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LOLAttack: Every monster uses every attack! (GZDoom)


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I played Nuts.wad with this mod, and it turned into a survival horror game lmfao. It got to the very point where even a regular zombieman was making me recoil in horror at the thought of what it could potentially throw at me.

 

10/10 mod, would get traumatized again

Edited by Morpheus666

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This got me wondering, is there a weapon mod similar to this where it randomizes every weapon shot?

For example: The pistol could shoot like the super shotgun but next it fires a rocket

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1 hour ago, dotQLL said:

This got me wondering, is there a weapon mod similar to this where it randomizes every weapon shot?

For example: The pistol could shoot like the super shotgun but next it fires a rocket


Someone suggested this in the Youtube comment. It's definitely a good idea. >8]

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4 hours ago, Nash said:


This is a shitpost mod I made in 2 minutes. It modifies all of Doom 2's monsters to use ANY monster attack randomly. Zombiemen shooting cyberdemon rockets, Imps using the Archvile fire, Chaingunners rapidly firing every Doom 2 monster projectile... you name it. Anything goes. Pure chaos.

Limitations (AKA I don't care because it was a 2 minute shitpost)

- Not universal. Only works for Doom 2. Doesn't work with monster mods

Play it with your favorite slaughtermap megaWADs and watch the hilarity ensue!

Download: https://forum.zdoom.org/download/file.php?id=43273

Nice! i will try it out :D

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Chaingunners are now very very dangerous!

A lot more infighting since identical monster can ow hurt each others

Lost souls everywhere!!!

A lot of random death due to the archvile attack with no delay from any monsters

 

Also, unlike some randomizer mods... this does not break my custom code I used in my latest map, NICE!

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pretty cool

 

@dotQLL

 

I am working on a joke weapon mod right now because of your comment :-)

 

LOLGunz

 

I've done the shotgun, supershotgun, chaingun and rocketlauncher already

 

the first three uses random projectiles/attacks from doom weapons and rocketlauncher, plasmagun and BFG will mainly use random monster projectiles

 

pistol, fist and chainsaw will be unaltered

Edited by CBM

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1 hour ago, CBM said:

pretty cool

 

@dotQLL

 

I am working on a joke weapon mod right now because of your comment :-)

 

LOLGunz

 

I've done the shotgun, supershotgun, chaingun and rocketlauncher already

 

the first three uses random projectiles/attacks from doom weapons and rocketlauncher, plasmagun and BFG will mainly use random monster projectiles

 

pistol, fist and chainsaw will be unaltered

 

Just make sure that you can hurt a monster with the same projectile type he himself use

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This is a nightmare. An actual nightmare.

Please, god, why are shitposts so destructive?

But secretly, I love it.

Please, Mr Zombieman, don't do a baron of hell...

Edited by HellGhost

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Now we just need a mod that makes monsters change to a random different monster every time they fire or take damage, and chaos will reign for eternity.

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12 hours ago, Delisk said:

Video

 

This amuses me for reasons I do not fully understand.

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