Shrekmeister Posted May 11, 2022 I just want to know if there any mod that turns freedoom into Doom 1993 0 Quote Share this post Link to post
Luleta Posted May 11, 2022 wouldnt that defeat the entire purpose of freedoom? lol 0 Quote Share this post Link to post
Jaccident Posted May 11, 2022 yeah, it's called The Ultimate Doom. The authors want a bit of money though, it took them a lot of work. 10 Quote Share this post Link to post
Biodegradable Posted May 11, 2022 I don't think English is OP's first language. I THINK they might be trying to ask if it's possible to play Doom 1 using Freedoom, maybe? Just a guess. 1 Quote Share this post Link to post
Sarmenti Posted May 11, 2022 34 minutes ago, Biodegradable said: Even then that defeats the point of freedoom, since the levels aren't free. Either OP wants something that's basically piracy, or something so weird that I can't decipher. 1 Quote Share this post Link to post
Biodegradable Posted May 11, 2022 3 minutes ago, Sarmenti said: Either OP wants something that's basically piracy, or something so weird that I can't decipher. My working theory is they want to use Freedoom like an IWAD and play Doom 1 levels with it since you can use Freedoom to play other PWADs. 2 Quote Share this post Link to post
Sarmenti Posted May 11, 2022 1 minute ago, Biodegradable said: Well, in that case it would be as simple as loading doom.wad after freedoom, either via a loader like ZDL or a batch file. Tough that would raise the "issue" of most (if not all) assets being turned back into UDoom's. 0 Quote Share this post Link to post
Shrekmeister Posted May 12, 2022 14 hours ago, Biodegradable said: I don't think English is OP's first language. I THINK they might be trying to ask if it's possible to play Doom 1 using Freedoom, maybe? Just a guess. im asking for any total conversion mod for freedoom and doom 0 Quote Share this post Link to post
Shrekmeister Posted May 12, 2022 Just now, DENTYZ said: im asking for any total conversion mod for freedoom and doom also yeah english is not my first language 0 Quote Share this post Link to post
raymoohawk Posted May 12, 2022 (edited) i think i know what you're asking. you can try what gez suggested here Edited May 12, 2022 by raymoohawk 0 Quote Share this post Link to post
Chipper35 Posted December 27, 2023 I'm pretty sure that can be found here: https://www.indiedb.com/mods/the-ultimatefreedoom/downloads 0 Quote Share this post Link to post
uhbooh Posted December 28, 2023 Start up Ultimate Doom and load Freedoom2.wad as a pwad. 2 Quote Share this post Link to post
bobstremglav Posted December 29, 2023 7 hours ago, uhbooh said: Start up Ultimate Doom and load Freedoom2.wad as a pwad. Won't it replace maps? 0 Quote Share this post Link to post
uhbooh Posted December 29, 2023 Just now, bobstremglav said: Won't it replace maps? Not if you load Freedoom 2. 1 Quote Share this post Link to post
Lonespacemarine Posted January 5 (edited) Imagine speaking English so bad, people have to make theories to decipher even the fraction of what you were trying to say Edited January 5 by Lonespacemarine 0 Quote Share this post Link to post
Donowa Posted April 10 i think they meant loading the freedoom maps on top of doom 1/2 while keeping everything else as their doom equivalents 1 Quote Share this post Link to post
camper Posted April 16 I used the in Edge-classic as iwad freeDM, and as pwad Doom1 (shareware) and everything works well for me. There is also Doom squashware: https://github.com/fragglet/squashware 1 Quote Share this post Link to post
MrFlibble Posted April 18 On 4/16/2024 at 11:33 PM, camper said: There is also Doom squashware: https://github.com/fragglet/squashware A Freed∞m equivalent of this would be a cool thing to have too! 1 Quote Share this post Link to post
camper Posted April 18 54 minutes ago, MrFlibble said: A Freed∞m equivalent of this would be a cool thing to have too! I think so too, and I am for this iwad to be expandable from the very beginning, so that any modder can make his own iwad based on it. But still, the monsters need to be re-drawn in the doom style so that there are no problems with the copyright holder. 0 Quote Share this post Link to post
Danfun64 Posted April 19 (edited) On 4/16/2024 at 4:33 PM, camper said: There is also Doom squashware: https://github.com/fragglet/squashware Damn, I only found out about this now. It's a shame there's no videos of this online. Edited April 19 by Danfun64 0 Quote Share this post Link to post
MrFlibble Posted April 20 On 4/18/2024 at 7:25 PM, camper said: the monsters need to be re-drawn in the doom style I'm not sure what you meant by this? 0 Quote Share this post Link to post
camper Posted April 20 7 hours ago, MrFlibble said: I'm not sure what you meant by this? I wanted to write that a developer cannot just take something ready-made from Freedoom, because this is not the same style and spirit. But if he continues to use the original sprites, then the copyright holder will have the right to prohibit the distribution of this. It would be great if they were similar to the original ones, but drawn independently. 0 Quote Share this post Link to post
MrFlibble Posted April 21 22 hours ago, camper said: a developer cannot just take something ready-made from Freedoom, because this is not the same style and spirit Freed∞m is a libre data set for the Doom engine. It is perfectly possible to strip down the Phase 1 IWAD to shareware-only assets (as was the case with "demo" releases in older versions like v0.7), and then edit or replace maps and reduce the number of textures and sound effects used, like what @fraggle did, and compress the IWAD with WADPrt so that it and the FastDoom binary fit on a single floppy. The art however absolutely does not have to be in the same style as Doom or anything else. You only need libre-licensed maps that will have simple enough geometry and use a limited set of textures for this to work. In fact, I think there have been several competitions or mapping jams with limited pools of textures. If there are maps for The Ultimate Doom and any of the authors released them with permissions to incorporate in other projects, I believe those could be used for a floppy-sized Freed∞m edition. 1 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.