raymoohawk Posted May 5, 2022 (edited) oh god i hope this is not a stupid question. does dehextra change what can be done with freedoom? as an example can there be a separate animation for melee and fire attacks for the imp without changing gameplay? or maybe have the cyberdemon use a different sprite for the rocket? Edited May 5, 2022 by raymoohawk 1 Quote Share this post Link to post
Ralphis Posted May 26, 2022 Yes, however it would break compatibility with the non-DEHEXTRA ports. If anyone ever went that direction, might as well use MBF21 too since most engines support both concurrently so far. 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.