dobu gabu maru Posted March 31, 2022 (edited) What is the DWmegawad Club? This is a place where we settle down, have a cup of tea (or drink of your choice) and take a month to play through a megawad on our own, together! Any keen observations, criticisms, or frustrated ranting about it goes here in the discussion. As long as you want to say something about what you've played, feel free to speak your mind. Can I join? Sure. The only rule is that you have to play at least some of the levels in our monthly megawad to contribute, but you're generally encouraged to finish the whole thing, even if you've played it before. What levels am I allowed to post about? Whatever day of the month it is, is the upper limit for the map you can post on. So if it’s the 6th, you may discuss up to MAP06. Do I have to post an entry every day? Nope, not at all. This is only for our more enthusiastic members. As long as you play through it with us you’re part of the club. When do we vote on the next month’s megawad? Voting begins on the 25th of the current month. Remember to add one “+++” before your vote to make it easier to count. For example: +++ Ultimate Doom Note that you can only nominate up to three separate wads for a single month, and the wads must contain at least three maps each. The winning wad must receive at least four votes for a thread to be made. Ties will be decided by RNG. ---------- >>>DOWNLOAD MSCP HERE<<< >>>DOWNLOAD HASTE HERE<<< LLLLLet’s get ready to slaughterrrrrr! This month we’ll be diving into two megawads from 2021, both focused on a more casual, introductory approach to slaughter. The first will be the BEGINNER course, starting with Micro-Slaughter Community Project, a community megawad by Bauul focused on “intense, but manageable, slaughter action.” Afterwards we’ll be moving up to the INTERMEDIATE course, which is Haste, a series of shorter(-ish) maps by slaughter vets designed to test all that you’ve learned! Be warned: if you're playing on UV, things are gonna get ssspicy! Since this month features a whopping, 36 maps, here are all the dates that get double maps: 1st - MAP01 & MAP02 of MSCP 2nd - MAP03 & MAP04 of MSCP 13th - MAP15 & MAP31 of MSCP 14th - MAP16 & MAP17 (epilogue map) of MSCP 29th - MAP15 & MAP31 of Haste 30th - MAP16 & MAP17 (epilogue map) of Haste Author & Maplist for MSCP: MAP01 - “Fire in Your Eyes” by Dreadopp MAP02 - “Viridescent Synapse” by Bauul MAP03 - “Cherry Blossom” by Danlex MAP04 - “Floody Hell” by Lord_Z MAP05 - “Marble in the Blood” by Liberation MAP06 - “Slaughter Factory” by Guardsoul MAP07 - “Tarnished Luster” by Pegleg MAP08 - “The Three Kings” by RonnieJamesDiner MAP09 - “October Skeleton Appreciation” by antares031 MAP10 - “Metal Head” by walter confetti MAP11 - “Team Rocket Slaughter” by Dragonfly MAP12 - “Crossroads of Destruction” by Remmirath MAP13 - “Technocratic Terror” by Bridgeburner56 MAP14 - “Crippling Legion” by Bdubzzz MAP15 - “Sanguine” by Aurelius MAP31 - “Duel” by Aurelius MAP16 - “Beluga Sanctuary” by antares031 MAP17 - “Epilogue Tour” by Bauul Author & Maplist for Haste: MAP01 - “The Barbican” by Scotty MAP02 - “The Wheelhouse” by Insane_Gazebo MAP03 - “Snoutish Pug Nose” by Ribbiks MAP04 - “Floodplain” by Scotty MAP05 - “Firebug” by Nirvana MAP06 - “Concrete Vice” by Insane_Gazebo MAP07 - “Magma Templum” by Scotty MAP08 - “The Cradle” by Insane_Gazebo MAP09 - “Infinium” by Scotty MAP10 - “The Green Mind” by Nirvana MAP11 - “Wanderlust” by Archi, Insane_Gazebo MAP12 - “Thrown to the Wolves” by Scotty MAP13 - “Rotting Under the Foot of Time” by Benjogami MAP14 - “Athenaeum” by Bemused MAP15 - “Tell Me More” by Ribbiks MAP31 - “Hibernation” by Bemused, Insane Gazebo MAP16 - “Sepia” by Bemused MAP17 - “Thanks for Playing” by Insane Gazebo BONUS CONTENT Doomwiki: MSCP | Haste -------- OLD THREADS Spoiler The DWmegawad Club Metathread 2012 BF_THUD! Community Chest 4 Jenesis MAYhem 2012 2013 Memento Mori Interception 2002: A Doom Odyssey Hadephobia Coffee Break & Fava Beans & Double Impact HYMN Stardate 20X6 & Monochrome Mapping Project Realm of Chaos Back to Saturn X E1 & Favillesco E1 Kama Sutra Unholy Realms & Zone 300 Vile Flesh Ultimate Doom 2014 Whitemare & Sacrament Scythe Epic 2 Whitemare 2 Sunder & Countdown to Extinction Doom 2 the Way id Did MAYhem2048 Stomper Back to Saturn X E2 Going Down Rylayeh & Crimson Canyon & Azagthoth Serenity & Eternity & Infinity 2015 Resurgence Requiem ConC.E.R.N.ed & Draft Excluder Doom 2 Reloaded Valiant Scythe 2 NOVA II STRAIN Icarus: Alien Vanguard Sunlust Plutonia 2 Revolution! 