azerty Posted April 21, 2022 (edited) I know a lot of slade stuff so if needed I can manage that. Putting all the graphics in, adding music, mapinfo, ... Edited April 21, 2022 by azerty 0 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 1 minute ago, azerty said: I know a lot of slade stuff so if needed I can manage that. Putting all the graphics in, adding music, mapinfo, ... Thanks! 0 Quote Share this post Link to post
CBM Posted April 21, 2022 this is my level so far... very early still 3 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 Just now, CBM said: this is my level so far... very early still looks nice! 1 Quote Share this post Link to post
CBM Posted April 21, 2022 Just now, Codename_Delta said: looks nice! thanks :-D 0 Quote Share this post Link to post
DiR Posted April 21, 2022 I'm trying really hard to make MAP07 look nice since it's kinda like a mini-boss level because it's halfway through the WAD, although I'm not sure how to use the Tag 666 behaviour in a clever way. 0 Quote Share this post Link to post
Frost-Core Posted April 21, 2022 (edited) When all the levels are done, make sure to put them in a zip along with music (should be midi) graphics, etc... EDIT : oh wait give that to azerty. Edited April 21, 2022 by Frost-Core 0 Quote Share this post Link to post
CBM Posted April 21, 2022 Just now, DiR said: I'm trying really hard to make MAP07 look nice since it's kinda like a mini-boss level because it's halfway through the WAD, although I'm not sure how to use the Tag 666 behaviour in a clever way. any input you or any other people might have for me about how I can make the boss level a boss level would be most welcome! :-) 0 Quote Share this post Link to post
reefer Posted April 21, 2022 22 hours ago, Codename_Delta said: I just made a bunch of progress, then went into slade to add custom music and for some reason it converted the map01 map into a regular marker and now I can't open the map in slade or my editor rip 0 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 (edited) 2 minutes ago, CBM said: any input you or any other people might have for me about how I can make the boss level a boss level would be most welcome! :-) maybe a staged brawl slowly getting more difficult, ending in a showdown with multiple boss enemies, ending in a forced facerocket to finish the map? might be overkill Edited April 21, 2022 by Codename_Delta 1 Quote Share this post Link to post
azerty Posted April 21, 2022 @Codename_Delta Setting up a list of all the map slots and who took them would be very helpful to me. It would make it easier for me to set all the maps in one file and it would be handy for playtesting purposes. I think this could also help others because it's always useful to have a overview of all the map slots. It's just a suggestion though. 3 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 Just now, azerty said: @Codename_Delta Setting up a list of all the map slots and who took them would be very helpful to me. It would make it easier for me to set all the maps in one file and it would be handy for playtesting purposes. I think this could also help others because it's always useful to have a overview of all the map slots. It's just a suggestion though. ooops I forgot to do that 2 Quote Share this post Link to post
CBM Posted April 21, 2022 Just now, Codename_Delta said: maybe a staged brawl slowly getting more difficult, ending in a showdown with multiple boss enemies, ending in a forced facerocket to finish the map? a staged brawl: like teleport closets that activate as the player explores the level? a showdown with multiple boss enemies: like a spider mastermind and a cyberdemon? a forced facerocket to finish the map: what is a forced facerocket? do you mean the romero head being shot by a rocket? 0 Quote Share this post Link to post
DiR Posted April 21, 2022 2 minutes ago, CBM said: a forced facerocket to finish the map: what is a forced facerocket? do you mean the romero head being shot by a rocket? I think perhaps a required rocket jump? It's rather out there but maybe you could build a section where you have to rocket jump while under the effects of invulnerability or something, to prevent the player from killing themself. 1 Quote Share this post Link to post
Luleta Posted April 21, 2022 1 minute ago, CBM said: a staged brawl: like teleport closets that activate as the player explores the level? a showdown with multiple boss enemies: like a spider mastermind and a cyberdemon? a forced facerocket to finish the map: what is a forced facerocket? do you mean the romero head being shot by a rocket? i think they mean to make the exit under a short gap. to force you to rocket urself and die. when you die your player height is reduced, allowing to go under certain gaps and exit through a w1 exit level line 0 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 I forgot if map 10 is taken so if anyone wants it they can have it 0 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 Just now, Luleta said: i think they mean to make the exit under a short gap. to force you to rocket urself and die. when you die your player height is reduced, allowing to go under certain gaps and exit through a w1 exit level line yeah that is what I meant 0 Quote Share this post Link to post
Luleta Posted April 21, 2022 Just now, Codename_Delta said: yeah that is what I meant @CBM here is an example from scythe 2 map 25 at 9:50 ish: Spoiler 0 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 6 minutes ago, CBM said: a staged brawl: like teleport closets that activate as the player explores the level? a showdown with multiple boss enemies: like a spider mastermind and a cyberdemon? first one I meant waves of enemies spawning but I like your idea more Maybe a few boss enemies like 3 cybers and 2 spiders 0 Quote Share this post Link to post
Frost-Core Posted April 21, 2022 Still seeing if Codename_Delta played The secret "Hitler" map 0 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 Just now, Frost-Core said: Still seeing if Codename_Delta played The secret "Hitler" map ye i did it was fun, that cyber was a surprise and the surplus megas helped a lot, I honestly didn't expect the skeleton and the angry flame boi. maybe some secrets would be nice unlocking more of the level or something similar. 0 Quote Share this post Link to post
Keykhosrau Posted April 21, 2022 Is there a list of all participants or a list of all map slots? 0 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 (edited) Sorry if I missed anyone: Map 1: DannyMan Map 2: Frost-Core May The Demons Come Map 3: Codename_Delta The Forgotten Base Map 4: ThatOneSpyMain Map 5: slayer's Map 6: Codename_Delta Computer Labs Map 7: DiR Map 8: Silent Wolf Map 9: The KingSlayer Map 10: azerty Map 11: TheLippyServer Map 12: Pechudin I think Map 13: Frost-Core Hitler Map 14: Paf Map 15: CBM Map 16: knifeworld Map 31: Drywtler Map 32: aStni Edited April 21, 2022 by Codename_Delta 4 Quote Share this post Link to post
azerty Posted April 21, 2022 3 hours ago, Codename_Delta said: Here's Map 06: The Computer Labs cmplab.zip I am not able to finish this. To open the door you need the blue key but there is no blue key in the map. 0 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 (edited) 2 minutes ago, azerty said: I am not able to finish this. To open the door you need the blue key but there is no blue key in the map. In the pain elemental room on the computer. also where the blue key markers are There used to be a switch that didn't work and I couldn't remove the markers so I just made the blue door directly openable with the blue key Edited April 21, 2022 by Codename_Delta 0 Quote Share this post Link to post
azerty Posted April 21, 2022 1 minute ago, Codename_Delta said: In the pain elemental room on the computer There is no key 0 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 Just now, azerty said: There is no key try walking against the front of the computer I tested this in prboom+ and this didn't happen 0 Quote Share this post Link to post
azerty Posted April 21, 2022 (edited) Nope still no key. I am playing on GZDoom. I just tested it with DSDA and it apears but not on GZDoom ..... that's weird. Edited April 21, 2022 by azerty 0 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 Just now, azerty said: Nope still no key. I am playing on GZDoom odd. try the middle of the front 0 Quote Share this post Link to post
Codename_Delta Posted April 21, 2022 1 minute ago, azerty said: Nope still no key. I am playing on GZDoom. I just tested it with DSDA and it apears but not on GZDoom ..... that's weird. Buggy gzdoom? 0 Quote Share this post Link to post
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