Happy Caco Posted June 8, 2022 Hello, Whenever I play Crispy Doom or GZdoom, I hear an audio glitch. This also happens outside of recording. Is there a way to fix this? It starts at 03:41. Thank you. 0 Quote Share this post Link to post
Edward850 Posted June 8, 2022 The click being recorded means it's is on a software level, but GZDoom and Crispy Doom have two completely different sound systems, so it's likely not user software related. Perhaps it's driver related? For sanity, try setting your sound format to 16bit @ 44khz or 48khz (you can get to this menu in Windows 10 via Sound Settings->Device Properties->Additional device properties->Advanced). Also make sure you have no additional sound processing enabled. (I lack a driver that supports this control so I can't show that). Otherwise your next best solution is make sure your sound drivers are up to date. 1 Quote Share this post Link to post
Happy Caco Posted June 8, 2022 32 minutes ago, Edward850 said: The click being recorded means it's is on a software level, but GZDoom and Crispy Doom have two completely different sound systems, so it's likely not user software related. Perhaps it's driver related? For sanity, try setting your sound format to 16bit @ 44khz or 48khz (you can get to this menu in Windows 10 via Sound Settings->Device Properties->Additional device properties->Advanced). Also make sure you have no additional sound processing enabled. (I lack a driver that supports this control so I can't show that). Otherwise your next best solution is make sure your sound drivers are up to date. I'll try it then. Thank you 0 Quote Share this post Link to post
IcarusOfDaggers Posted June 8, 2022 I've had these problems myself. As mentioned, this is likely caused by software conflicts, so messing around with the game sound settings can help mitigate that problem, including the previous steps provided by Edward 850. In GZDoom and in Crispy Doom, try to reset everything back to default settings. In GZDoom there is a menu option for that, but I have not used Crispy Doom. Most of the issues come with conflicts between the OS and the game. However, if these sounds are experienced outside of the game as well, then the issue may be more nuanced. If the previous things don't fix, you can try device reset. Spoiler Restart the Audio Device and driver. Go to Device manager > Expand Sound, video and game controller > Right-click the Audio Driver > Driver > Disable device. restart the computer. Make sure to select restart option from shut down menu, this makes sure ever service and driver gets effectively shut down and reinitialised. After restart: Go to Device manager > Expand Sound, video and game controller > Right-click the Audio Driver > Driver > Enable Device. And then update the driver, if the button for driver update becomes available. The reason this is important, is because software often adjusts device playback in the middle of producing the sound. When the driver is installed while the device is in working condition with the sounds, it may not get updated properly. Disabling the device and restarting the computer forces the OS to reload any and all drivers properly(this happens regardless if the device is enabled). Once the device is enabled again, windows will usually automatically check if there are any updates, even if the driver is fully updated. Now if that also did not fix it, it may be prudent to give the following information: Audio device Latest driver version (Both are seen in device manager, under Driver ( Go to Device manager > Expand Sound, video and game controller > Right-click the Audio Driver > Driver ) and will help people to try and guide through other troubleshooting steps.) Even though this problem is most common in laptops, I'm going to add a caveat for PC users: PC Users: If you use Nvidia drivers for audio, you may want to uninstall them completely, update the integrated drivers(if able) and only then go to Nvidia website and redownload the driver update package for your graphics card. The Nvidia audio drivers are usually related to graphic card outputs, mostly HDMI or DVI, when using TVScreen or newer monitors. But for some reason, they can sometimes go haywire. Most of Nvidia audio is run through integrated software before it is passed on to the device for output. As a result, any sudden deletion of noise get's recorded as high pitch squeek or high pitch clank, like in your video. Newer AMD graphic cards have similar issue. So make sure to do the same, if you use AMD, and device manager shows AMD audio drivers. 1 Quote Share this post Link to post
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