ironmanmine12 Posted March 18, 2022 (edited) This is similar to another post I've made in the past, I'm just unsure of what parameters I should put for the plasma rifle in the DECORATE and SND file. (GZDoom and the editor used is Slade.) The weapon will be an M4 style weapon, just a clarifying detail. Edited March 18, 2022 by ironmanmine12 forgot to add clarifying details 0 Quote Share this post Link to post
Kan3 Posted March 18, 2022 My suggestion is to sift through the wiki, to take a direct look the the vanilla weapons (in this case) codes. Here's the Plasma Rifle, you can clearly all you need. About the SNDINFO instead, it's quite easy: RGReload RGREL (this is an SNDINFO example from my wad, where I give the railgun a reload sound). You just need to specify a "call name" for your sound (on the left), that you will use in DECORATEs or scripts to call your sound, and next to it you have to write the audio file name. So, in this example, I will use A_PlaySound("RGReload") in my weapon's DECORATE when I need it. 3 Quote Share this post Link to post
ironmanmine12 Posted March 19, 2022 What should I put for the CHAN_WEAPON part but for the plasma rifle? (this is another weapon) 0 Quote Share this post Link to post
ironmanmine12 Posted March 19, 2022 Never mind, I was able to solve it through some trial and error. Help was still helpful, though! :) 2 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.