A Dense Goblin Posted March 28, 2022 I'm making a WAD for Doom II which will be somewhat of a total conversion mod. I have imported custom weapons and I have a custom weapon replacing the pistol slot, with a KEYCONF file, the code for which I will paste below WEAPONSECTION "CROSS" SETSLOT 2 ImpalerXBow I'd like to know, is there a way I could set this weapon to be in the player's hand automatically in place of the pistol when warping to a different level with the IDCLEV or WARP commands? 0 Quote Share this post Link to post
Rifleman Posted April 7, 2022 How about a script? Something using SetWeapon: script "SetMyWeapon" ENTER { SetWeapon("MyWeapon"); } 0 Quote Share this post Link to post
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