Pixel Fiend Posted April 7, 2022 I use Woof and DSDA-Doom. Could you tell me what's the easiest way to have a wad automatically play only selected maps one after another? 0 Quote Share this post Link to post
Gez Posted April 7, 2022 UMAPINFO is the simplest, least-intrusive way. You can make it so that exiting MAP01 will lead you directly to MAP07 and stuff like that. 3 Quote Share this post Link to post
Pixel Fiend Posted April 7, 2022 (edited) Yes I kinda knew that but I am asking how to edit it exactly. Edited April 7, 2022 by game 0 Quote Share this post Link to post
ViolentBeetle Posted April 7, 2022 You use SLADE to create and modify wad. You can make a new one, add a new lump called UMAPINFO and edit it as text. Here's a brief overview of syntax. https://doomwiki.org/wiki/UMAPINFO In your case "next" parameter is of interest. I'm running a community project right now that uses UMAPINFO to skip maps that aren't done yet. You may check the example. Link to the post 1 Quote Share this post Link to post
Pixel Fiend Posted April 7, 2022 @ViolentBeetle That works, thank you for providing the example. But what can I do to skip MAP01 so that it goes directly to other map when starting a new game? 0 Quote Share this post Link to post
ViolentBeetle Posted April 7, 2022 19 minutes ago, game said: @ViolentBeetle That works, thank you for providing the example. But what can I do to skip MAP01 so that it goes directly to other map when starting a new game? I think making a new episode would work. 1 Quote Share this post Link to post
Nine Inch Heels Posted April 7, 2022 (edited) 55 minutes ago, game said: @ViolentBeetle That works, thank you for providing the example. But what can I do to skip MAP01 so that it goes directly to other map when starting a new game? What violent beetle pointed out should work... If you want a "non-UMAPINFO method", you could just create a ".bat-file" that launches the WAD you want to play such that it can put you right into the first map you want to actually play, skipping over any other maps before that, as in: C:\directory\tree\here\DSDA-Doom\dsda-doom-0.19.7\dsda-doom.exe -iwad DOOM2.wad -file WADyougonnadoWADyougonnadowhentheycomeforyou.wad -warp 04 -skill 4 -complevel 2/9/11/21 (or whichever applies here) You put the necessary syntax into a notepad.txt file, and change the file extension to ".bat"... Double click it, and you're ready to go.. Edited April 7, 2022 by Nine Inch Heels 1 Quote Share this post Link to post
Pixel Fiend Posted April 7, 2022 Thanks a lot. I created for gameplay purposes an alternative version of a wad by editing UMAPINFO. I think I'll create some template with more map numbers to use later. map MAP14 { next = "MAP15" episode = clear episode = "E1TITLE", "", "1" } For the episode selection screen I made such button: 2 Quote Share this post Link to post
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