2016 50 Shades of Graytall & Erkattäññe Hell Revealed Vanguard, Hell Ground, Bloody Steel Eternal Doom Japanese Community Project Ancient Aliens Bloodstain Estranged Alien Vendetta THT: Threnody & No Rest for the Living Hellbound Echelon & Mutiny 2017 TNT: Evilution TNT: Revilution No End in Sight Speed of Doom Urania Newgothic Movement II & Deus Vult II Slaughter Until Death & The Evil Unleashed & Obituary Moonblood Crumpets & Stardate20X7 & Rush Plutonia Revisited Community Project 3 Heures d’agonie 3 The Darkening, The Darkening 2, & Crusades 2018 Reverie Tangerine Nightmare & UAC Ultra & Realm of Shades Eternal Slumber Party Super Mayhem 17 99 Ways to Die & The Troopers’ Playground & The Talosian Incident Dimension of the Boomed & MAYhem 2016 Struggle Disjunction, Scythe X, Counterattack Heroes’ Tales Doom 404 Memento Mori 2 Deathless 2019 A.L.T. Dawn of the Dead & Earth & Classic Episode Eviternity Avactor & Deadly Standards ESP 2 SIGIL & Nihility & Back to Basics Whispers of Satan Witness of Time & Monument & Unwelcome Bloodspeed MAYhem2019 & Alienated Plutonium Winds & Master Levels for Doom II Congestion 1024 2020 NOVA III Hellscape & Preacher & Deadly Standards 2 Doom II: Hell on Earth Hell Revealed II Mars War 25 Years on Earth Akeldama 1000 Lines Community Project MAYhem 2020 Demonfear & 1000 Lines 2 Three is a Crowd Doomer Boards Projects 26, 7, 19 2021 Plutonia Rowdy Rudy’s Revenge! & Rowdy Rudy II: POWERTRIP! 180 Minutes Pour Vivre Heretic Doom Zero Bourgeois Megawad Base Ganymede Zone 400 SKULLTIVERSE KINDa Interception II 1000 Lines 3 2022 Ozonia Doom the Way id Did Community Chest Edited April 23, 2023 by dobu gabu maru 28 Quote Share this post Link to post
RHhe82 Posted March 31, 2022 Great! I already played first maps of both sets yesterday in anticipation of this result! I have an opinion on what difficulties I should choose as someone who is not well-versed in slaughter. Based on first map experience, UV is not viable for Haste, even HMP was painful (more on that later), but MSCP looked more viable. I think I’ll settle for HMP for MSCP and HNTR for Haste, but what do you think? 3 Quote Share this post Link to post
Gibbon Posted March 31, 2022 27 minutes ago, RHhe82 said: Great! I already played first maps of both sets yesterday in anticipation of this result! I have an opinion on what difficulties I should choose as someone who is not well-versed in slaughter. Based on first map experience, UV is not viable for Haste, even HMP was painful (more on that later), but MSCP looked more viable. I think I’ll settle for HMP for MSCP and HNTR for Haste, but what do you think? I think I'll do the same. UV for MSCP is just nail bitingly difficult. Though I'll likely do HNTR for both, just to make it an even experience. 3 Quote Share this post Link to post
Thelokk Posted March 31, 2022 (edited) Oh, def gonna join this one! MSCP is what first got me into slaughter, and Haste... I have an open score to settle. Not to mention it contains, in my humble opinion, Insane_Gazebo's finest work to date. From my experience - save for one map, MSCP can be tackd on UV even by non devotees of the genre. Haste is, early maps aside, not any easier than big boys like Abandon and such, so gonna drop to a comfy HMP or even HNTR. Edited March 31, 2022 by Thelokk 2 Quote Share this post Link to post
