_Pomeroy 4 Quote Share this post Link to post
Shepardus Posted February 8, 2022 (edited) 1 hour ago, Ashley_Pomeroy said: I recently bought the remastered version of Quake. The first mission pack, Scourge of Armagon, has a power-up that spawns a monster to fight by your side. The conjuring process clouds their minds, so they're like a big clumsy dog. The monster follows you around the level and fights to the death to protect you. Like best buddies. Ranger and Shambler adventures dot com. One hundred years Ranger and Shambler, forever and ever, Ranger and Shambler adventures a hundred years dot com. The outside world is our enemy. I remember when I played Scourge of Armagon I didn't realize the monsters were friendly and immediately killed them like any other monster. I only learned the nature of my sins long afterwards. This is why the monsters are ungrateful. Edited February 8, 2022 by Shepardus 3 Quote Share this post Link to post
joepallai Posted February 8, 2022 7 hours ago, kwc said: If only you could talk to these creatures, then perhaps you could try and make friends with them, form alliances... Now, that would be interesting. this brings back memories of a critic's complaint about Doom at the time of release. 1 Quote Share this post Link to post
Captain POLAND Posted February 9, 2022 4 hours ago, joepallai said: this brings back memories of a critic's complaint about Doom at the time of release. I guess sort of like the Shin Megami Tensei games, where you can try to negotiate with demons and get them on your side. But those are RPGs so very different mechanics. 0 Quote Share this post Link to post
TuomasGaming Posted February 10, 2022 it's AI. What ya gonna do? 0 Quote Share this post Link to post
LouigiVerona Posted February 10, 2022 On 2/8/2022 at 7:03 PM, Ashley_Pomeroy said: I recently bought the remastered version of Quake. The first mission pack, Scourge of Armagon, has a power-up that spawns a monster to fight by your side. The conjuring process clouds their minds, so they're like a big clumsy dog. The monster follows you around the level and fights to the death to protect you. Like best buddies. Ranger and Shambler adventures dot com. One hundred years Ranger and Shambler, forever and ever, Ranger and Shambler adventures a hundred years dot com. The outside world is our enemy. But the game still treats the monster as a baddy internally, so in order to get the full kill count you have to kill your friend at the end of the map. To this day I've only played the first couple of levels of Armagon because I just can't do it. It's like learning how to butcher a rabbit, but worse because the rabbit is your pal, your partner, your battle buddy. I just can't do it. I have to be honest, there was a time I found killing any monsters in Doom difficult. Especially pinkies, because they are clearly done just like big dumb animals who have no special malice towards you but are just hungry. 0 Quote Share this post Link to post
Biodegradable Posted February 10, 2022 47 minutes ago, LouigiVerona said: I have to be honest, there was a time I found killing any monsters in Doom difficult. Especially pinkies, because they are clearly done just like big dumb animals who have no special malice towards you but are just hungry. He sees me as food with the intention of eating me. That's malicious enough as far as I'm concerned! <reloads SSG> 2 Quote Share this post Link to post
Sneezy McGlassFace Posted February 10, 2022 2 hours ago, Biodegradable said: He sees me as food with the intention of eating me. That's malicious enough as far as I'm concerned! <reloads SSG> Hey little buddy, you hungry? I got something for you right here *clack clack* 0 Quote Share this post Link to post
horselessheadsman Posted February 11, 2022 But they run in packs, so while pinkies are hell, other demons are apparently hell plus. 0 Quote Share this post Link to post
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