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Sectors Being Created as Walls From the Void


reefer

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Sometimes when I make a new sector instead of that sector being it's own sector, its like the inside of the sector around it. It's hard to explain, but I'll use this analogy:

Its like the hole in a donut. I created the outside of the donut, and the space around the outside is like the void. But when I go to create a sector in the donut (like I try to put a sprinkle on the donut), the editor makes it like I'm trying to make the hole in a donut- vertices to separate void from the rest of the donut

This is extremely annoying because I can't edit the sectors when they are like this

If anyone know how I could stop this behavior (if theres a sector tag or smth, a technique I could use, if its something with my editor, etc) please help me 

Its fine if people can't, because I know this is really hard to explain

Heres a picture, might help

(the bar in the middle of the screen is the sector I'm trying to create. It's inside a huge octagon)

Screen Shot 2022-04-15 at 1.18.52 PM.png

I can't select or edit that bar because it contains the void, and I don't want it to

Edited by PrismaticFrog

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I assume you're using Ultimate Doom Builder, yes? I don't know why it's creating new sectors as the void - perhaps its a setting thing - but you should be able to turn that void into a sector using the "Make Sectors" mode.

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I can't find anything in the documentation for Eureka that looks like a "draw sectors as void" option. Maybe you just pressed "delete" by accident? Try re-drawing over the existing lines.

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When you draw a sector, is it in a clockwise or counter-clockwise fashion? Maybe it has something to do with where the front/back sidedefs are?
For instance, the example you show the front sidedefs are facing out and its causing the inside to be void, correct? If you draw the sector clockwise so that the front sidedefs face inside the sector, does Eureka interpret the sector differently?

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2 hours ago, PrismaticFrog said:

I can't select or edit that bar because it contains the void, and I don't want it to

 

What happens if you put your mouse pointer inside the void, and press space? Does that turn it into a sector?

 

57 minutes ago, kwc said:

If you draw the sector clockwise so that the front sidedefs face inside the sector, does Eureka interpret the sector differently?

 

FWIW what you say is what I observe: drawing clockwise with the front sides facing inwards makes a new sector while anticlockwise with front sides facing outwards creates a void. Then I can press space with the pointer inside it to turn the void into a sector.

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4 hours ago, kwc said:

When you draw a sector, is it in a clockwise or counter-clockwise fashion? Maybe it has something to do with where the front/back sidedefs are?
 For instance, the example you show the front sidedefs are facing out and its causing the inside to be void, correct? If you draw the sector clockwise so that the front sidedefs face inside the sector, does Eureka interpret the sector differently?

I'll try this out

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3 hours ago, RjY said:

 

What happens if you put your mouse pointer inside the void, and press space? Does that turn it into a sector?



 

Nothing happens, I can't select the inside

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