Delisk Posted February 12, 2022 (edited) Here my new map, it should take you about 15 min to finish. You will need to pick up 2 keys in the order of your choice to access a slightly slaughtery final area! One last detail, you will want to find all 4 secrets (accessible before the final area) you will quickly see why! Name : Asmodeus Cursed Sanctuary Map Format: UDMF Ports Tested: GZDoom (4.42 and 4.71) IWAD: Doom 2, Map: MAP01 Gameplay: single play Difficulty Settings: Yes : 280 / 257 / 214 Difficulty based only on the monster count but also items and switched monsters. Multiplayer Placement: No Requirements: No Jumping, No crouching Build Time: About a month Credits : Music from : Alien Vendetta MIDI Pack 2 Song, by Decino / Xulgonoth Cammy Textures : OTEX | Ola Björling New map version on feb 14 (12:00 PM EST) Asmodeus.zip Note: There is small early issue the like of Brutal Doom or Project Brutality due to some scripting and the use of mapspot however it will not prevent the map from being completed, some modification have been made to compensate the issue, mod such as dead marine play nice. Spoiler Edited April 5, 2022 by Delisk 8 Quote Share this post Link to post
TheMagicMushroomMan Posted February 13, 2022 Looks really cool! Would be nice to play with the Gothic Doom mod. 1 Quote Share this post Link to post
Biodegradable Posted February 13, 2022 My only quibble is the lack of an SSG made the combat feel a little tedious at times. Otherwise, I had a lot of fun and I really dig the way you handled secrets. Very cool, spooky gothic castle map of sexy goodness! 2 Quote Share this post Link to post
Delisk Posted February 13, 2022 (edited) 6 hours ago, Biodegradable said: My only quibble is the lack of an SSG made the combat feel a little tedious at times. Otherwise, I had a lot of fun and I really dig the way you handled secrets. Very cool, spooky gothic castle map of sexy goodness! Not sure why it did not work, it is supposed teleport on the pad close to the BFG after you killed the first hell knight, just like chainsaw did. I decided to add one back-up SSG midway on each side in case it does not work, I still dont get why the SSG broke while the Chainsaws and the blue armor (same spot) did work! Thanks a lot for testing it Edited February 13, 2022 by Delisk 1 Quote Share this post Link to post
Clippy Posted February 13, 2022 Really enjoyed this map - the secret situation was brilliant but I never got it all - made out OK for a bit then some traps started getting me - overall great experience kudos 1 Quote Share this post Link to post
Delisk Posted February 13, 2022 Thanks for playing it. Based on you video I made 2 small changes : First i moved the backpack deeper in the secret room since it seem to be to close to the wall and you grabbed it through the wall Second, since you are the second one not to notice it, I made one of the secret a bit more obvious. 1 Quote Share this post Link to post
Biodegradable Posted February 13, 2022 8 hours ago, Delisk said: Not sure why it did not work, it is supposed teleport on the pad close to the BFG after you killed the first hell knight, just like chainsaw did. I decided to add one back-up SSG midway on each side in case it does not work, I still dont get why the SSG broke while the Chainsaws and the blue armor (same spot) did work! It was probably Vanilla+ (the animation mod I use)'s fault. I've noticed it sometimes fucks things up relating to the SSG. No idea why, but it is consistent at doing that sort of thing. Having the extra one lying around is a good idea in general though. 0 Quote Share this post Link to post
Delisk Posted February 14, 2022 Based on feed and further testing a new version of the file is available in the description 1 Quote Share this post Link to post
MundaneBoss Posted February 15, 2022 Hell (knight) yeah! I had a good time. I played on HMP and it was pretty hard, and took me over 20 mins but exciting all the time. A lot of cool ideas here. Only found one secret :/ Suitable choice of music for this frightful hellish temple. 2 Quote Share this post Link to post
CrueCut Posted February 16, 2022 Just played this on HMP. Lots of fun! I also found only 1 of the 4 secrets, I think with a berserk in it (don't remember). So played without the backpack and extra health located in the other secrets (which I cheated to find afterward). Not a problem, though, as there was plenty of ammo and health, even in the last room. Nice job on the map! 1 Quote Share this post Link to post
Roebloz Posted March 1, 2022 (edited) Alright, here is my late review. Was supposed to do it last week, but here you go. Edited March 1, 2022 by Roebloz 1 Quote Share this post Link to post
Delisk Posted March 1, 2022 2 hours ago, Roebloz said: Alright, here is my late review. Was supposed to do it last week, but here you go. Glad you enjoyed the map. The map uses quite a bit of scripting, nothing really advanced, to make the map more reactive. For example in the library the curtain are raised once both Hell knight are killed. I also like to add monster to an ongoing fight by having them arrive once a certain number of monsters are killed rather than spawning them all at once. 1 Quote Share this post Link to post
Sataniac666 Posted March 1, 2022 Does it work on the Delta Touch version? If so, what ports does Doom run on? 0 Quote Share this post Link to post
Suitepee Posted April 5, 2022 https://youtu.be/ovifgJJRcmY Playthrough starts at about 31:45. 0 Quote Share this post Link to post
Thaumaturge_Tanishq Posted June 12 Amazing Wad, feels like the really the Curse of Asmodeus, and those matching textures! 0 Quote Share this post Link to post
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