Frost-Core Posted May 27, 2022 (edited) NDITG BETA 0.1.1 (Only 6 maps, 2 maps not released) NDITG.zip It's time to put our necks in the gibs! Introduction : I wanted to make a spin off of the Beyond DOOM CP (TNMMCP), However instead of having Doom II, i wanted it to be on the classic Doom/The Ultimate Doom, Neck Deep In The Gibs! Let's start with a hand-crafted story : Story Spoiler Doomguy, its been a while, after you defeated the icon of sin, punished demons for killing your rabbit, you can now finally rest, however, things go wrong the next day, the UAC is re-founded!, how crazy! they had MORE hell gates than they used to have, and it looks like hell has extended a little, its your mission to destroy the demons! Rules : Must run on the ORIGINAL doom.exe (vanilla) Must have all 3 difficulties implemented : Easy, Medium and Hard Must work with ALL three modes : Singleplayer, Co-op and deathmatch Must imitate the 90's, you can play a 90's wad if you want to get inspired You can use Custom textures Of course, vanilla limitations must be obeyed. Also do note that E1M9 can not be taken, and newbies are welcome to this project Taken Slots and Music for Slot : Spoiler E1M1 : DoomTheRobot (Track : "D_E3M4" from "Freedoom: Phase 1") E1M2 : Silent Wolf (Track : ????) E1M3 : Endless (Track : ????) E1M4 : Codename_Delta (Track : Good Luck by @Bloo from The Ultimate MIDI Pack.) E1M5 : Walter confetti (Track : ????) E1M6 : dotQLL (Track : Way To Go by PsychEyeball) E1M7 : Herr Dethnout (Track : ????) E1M8 : Breadbunbun (Track : ????) E1M9 : Frost-Core (Track : ????) NDITG.zip NDITG.zip Edited August 29, 2022 by Frost-Core 18 Quote Share this post Link to post
Rudolph Posted May 27, 2022 I very much like the title "Neck Deep In The Gibs", but is it not going to make it harder to move around? :P 1 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Just now, Rudolph said: I very much like the title "Neck Deep In The Gibs", but is it not going to make it harder to move around? :P Yeah. 0 Quote Share this post Link to post
Codename_Delta Posted May 27, 2022 I'm joinin' mate. Nothin' like good ol' doom 1 action. Gimme E1M4. 1 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Just now, Codename_Delta said: I'm joinin' mate. Nothin' like good ol' doom 1 action. Gimme E1M4. Sure!, do note that E1M9 is not available due to me owning it. 0 Quote Share this post Link to post
Silhouette 03 Posted May 27, 2022 Is it open to mapping novices as well? 0 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Just now, Silent Wolf said: Is it open to mapping novices as well? Yep, thats the main point of the project. which map slot would you like to get? 0 Quote Share this post Link to post
Silhouette 03 Posted May 27, 2022 Just now, Frost-Core said: Yep, thats the main point of the project. which map slot would you like to get? E1M2, please. 0 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Just now, Silent Wolf said: E1M2, please. Sure! i need to add a list of maps and music. 0 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Just now, dotQLL said: E1M9 or E1M6 would suffice. Oh i forgot to mention, E1M9 can not be taken, is E1M6 fine for you? 0 Quote Share this post Link to post
Quill Posted May 27, 2022 Just now, Frost-Core said: Oh i forgot to mention, E1M9 can not be taken, is E1M6 fine for you? Yeah, sure. ;P 0 Quote Share this post Link to post
Silhouette 03 Posted May 27, 2022 1 minute ago, Frost-Core said: Sure! i need to add a list of maps and music. I'm not sure what midi I'll be using yet. Follow up question: are there any themes you have in mind, or are we basing this on Doom episode 1 i.e tech bases. Could you also maybe add a list in the OP showing what slots are open or have been taken by what mapper? It would be much appreciated. 0 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Note that for the guy who choses E1M3 make sure to add the secret exit. 0 Quote Share this post Link to post
Codename_Delta Posted May 27, 2022 (edited) 4 minutes ago, Silent Wolf said: I'm not sure what midi I'll be using yet. Follow up question: are there any themes you have in mind, or are we basing this on Doom episode 1 i.e tech bases. Could you also maybe add a list in the OP showing what slots are open or have been taken by what mapper? It would be much appreciated. Idk about themes but if it's E1 tech only then I'm gonna have to retexture my whole map, The name is a hint to what my map's theme is: Doomworld's bugging out so I can't add the WILV file but I'll still put the name in. Name: You Must DIEmos! Edited May 27, 2022 by Codename_Delta 1 Quote Share this post Link to post
Walter confetti Posted May 27, 2022 Oh, this looks pretty enjoyable as a community project! Part Deadly Standards, part Pandora, part Memento Moron, i really like this as well as the title chosen! I like to claim E1M5, if possible. Also, a pair of notes for making the life easier for you and us: Put a list with the episode slots in OP with the author names, so people can understand who does what in the project. For better compiling by your part, ask the mappers to use a prefix (example: WAL) if they wants to add a new custom texture, or ask for a link if a external texture wad was used... 0 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Just now, Walter confetti said: Put a list with the episode slots in OP with the author names, so people can understand who does what in the project. I put it there, can't see it? 1 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Just now, Codename_Delta said: Idk about themes but if it's E1 tech only then I'm gonna have to retexture my whole map. You can choose whatever theme, however play the map that comes after yours and add a effect, e.g i have a techbase map i have to add at the end a gate, because the next map is a hell map. 0 Quote Share this post Link to post
Codename_Delta Posted May 27, 2022 (edited) My map's track is Good Luck by @Bloo from The Ultimate MIDI Pack. You start on a fake teleporter in my map. Edited May 27, 2022 by Codename_Delta 0 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Just now, Codename_Delta said: My map's track is Good Luck by @Bloo from The Ultimate MIDI Pack. You start on a fake teleporter in my map. Which means i have to crush a voodoo doll on a type 11 sector at the end of my map or add a gate. 0 Quote Share this post Link to post
Codename_Delta Posted May 27, 2022 1 minute ago, Frost-Core said: Which means i have to crush a voodoo doll on a type 11 sector at the end of my map or add a gate. Or add a teleporter that instead of having a destination sector and actor, just has W1 Exit Level lines. 0 Quote Share this post Link to post
Walter confetti Posted May 27, 2022 21 minutes ago, Frost-Core said: I put it there, can't see it? Now yes. I can't see my name for E1M5 since I've claimed it but ok. 0 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Just now, Gibbon said: @Frost-Core E1M8 please!! Sure! 1 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Just now, Walter confetti said: I can't see my name for E1M5 since I've claimed it but ok. Sorry for not putting it, its now fixed :) 1 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Just now, Gibbon said: What’s the deadline for this? None, no deadline 1 Quote Share this post Link to post
Pistoolkip Posted May 27, 2022 Aren't you already running a CP? 128 lines and 64 things? 0 Quote Share this post Link to post
Frost-Core Posted May 27, 2022 Just now, Pistoolkip said: Aren't you already running a CP? 128 lines and 64 things? its coming to an end right now. so why not do something else? 0 Quote Share this post Link to post
Codename_Delta Posted May 27, 2022 (edited) Here's a barebones demo/beta of my map, obviously run it with your copy of DOOMTM or The Ultimate DOOMTM I joined this because I won't lie about me preferring Doom 1 over Doom 2 due to Doom 2's lacking gameplay, which kinda became a positive when mods came out for it, and Doom 1's combat is pretty darn solid. Updated Outdated please get the most recent version. Edited May 27, 2022 by Codename_Delta 1 Quote Share this post Link to post
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