sandwedge Posted March 31, 2022 I just started dipping my toe into slaughter stuff after working my way up with the skill improvement thread, so this is perfect. I feel like I wanna try UV on both and just drop down to HMP if necessary. But I wanna see what these things can really throw at you. Looking forward to trying this out! 2 Quote Share this post Link to post
Deadwing Posted March 31, 2022 As someone who's used to play Valiant, what would be the best difficult for me to handle these? D: 1 Quote Share this post Link to post
Thelokk Posted March 31, 2022 (edited) 3 minutes ago, Deadwing said: As someone who's used to play Valiant, what would be the best difficult for me to handle these? D: Reslly depends map to map, MSCP you can probably manage 90% of the maps on UV with some deaths; Haste, the final 5-6 maps at least I'd def suggest HMP. Edited March 31, 2022 by Thelokk 3 Quote Share this post Link to post
Book Lord Posted March 31, 2022 (edited) Thanks to @dobu gabu maru for organising things in the best way and in advance. I actually started playing Haste first, but it was a hasty decision, I know. If the difficulty level of Micro Slaughter is more beginner-friendly, it is reasonable to start from there. I do not think HMP matters so much in the first maps of Haste, but everybody (including the project lead) is saying that the last maps are really difficult on UV, so I suppose we should consider what we are being told. I will be playing everything on HMP and on pistol start, as it should be done. Edited April 1, 2022 by Book Lord 1 Quote Share this post Link to post
Maribo Posted March 31, 2022 Wonderful month ahead. :) Looking forward to seeing opinions on Firebug specifically, it might be my favorite Nirvana map. I'll be playing along as normal, but might also drop some light commentary about cool runs done/theorized for the wads, because they have quite a few. 3 Quote Share this post Link to post
FragsBunny Posted March 31, 2022 The Elden Ring hype is cooling down, so I think I might spend a weekend playing those with latest version of Corruption Cards (and maybe Pandemonia for extra spiciness) 1 Quote Share this post Link to post
NiGHTS108 Posted March 31, 2022 Everyone's talking about difficulties, so I'll say I'm taking on UV pistol start for all maps this month, just like the last four 2 Quote Share this post Link to post
Thelokk Posted March 31, 2022 5 minutes ago, NiGHTS108 said: Everyone's talking about difficulties, so I'll say I'm taking on UV pistol start for all maps this month, just like the last four Even MAP14 of MSCP? Can I come along? you kill all the stuff, I press the exit switch. 3 Quote Share this post Link to post
Bauul Posted March 31, 2022 (edited) I'm excited to hear everyone's thoughts on both MSCP and Haste! Especially those that don't normally play slaughter: both mapsets had an underlying goal of being an introduction to the genre (MSCP especially), so it'll be fun to hear if it succeeds for people who'd usually stay away from maps like this! In terms of difficulty settings, I can at least speak for MSCP: if you are a decently seasoned Doom player UV should be relatively accessible for most of the maps. There is one notable difficulty spike (Map 14, but it is still relatively consistently beatable once you have the strategy down), but otherwise they're not preposterously challenging. However, HMP and HNTR/ITYTD are fully implemented (HMP is my difficulty of choice for example). I'll aim to provide a little commentary on at least the first few MSCP maps as we play along. However on April 8th my wife and I are having our first baby, so whether I have brain-space to focus on anything other than sleep deprivation after that remains to be seen! Edited March 31, 2022 by Bauul 31 Quote Share this post Link to post
Paf Posted March 31, 2022 Can I just play the maps and upload them like: 1: MAP01 of MSCP and MAP01 of Haste 2: MAP02 of MSCP and MAP02 of Haste Because the way it's listed right now is too confusing for my pea-brain :p 1 Quote Share this post Link to post
