DeNA Posted August 10, 2022 3 hours ago, Johnny Cruelty said: @not shion @Codename_Delta how is your map progress? kinda lost my... appetite with map making but i'm thinking about more ways to decorate the place and i changed the midi to dark sky castle from wonder boy in monster world but i edited it to have better instruments for the map i'll do a "decorated a bit" update later today or the next day other than that... pretty alright BUT i have a question. remember the textures for plants? well in some wads people just use middle textures to make trees so could i add a texture pack using the things from that post? so then i could add trees and other things on the island 1 Quote Share this post Link to post
Killerratte Posted August 10, 2022 As long as you don't replace the TechPillar, I'm using that one in my map. 2 Quote Share this post Link to post
DeNA Posted August 10, 2022 11 minutes ago, Killerratte said: As long as you don't replace the TechPillar, I'm using that one in my map. it's linedefs so the techpillar is safe... if you mean the sprite 0 Quote Share this post Link to post
Johnny Cruelty Posted August 10, 2022 3 hours ago, not shion said: kinda lost my... appetite with map making but i'm thinking about more ways to decorate the place and i changed the midi to dark sky castle from wonder boy in monster world but i edited it to have better instruments for the map i'll do a "decorated a bit" update later today or the next day other than that... pretty alright BUT i have a question. remember the textures for plants? well in some wads people just use middle textures to make trees so could i add a texture pack using the things from that post? so then i could add trees and other things on the island cool 1 Quote Share this post Link to post
IcarusOfDaggers Posted August 11, 2022 (edited) Looks good... problem is... my castle level is not exactly a city level :/ @Johnny Cruelty Edited August 11, 2022 by IcarusOfDaggers 1 Quote Share this post Link to post
Johnny Cruelty Posted August 11, 2022 14 minutes ago, IcarusOfDaggers said: Looks good... problem is... my castle level is not exactly a city level :/ @Johnny Cruelty eh that's fine... maybe the hell cartel boss lives in a might castle? 0 Quote Share this post Link to post
IcarusOfDaggers Posted August 11, 2022 (edited) 46 minutes ago, Johnny Cruelty said: eh that's fine... maybe the hell cartel boss lives in a might castle? No, he left his minions to defend the castle. But there is a teleporter taking you right to him...and his mama Edit: @Codename_Delta @not shion @Killerratte @NeedHealth @Johnny Cruelty Any of you using dehacked patches? As far as I know we are not supposed to use one, but if you are using one, please let everyone know. That way it may be prudent to create a dehacked patch for everyone to use and rebalance their maps around Edit2: clarification Edited August 11, 2022 by IcarusOfDaggers 2 Quote Share this post Link to post
DeNA Posted August 11, 2022 28 minutes ago, IcarusOfDaggers said: No, he left his minions to defend the castle. But there is a teleporter taking you right to him...and his mama Edit: @Codename_Delta @not shion @Killerratte @NeedHealth @Johnny Cruelty Any of you using dehacked patches? if so, might be a good idea to combine them together into one patch and rebalance the maps with it. i thought we aren't using dehacked... did i miss something? 0 Quote Share this post Link to post
IcarusOfDaggers Posted August 11, 2022 2 minutes ago, not shion said: i thought we aren't using dehacked... did i miss something? i hope we aren't. I'm just asking around to make sure we aren't. 1 Quote Share this post Link to post
DeNA Posted August 11, 2022 3 minutes ago, IcarusOfDaggers said: i hope we aren't. I'm just asking around to make sure we aren't. ahh ok 0 Quote Share this post Link to post
DeNA Posted August 11, 2022 (edited) well here is the "decorated a bit" update w/ new texture pack so trees work w/o removing other things from the game download: new_HC2M06.7z & greens_from_brutalv21.7z Edited August 11, 2022 by not shion & replaced | because | is or and pipe and that annoyed me so i changed it 1 Quote Share this post Link to post
Johnny Cruelty Posted August 11, 2022 50 minutes ago, not shion said: well here is the "decorated a bit" update w/ new texture pack so trees work w/o removing other things from the game download: new_HC2M06.7z & greens_from_brutalv21.7z Nice I'l check that out later also good news! Map02 is almost finished!!! it has over 100 enemies on both difficulties 0 Quote Share this post Link to post
Johnny Cruelty Posted August 11, 2022 Map02 of Hell Cartel is finished!! whatcha guys think? https://www.mediafire.com/file/sbrsy4ii140w01k/HellCartelMap02.wad/file 0 Quote Share this post Link to post
Johnny Cruelty Posted August 11, 2022 @NeedHealth how is map08 going? 0 Quote Share this post Link to post
