Nash Posted March 2, 2022 This is a shitpost mod I made in 2 minutes. It modifies all of Doom 2's monsters to use ANY monster attack randomly. Zombiemen shooting cyberdemon rockets, Imps using the Archvile fire, Chaingunners rapidly firing every Doom 2 monster projectile... you name it. Anything goes. Pure chaos. Limitations (AKA I don't care because it was a 2 minute shitpost) - Not universal. Only works for Doom 2. Doesn't work with monster mods Play it with your favorite slaughtermap megaWADs and watch the hilarity ensue! Download: https://forum.zdoom.org/download/file.php?id=43273 37 Quote Share this post Link to post
Shepardus Posted March 2, 2022 Now this is a monster randomizer! 5 Quote Share this post Link to post
Biodegradable Posted March 2, 2022 Certainly a funny way to make even the low-tiers horrifyingly unpredictable. 1 Quote Share this post Link to post
DoomBoomer Posted March 2, 2022 Hehe! I'm sure there's at least a little demand for joke mods like this. I'll try this when I get home from work. 0 Quote Share this post Link to post
Morpheus666 Posted March 2, 2022 (edited) I played Nuts.wad with this mod, and it turned into a survival horror game lmfao. It got to the very point where even a regular zombieman was making me recoil in horror at the thought of what it could potentially throw at me. 10/10 mod, would get traumatized again Edited March 2, 2022 by Morpheus666 2 Quote Share this post Link to post
Quill Posted March 2, 2022 This got me wondering, is there a weapon mod similar to this where it randomizes every weapon shot? For example: The pistol could shoot like the super shotgun but next it fires a rocket 0 Quote Share this post Link to post
Nash Posted March 2, 2022 1 hour ago, dotQLL said: This got me wondering, is there a weapon mod similar to this where it randomizes every weapon shot? For example: The pistol could shoot like the super shotgun but next it fires a rocket Someone suggested this in the Youtube comment. It's definitely a good idea. >8] 2 Quote Share this post Link to post
BetelgeuseSupergiant Posted March 2, 2022 What about similar mod for Complex Doom/LCA? It should be very crazy and fun 0 Quote Share this post Link to post
CoolerDoomeR Posted March 2, 2022 4 hours ago, Nash said: This is a shitpost mod I made in 2 minutes. It modifies all of Doom 2's monsters to use ANY monster attack randomly. Zombiemen shooting cyberdemon rockets, Imps using the Archvile fire, Chaingunners rapidly firing every Doom 2 monster projectile... you name it. Anything goes. Pure chaos. Limitations (AKA I don't care because it was a 2 minute shitpost) - Not universal. Only works for Doom 2. Doesn't work with monster mods Play it with your favorite slaughtermap megaWADs and watch the hilarity ensue! Download: https://forum.zdoom.org/download/file.php?id=43273 Nice! i will try it out :D 0 Quote Share this post Link to post
DoomBoomer Posted March 2, 2022 I tried it and I laughed a little. One zombieman using Arch-Vile's attack got me... LOL 0 Quote Share this post Link to post
Delisk Posted March 2, 2022 Chaingunners are now very very dangerous! A lot more infighting since identical monster can ow hurt each others Lost souls everywhere!!! A lot of random death due to the archvile attack with no delay from any monsters Also, unlike some randomizer mods... this does not break my custom code I used in my latest map, NICE! 0 Quote Share this post Link to post
CBM Posted March 2, 2022 (edited) pretty cool @dotQLL I am working on a joke weapon mod right now because of your comment :-) LOLGunz I've done the shotgun, supershotgun, chaingun and rocketlauncher already the first three uses random projectiles/attacks from doom weapons and rocketlauncher, plasmagun and BFG will mainly use random monster projectiles pistol, fist and chainsaw will be unaltered Edited March 2, 2022 by CBM 2 Quote Share this post Link to post
Delisk Posted March 2, 2022 1 hour ago, CBM said: pretty cool @dotQLL I am working on a joke weapon mod right now because of your comment :-) LOLGunz I've done the shotgun, supershotgun, chaingun and rocketlauncher already the first three uses random projectiles/attacks from doom weapons and rocketlauncher, plasmagun and BFG will mainly use random monster projectiles pistol, fist and chainsaw will be unaltered Just make sure that you can hurt a monster with the same projectile type he himself use 1 Quote Share this post Link to post
HellGhost Posted March 2, 2022 (edited) This is a nightmare. An actual nightmare. Please, god, why are shitposts so destructive? But secretly, I love it. Please, Mr Zombieman, don't do a baron of hell... Edited March 2, 2022 by HellGhost 0 Quote Share this post Link to post
Nash Posted March 3, 2022 2 hours ago, Delisk said: You absolute mad person 1 Quote Share this post Link to post
Megalyth Posted March 3, 2022 Now we just need a mod that makes monsters change to a random different monster every time they fire or take damage, and chaos will reign for eternity. 0 Quote Share this post Link to post
Murdoch Posted March 3, 2022 12 hours ago, Delisk said: Video This amuses me for reasons I do not fully understand. 0 Quote Share this post Link to post
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