Thelokk Posted March 31, 2022 (edited) 3 minutes ago, Bauul said: I'm excited to hear everyone's thoughts on both MSCP and Haste! Especially those that don't normally play slaughter: both mapsets had an underlying goal of being an introduction to the genre (MSCP especially), so it'll be fun to hear if it succeeds for people who'd usually stay away from maps like this! In terms of difficulty settings, I can at least speak for MSCP: if you are a decently seasoned Doom player UV should be relatively accessible for most of the maps. There is one notable difficulty spike (Map 14, but it is still relatively consistently beatable once you have the strategy down), but otherwise they're not preposterously challenging. However, HMP and HNTR/ITYTD are fully implemented (HMP is my difficulty of choice for example). I'll aim to provide a little commentary on at least the first few MSCP maps as we play along. However on April 8th my wife and I are having our first baby, so whether I have brain-space to focus on anything other than sleep deprivation after that remains to be seen! Congratulations! And yeah, MSCP was my first foray into slaughter and it was pretty helpful in learning the ropes (a part 2 is long overdue imo). Haste, on the other hand, can be pretty punishing past a certain threshold. Edited March 31, 2022 by Thelokk 3 Quote Share this post Link to post
tonytheparrot Posted March 31, 2022 I have played both of these sets before and I love them, I am excited to join for this month. 13 minutes ago, Bauul said: both mapsets had an underlying goal of being an introduction to the genre (MSCP especially) MSCP was my introduction to the slaughter genre and it was not only a great expeience, but it is also a nice beginner wad a it's not too difficult compared to most other slaughter wads (outside of 14) and is very helpful to learn how to tackle these kinds of maps 16 minutes ago, Bauul said: on April 8th my wife and I are having our first baby, so whether I have brain-space to focus on anything other than sleep deprivation after that remains to be seen! Congratulations to both of you! 3 Quote Share this post Link to post
NiGHTS108 Posted March 31, 2022 27 minutes ago, Thelokk said: Even MAP14 of MSCP? Can I come along? you kill all the stuff, I press the exit switch. You got it! 1 Quote Share this post Link to post
xX_Lol6_Xx Posted March 31, 2022 Okay then, this should be fun. I'll play through Nugget Doom, on I'm Too Young To Die, continuous with saves when needed. This will be fun :-) 1 Quote Share this post Link to post
ReaperAA Posted March 31, 2022 1 hour ago, Bauul said: However on April 8th my wife and I are having our first baby, so whether I have brain-space to focus on anything other than sleep deprivation after that remains to be seen! Congratulations in advance!!! 4 Quote Share this post Link to post
Bauul Posted March 31, 2022 1 hour ago, Paf said: Can I just play the maps and upload them like: 1: MAP01 of MSCP and MAP01 of Haste 2: MAP02 of MSCP and MAP02 of Haste Because the way it's listed right now is too confusing for my pea-brain :p If it helps to have it laid out by day, I believe Dobu is envisioning the order like this: 1st: MSCP map01 and map02 2nd: MSCP map03 and map04 3rd: MSCP map05 4th: MSCP map06 5th: MSCP map07 6th: MSCP map08 7th: MSCP map09 8th: MSCP map10 9th: MSCP map11 10th: MSCP map12 11th: MSCP map13 12th: MSCP map14 13th: MSCP map15 and map31 14th: MSCP map16 and map17 15th: Haste map01 16th: Haste map02 17th: Haste map03 18th: Haste map04 19th: Haste map05 20th: Haste map06 21st: Haste map07 22nd: Haste map08 23rd: Haste map09 24th: Haste map10 25th: Haste map11 26th: Haste map12 27th: Haste map13 28th: Haste map14 29th: Haste map15 and map31 30th: Haste map16 and map17 10 Quote Share this post Link to post
Paf Posted March 31, 2022 1 minute ago, Bauul said: If it helps to have it laid out by day, I believe Dobu is envisioning the order like this: 1st: MSCP map01 and map02 Yeah, that helps a lot. Thanks! 3 Quote Share this post Link to post