Johnny Cruelty Posted August 11, 2022 2 hours ago, not shion said: well here is the "decorated a bit" update w/ new texture pack so trees work w/o removing other things from the game download: new_HC2M06.7z & greens_from_brutalv21.7z hey I tried playing your wad, and I saw missing textures... where are the textures? 0 Quote Share this post Link to post
DeNA Posted August 11, 2022 3 minutes ago, Johnny Cruelty said: hey I tried playing your wad, and I saw missing textures... where are the textures? oh sorry that might be because of the custom textures i had to use, i edited the sky textures in doom1 textures so you would need to use this version of the texture pack it changes the sky 1, 2, 3 textures to sky 4, 5, 6 instead. which then allows us to use doom 2 sky textures also this is the edited version of the doom 1 textures d1gfxd2_edited_sky.7z sorry if this is to much, i am using a doom 1 sky texture so this doesn't need to exist but if others are using a doom 2 texture then we need to change the texture or the texture pack you choose that then it doesn't effect me but in your maps pix it uses doom 2 sky 1 FYI 1 Quote Share this post Link to post
Johnny Cruelty Posted August 11, 2022 5 minutes ago, not shion said: oh sorry that might be because of the custom textures i had to use, i edited the sky textures in doom1 textures so you would need to use this version of the texture pack it changes the sky 1, 2, 3 textures to sky 4, 5, 6 instead. which then allows us to use doom 2 sky textures also this is the edited version of the doom 1 textures d1gfxd2_edited_sky.7z sorry if this is to much, i am using a doom 1 sky texture so this doesn't need to exist but if others are using a doom 2 texture then we need to change the texture or the texture pack you choose that then it doesn't effect me but in your maps pix it uses doom 2 sky 1 FYI ok... also not just the sky is missing but some wall textures too if you don't know gonna check out this 7z 0 Quote Share this post Link to post
Johnny Cruelty Posted August 11, 2022 Just now, Johnny Cruelty said: ok... also not just the sky is missing but some wall textures too if you don't know gonna check out this 7z wtf? this wad file doesn't have your custom map!! it just brings me to the crusher 1 Quote Share this post Link to post
Johnny Cruelty Posted August 11, 2022 5 minutes ago, Johnny Cruelty said: ok... also not just the sky is missing but some wall textures too if you don't know gonna check out this 7z 11 minutes ago, not shion said: oh sorry that might be because of the custom textures i had to use, i edited the sky textures in doom1 textures so you would need to use this version of the texture pack it changes the sky 1, 2, 3 textures to sky 4, 5, 6 instead. which then allows us to use doom 2 sky textures also this is the edited version of the doom 1 textures d1gfxd2_edited_sky.7z sorry if this is to much, i am using a doom 1 sky texture so this doesn't need to exist but if others are using a doom 2 texture then we need to change the texture or the texture pack you choose that then it doesn't effect me but in your maps pix it uses doom 2 sky 1 FYI dede, if you're having trouble, I suggest using slade, to Copy paste the textures into the wad 1 Quote Share this post Link to post
DeNA Posted August 11, 2022 12 minutes ago, Johnny Cruelty said: wtf? this wad file doesn't have your custom map!! it just brings me to the crusher that was a texture pack... to replace the doom 1 texture pack every one has rn so it would replace it so doom 2 sky textures are usable NOT a mappack. i was saying that ether you replace the old doom 1 texture pack with this version OR we change the sky texture in the other maps that's what i was trying to say 1 Quote Share this post Link to post
DeNA Posted August 11, 2022 also i didn't merge the textures into my wad i had them seperate so if stuff changes then i wouldn't change the hole thing 1 Quote Share this post Link to post
Johnny Cruelty Posted August 11, 2022 25 minutes ago, not shion said: that was a texture pack... to replace the doom 1 texture pack every one has rn so it would replace it so doom 2 sky textures are usable NOT a mappack. i was saying that ether you replace the old doom 1 texture pack with this version OR we change the sky texture in the other maps that's what i was trying to say oh I see ty 1 Quote Share this post Link to post
DeNA Posted August 11, 2022 @Johnny Cruelty i placed every thing in 1 wad file Jesus-Croist it's B E G new_HC2M06.7z 1 Quote Share this post Link to post
TwelvNighn Posted August 11, 2022 12 hours ago, Johnny Cruelty said: progress so far on map02 Looks great! 0 Quote Share this post Link to post
TwelvNighn Posted August 11, 2022 (edited) Guys, I have finished Map 03. Sorry if it's too small, though. HC2M03.zip Edited August 11, 2022 by Guest_129432 2 Quote Share this post Link to post
TwelvNighn Posted August 11, 2022 I tried testing these maps on boom, but it showed an error everytime saying "Segmentation violation". 1 Quote Share this post Link to post
TwelvNighn Posted August 11, 2022 I tried making the map bigger, somehow. HC2M03.zip 2 Quote Share this post Link to post
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