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The Noobie MicroMap Community Project (A.K.A. Beyond Doom) (As finished as it can be)


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9 hours ago, PrismaticFrog said:

It would be really helpful to see who've joined next to what map they're doing

because I dunno if I got a spot because I didn't confirm what map I'm gonna do before the spots filled up

you could collab with me on the super super secret map 17, it's a chainsaw and pistol only puzzle map

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5 hours ago, CBM said:

this is what I have thus far:

currently called newbie but needs a new name ... v.0.0.1

 

plans so far:

* maybe teleport closets that activate as the player traverses the level

* some kind of boss fight with up to 3 cyber demons and up to 3 spider masterminds

* death exit???

OK, I ran through it and while some textures are missing, i am not going to touch them, but doom cute sums up this map.

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11 hours ago, DannyMan said:

The map is ready to go, no longer problem ridden, I replaced the textures.

Can you use crate textures all around the crates? they are missing textures.

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8 minutes ago, Frost-Core said:

Can you use crate textures all around the crates? they are missing textures.

and for the tops of the crates use CRATOP1 or 2 depending on the colour. or the freedoom equivalent 

Edited by Codename_Delta

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11 minutes ago, Codename_Delta said:

OK, I ran through it and while some textures are missing, i am not going to touch them, but doom cute sums up this map.

yes just saw it myself now ... the stone circle was missing some textures but the map is still early in development

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2 minutes ago, CBM said:

yes just saw it myself now ... the stone circle was missing some textures but the map is still early in development

Yeah, I guess there needed to be a counterbalance to that library. or workplace

Edited by Codename_Delta

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Just now, Codename_Delta said:

Yeah, I guess there needed to be a counterbalance to that library.

Yes. Also I wanted an arena with enough space for a boss monster fight. I am considering making multiple arenas to have space for all the cyberdemons and spider masterminds that the player will be facing

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1 minute ago, CBM said:

Yes. Also I wanted an arena with enough space for a boss monster fight. I am considering making multiple arenas to have space for all the cyberdemons and spider masterminds that the player will be facing

yeah, and maybe put an ssg on the table in the work area so the player can appreciate the doomcute. 

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Just now, ThatKidBobo said:

Minor edits to the SSG sprite, small fixes and additions:

 

SHT2A0.png

SHT2B0.png

SHT2C0.png

SHT2D0.png

SHT2E0.png

SHT2F0.png

SHT2G0.png

SHT2H0.png

Looks awesome! how long did it take you?

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Just now, Frost-Core said:

Looks awesome! how long did it take you?

Well I fixed some of the lighting miscoloring, and added those little red lights at the top. All of the fixes still use the colors from the pallete, so selecting which color to use made it take longer so about 20 minutes or something.

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Current status of the Midis:

 

Map 01: DannyMan                                                -Asked
Map 02: Frost-Core "May The Demons Come"          -Doom "The Imp's Song" (added)
Map 03: Codename_Delta "The Forgotten Base"       -Doom "Sinister" (added)
Map 04: ThatOneSpyMain                                      -Asked
Map 05: slayer's                                                    -Doom 2 "DOOM" (added)
Map 06: Codename_Delta "The Computer Labs"       -Doom 2 Midi Pack "Julian's fragging again" by Mr. Freeze (added)
Map 07: DiR "Dead Shingle"                                    -Their Own Midi (awaiting midi)
Map 08: Silent Wolf                                                -Doom 2 Midi Pack "En El Salon" by Alfonzo (added)
Map 09: The KingSlayer                                         -Asked
Map 10: azerty                                                      -Asked
Map 11: TheLippyServer                                         -Doom 2 Midi Pack "Boston Cream Pie" by CammyBanana (added)
Map 12: Pechudin "I think"                                     -Answered (awaiting midi)
Map 13: Frost-Core "Hitler"                                     -Wolfenstein 3D "The March To War" (searching for midi)
Map 14: Paf                                                           -Asked
Map 15: CBM                                                         -Asked
Map 16: knifeworld                                                -Asked
Map 31: Drywtler                                                   -Asked
Map 32: aStni                                                        -Answered (awaiting midi)

Edited by ThatKidBobo
1st: wrote something wrong bruh, 2nd: minor update

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12 minutes ago, ThatKidBobo said:

Well I fixed some of the lighting miscoloring, and added those little red lights at the top. All of the fixes still use the colors from the pallete, so selecting which color to use made it take longer so about 20 minutes or something.

Oof. Oh yeah, was it based if of @Revenant100's  fixed ssg sprites?

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1 minute ago, ThatKidBobo said:

Current status of the Midis:

 

Map 01: DannyMan                                                -Asked
Map 02: Frost-Core "May The Demons Come"          -Doom "The Imp's Song" (added)
Map 03: Codename_Delta "The Forgotten Base"       -Doom "Sinister" (added)
Map 04: ThatOneSpyMain                                      -Asked
Map 05: slayer's                                                    -Asked
Map 06: Codename_Delta "The Computer Labs"       -Doom 2 Midi Pack "Julian's fragging again" by Mr. Freeze (added)
Map 07: DiR "Dead Shingle"                                    -Their Own Midi (awaiting midi)
Map 08: Silent Wolf                                                -Doom 2 Midi Pack "En El Salon" by Alfonzo (added)
Map 09: The KingSlayer                                         -Asked
Map 10: azerty                                                      -Asked
Map 11: TheLippyServer                                         -Doom 2 Midi Pack "Boston Cream Pie" by CammyBanana (confirmed)
Map 12: Pechudin "I think"                                     -Answered (awaiting midi)
Map 13: Frost-Core "Hitler"                                     -Wolfenstein 3D "The March To War" (searching for midi)
Map 14: Paf                                                           -Asked
Map 15: CBM                                                         -Asked
Map 16: knifeworld                                                -Asked
Map 31: Drywtler                                                   -Asked
Map 32: aStni                                                        -Answered (awaiting midi)

Nice! It's really coming together! :D

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I finished up the Custom STBAR, alongside a couple edits to the small numbers to get the ARMS part working. It took a while to get all the alignments just right but it's finally done! I thought about custom face graphics but I'm not that much of an artist so I kept Doomguy's face the same.

image.png.73ff365f65cbb821a3ac4c93280f8dba.png

 

This zip contains the health/berserk pack replacements I made alongside the finished HUD for easy integration when it comes to compiling the maps into a WAD.

DiR-Addons.zip

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1 minute ago, DiR said:

I finished up the Custom STBAR, alongside a couple edits to the small numbers to get the ARMS part working. It took a while to get all the alignments just right but it's finally done! I thought about custom face graphics but I'm not that much of an artist so I kept Doomguy's face the same.

image.png.73ff365f65cbb821a3ac4c93280f8dba.png

 

This zip contains the health/berserk pack replacements I made alongside the finished HUD for easy integration when it comes to compiling the maps into a WAD.

DiR-Addons.zip

Great work! 

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Just now, Codename_Delta said:

I mean was the muzzle flash sprite being visible for 1 frame too long fixed in this?

You have to do that with WhackEd, when we start to edit the DeHackEd file perhaps we can fix that too. 

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Just now, Frost-Core said:

I thought about changing the "id Software is" to credit all the people behind this.

Good idea.

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5 minutes ago, ThatKidBobo said:

@Codename_Delta Who is responsible of DeHackEd? Since DiR and I both will have to do stuff about it, I'm a bit confused about this.

azerty, Luleta, you and DiR tbh I am as well. 

Edited by Codename_Delta

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Just now, Codename_Delta said:

azerty, Luleta, you and DiR

Ok, well again how will it work with multiple people, is there even a way to combine .deh files?

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