dac Posted March 31, 2022 1 hour ago, Bauul said: I'll aim to provide a little commentary on at least the first few MSCP maps as we play along. However on April 8th my wife and I are having our first baby, so whether I have brain-space to focus on anything other than sleep deprivation after that remains to be seen! Congratulations, and hopefully everything goes well on that front! Gonna be writing some stuff in here. Nothing too harsh, Hurt Me Plenty at all times. 2 Quote Share this post Link to post
RHhe82 Posted March 31, 2022 1 hour ago, Bauul said: However on April 8th my wife and I are having our first baby, so whether I have brain-space to focus on anything other than sleep deprivation after that remains to be seen! Congratulations! I'm sure that'll be the true test of handling stress and pressure we cultivate when playing Doom ;^) In any case, I'm very interested in hearing developer commentary track. As a novice with regards to slaughter (I'll elaborate on that more tomorrow) I think I'll try and go into more detail on the my approach to surviving the encounters instead of only nitpicking on design choices. (Although based on what I've seen so far, I'd only be singing praises for the whole of the month). 2 Quote Share this post Link to post
cannonball Posted March 31, 2022 2 hours ago, Bauul said: I'm excited to hear everyone's thoughts on both MSCP and Haste! Especially those that don't normally play slaughter: both mapsets had an underlying goal of being an introduction to the genre (MSCP especially), so it'll be fun to hear if it succeeds for people who'd usually stay away from maps like this! In terms of difficulty settings, I can at least speak for MSCP: if you are a decently seasoned Doom player UV should be relatively accessible for most of the maps. There is one notable difficulty spike (Map 14, but it is still relatively consistently beatable once you have the strategy down), but otherwise they're not preposterously challenging. However, HMP and HNTR/ITYTD are fully implemented (HMP is my difficulty of choice for example). I'll aim to provide a little commentary on at least the first few MSCP maps as we play along. However on April 8th my wife and I are having our first baby, so whether I have brain-space to focus on anything other than sleep deprivation after that remains to be seen! Congratulations and best of luck. Just enjoy the experience of being parents and let the whole life balance sort itself out in its own time. Honestly I cannot remember my life without my son (Who is now 3 years old). Anyway I am looking forward to getting stuck into these. I will try to stick to UV, bring on the pain. :) 4 Quote Share this post Link to post
dobu gabu maru Posted March 31, 2022 9 hours ago, Book Lord said: Thanks to @dobu gabu maru for organising things in the best way and in advance. Bauul was actually the one to offer the solid advice, and I'm glad he did because I would've put Haste first too! Here's to hoping we get some slaughter-shy folks jumping in here with us 7 Quote Share this post Link to post
brick Posted April 1, 2022 (edited) 11 hours ago, Bauul said: I'm excited to hear everyone's thoughts on both MSCP and Haste! Especially those that don't normally play slaughter: both mapsets had an underlying goal of being an introduction to the genre (MSCP especially), so it'll be fun to hear if it succeeds for people who'd usually stay away from maps like this! I tried. Made it to MAP03 after dying many many times in MAP02 and almost giving up. Reading comments about UV being manageable for non-devotees is a bit depressing (I'm on ITYTD...), and its description as a casual, beginner's slaughter reinforces my decades-old impression that slaughter maps are simply not for me. I don't know if there's any point pushing on with this attitude. I must say that both maps look extremely nice, I love the unusual colours and visuals, especially the very abstract look of MAP02. Edited April 1, 2022 by brick 4 Quote Share this post Link to post
