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[Bethesda PC Unity Port] Are my maps causing this bug or is it just the PC Unity port?


Arsinikk

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(Not sure where this post is supposed to go, since it kinda focuses on my maps than the port...)

 

So I have this weird bug when I try to play some of my maps in the Unity Port on PC...

So I'm just wondering if it has to do with something in my maps, or is it just the port that's jank.

 

These maps work correctly in MS-DOS / Vanilla / Chocolate / PrBoom+ / DSDA Doom / GZDoom.

It's only the unity port that will randomly seem to get stuck in an invisible menu or something and basically anytime I walk, it sounds like I'm pressing use...

(See timestamps 2:19 and 4:02)

 

 

 

Edited by Arsinikk

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That's literally just a Unity Engine bug. I got no clue what causes it but you can fix it just by opening and closing the menu. It happens all the time when I play on Xbox. Basically the game keeps the menu open and moving up makes the D_OOF sound play. 

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@Dusty_Rhodes Weird thing is that I can't actually open the menu on PC... when I press ESC, it just makes a sound and nothing happens...

 

The only thing that can kinda fix it is exiting a level... but it's possible when I hit use on a switch in the level, that I can accidently quit the game.

Edited by Arsinikk

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