Hello all, I have been playing Doom on and off for many years and dabbled in Doom Builder for a couple days several years back. Having recently jumped back into said dabbling I've been learning a lot, but there is something escaping me on the topic of lighting.
In Tormentor667's various maps among others I have noticed what I assume is a mid texture imitating a light shaft, and was wondering how this is achieved. Any help would be appreciated, thanks!
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Hello all, I have been playing Doom on and off for many years and dabbled in Doom Builder for a couple days several years back. Having recently jumped back into said dabbling I've been learning a lot, but there is something escaping me on the topic of lighting.
In Tormentor667's various maps among others I have noticed what I assume is a mid texture imitating a light shaft, and was wondering how this is achieved. Any help would be appreciated, thanks!
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