RHhe82 Posted April 1, 2022 1 hour ago, brick said: I tried. Made it to MAP03 after dying many many times in MAP02 and almost giving up. Reading comments about UV being manageable for non-devotees is a bit depressing (I'm on ITYTD...), and its description as a casual, beginner's slaughter reinforces my decades-old impression that slaughter maps are simply not for me. I don't know if there's any point pushing on with this attitude. I must say that both maps look extremely nice, I love the unusual colours and visuals, especially the very abstract look of MAP02. I’ll post my commentary later this evening when I’m back home, but I was struggling with… well, with one level yesterday and another two days ago, and it’s painful to afterwards watch Decino or someone just breeze through something on a higher difficulty and tell it’s nothing special. Also, I found that once I figured how to do some segment on a lower difficulty, a higher difficulty run suddenly turns more feasible. This applies at least to the first two maps of MSCP. 4 Quote Share this post Link to post
Thelokk Posted April 1, 2022 (edited) Well, here it's already the 1st and I woke up early, so here we go! Spoiler MSCP map01 - Fire in Your Eyes by Dreadopp UV / saveless / 100% monsters / 1 secret What a nice start! Proof that small does not necessarily mean visually simple, Dreadopp's map is intricate with detail and panoramas as it is straightforward in gameplay. After a few warmup fights against mostly imps, spectres and knights (I have to say I really like when a slaughter map includes incidental encounters) we are greeted to our first real 'fight' - which is quintessential slaughter, although on a smaller scale: press a button, watch the before empty arena swarm with enemies (imps and BoH). Get out of that alcove immediately! They will pinch you if they can. Another rather easy surprise trap, and we're already at the last fight. Revenants and more revenants, but you can get a helping hand! Switches in the alcoves will reveal mancubi and, while there is plenty of ammo to go around, infighting is your friend. And that's it! Super short even by MSCP standards, but slick and, most of all, metal as f**k. I mean, listen to that MIDI! As I mentioned, it's compact but it has all a slaughter map requires, in the right places. Be warned that the monster count jumps up dramatically from HMP to UV. MSCP map02 - Viridescent Synapse by Bauul UV / saveless / 100% monsters / no secrets Another good one, and another small-scale take on some tropes of slaughter. First of all, the visuals - absolutely gorgeous, and definitely in line with contemporary slaughter trends, where the name of the game is 'feeling tiny? good!'. I mean, either you go Ribbiks neon, like this map does, or you go brutalist nightmare like Insane_Gazebo. One could argue that slaughter maps could use some aesthetic divesifying, but that's another story for another time. Even smaller than MAP01, MAP02 is only two fights. The first one is the first instance of mandatory infighting - you simply won't get past the cyberdemons, unless you use the them and the horde of HK against each other. It's tricky, and I did die a couple times, but you can do it! Just don't get too close to the knights... Then, past a way too cool gate (I'm assuming it's some kind of voodoo doll trick, like the map's lighting) we're off to the second and final fight. A horde of demons in front and to the sides, and some BoH behind. Sounds simple, right? Well, once I knew of a map called DEAD simple... and you'll sure be soon dead if you don't find a way out of these two mobs' deadly embrace. Just don't get cornered - I suggest clearing one side of pinkies with some occasional switch to the other, while you maneuver the herd so it's in line with the BoHs' attacks. Make them your meat shield! Soon you'll be trampling their corpses, and able to enjoy one last look around before heading to MAP03, where things will get (relatively) serious... Edited April 1, 2022 by Thelokk 8 Quote Share this post Link to post
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