I've been heavy on abusing this forum lately, so going to get straight to the point:
If I want to have as much cross- platform compatibilty as possible, should I use MAPINFO or UMAPINFO to define level names, skies etc? Even better, can I have both lumps in the WAD so the port picks and chooses, or that will create compatibility issues? From my tests it seems UMAPINFO works by default in more ports, but it can't do some stuff I really want that MAPINFO can (ie removing story text and other non-progression stuff). Thanks!
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Thelokk
I've been heavy on abusing this forum lately, so going to get straight to the point:
If I want to have as much cross- platform compatibilty as possible, should I use MAPINFO or UMAPINFO to define level names, skies etc? Even better, can I have both lumps in the WAD so the port picks and chooses, or that will create compatibility issues? From my tests it seems UMAPINFO works by default in more ports, but it can't do some stuff I really want that MAPINFO can (ie removing story text and other non-progression stuff). Thanks!
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