Hello everyone, so I'm making a map and I want to make a trap that involves chaingunners in the chambers above the player that get replaced by arch-viles after the player kills those chaingunners and presses some switches. The problem I'm trying to solve is that arch-viles immediately start resurrecting those chaingunners and I want their corpses to be teleported right after the switches have been pressed. They can't teleport before the switches have been pressed because I put imps on their teleport destinations, so after pressing those switches the imps will be moved a bit to free those sectors. So I want to teleport those chaingunners' corpses before arch-viles will spawn in those chambers... Is it possible? I did some testing and couldn't get any positive results. I'm using Boom format.
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CittyKat112
Hello everyone, so I'm making a map and I want to make a trap that involves chaingunners in the chambers above the player that get replaced by arch-viles after the player kills those chaingunners and presses some switches. The problem I'm trying to solve is that arch-viles immediately start resurrecting those chaingunners and I want their corpses to be teleported right after the switches have been pressed. They can't teleport before the switches have been pressed because I put imps on their teleport destinations, so after pressing those switches the imps will be moved a bit to free those sectors. So I want to teleport those chaingunners' corpses before arch-viles will spawn in those chambers... Is it possible? I did some testing and couldn't get any positive results. I'm using Boom format.
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