SuyaSSS Posted April 30, 2022 I gave the player a BFG for a fight but I want to take it away after the fight. Is there a way to do it? I'm using UDMF btw. 0 Quote Share this post Link to post
Avix Posted April 30, 2022 https://zdoom.org/wiki/TakeInventory script 1 ENTER TakeInventory ("BFG9000", 1); in the script editor then triggering it with a linedef that uses action 80 as a player walkover should work 1 Quote Share this post Link to post
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