MPS Posted April 19, 2022 (edited) While i've been working on my megawad and in the meantime, playing the PSX port (which is very cool btw), i was wondering if i could port one of my maps to this version and well, this is the result of it. Obviously, all of the original level has been totally simplified in order to run without getting out of memory, so, i was kind of annoyed by the trial and error and not letting me to place more varied enemies. So this is it. I would like to hear your opinion! And sorry for the bad gameplay, i still have some trouble playing Doom with the controller. And this is the working WAD. Edited April 19, 2022 by MPS typo 11 Quote Share this post Link to post
Vic Posted April 19, 2022 You did a nice job there al things considered. Well done! Hoping to see more content eventually ported to console versions of the game. 3 Quote Share this post Link to post
MPS Posted April 19, 2022 @Vic Thanks a lot! Maybe i will port more maps to this version, it is a fun and satisfying process to be honest. 0 Quote Share this post Link to post
Rudolph Posted April 19, 2022 Neat! Hopefully, you do not have to simplify your maps too much: "Shallow Paranoia" does not have the same ring to it! :P 1 Quote Share this post Link to post
MPS Posted April 19, 2022 31 minutes ago, Rudolph said: Neat! Hopefully, you do not have to simplify your maps too much: "Shallow Paranoia" does not have the same ring to it! :P Perhaps i was a bit afraid about hitting the memory limit and couldn't use many textures as the original. So, this is my best effort lol. 0 Quote Share this post Link to post
Impboy4 Posted April 19, 2022 You can always map for PsyDoom which avoids such limits. :) 0 Quote Share this post Link to post
MPS Posted April 20, 2022 1 hour ago, Impboy4 said: You can always map for PsyDoom which avoids such limits. :) Yes, but i wanted to try with the original limits and with the PSX charm to it. But never heard of that port until now, i will check it out. Thanks for the info. 0 Quote Share this post Link to post
Vic Posted April 21, 2022 Hope to see a port of this for the 32X at some point! 3 Quote Share this post Link to post
Muusi Posted May 29, 2022 Any new PSX Doom content is always welcome (especially with the Master Edition seemingly being in a limbo or something). Trying this out ASAP! 0 Quote Share this post Link to post
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