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Hell Cartel 2 [Community Project!]


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3 hours ago, Johnny Cruelty said:

@not shion @Codename_Delta how is your map progress?

kinda lost my... appetite with map making but i'm thinking about more ways to decorate the place

and i changed the midi to dark sky castle from wonder boy in monster world but i edited it to have better instruments for the map

i'll do a "decorated a bit" update later today or the next day

 

other than that... pretty alright

 

BUT i have a question. remember the textures for plants? well in some wads people just use middle textures to make trees

so could i add a texture pack using the things from that post? so then i could add trees and other things on the island

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11 minutes ago, Killerratte said:

As long as you don't replace the TechPillar, I'm using that one in my map.

it's linedefs so the techpillar is safe... if you mean the sprite

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3 hours ago, not shion said:

kinda lost my... appetite with map making but i'm thinking about more ways to decorate the place

and i changed the midi to dark sky castle from wonder boy in monster world but i edited it to have better instruments for the map

i'll do a "decorated a bit" update later today or the next day

 

other than that... pretty alright

 

BUT i have a question. remember the textures for plants? well in some wads people just use middle textures to make trees

so could i add a texture pack using the things from that post? so then i could add trees and other things on the island

cool

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46 minutes ago, Johnny Cruelty said:

eh that's fine... maybe the hell cartel boss lives in a might castle?

No, he left his minions to defend the castle. But there is a teleporter taking you right to him...and his mama

 

 

Edit: @Codename_Delta @not shion @Killerratte @NeedHealth @Johnny Cruelty Any of you using dehacked patches? As far as I know we are not supposed to use one, but if you are using one, please let everyone know.

That way it may be prudent to create a dehacked patch for everyone to use and rebalance their maps around 

Edit2: clarification

Edited by IcarusOfDaggers

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28 minutes ago, IcarusOfDaggers said:

No, he left his minions to defend the castle. But there is a teleporter taking you right to him...and his mama

 

 

Edit: @Codename_Delta @not shion @Killerratte @NeedHealth @Johnny Cruelty Any of you using dehacked patches? if so, might be a good idea to combine them together into one patch and rebalance the maps with it. 

i thought we aren't using dehacked... did i miss something?

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3 minutes ago, IcarusOfDaggers said:

i hope we aren't. I'm just asking around to make sure we aren't.

ahh ok

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well here is the "decorated a bit" update w/ new texture pack

so trees work w/o removing other things from the game

 

download:   new_HC2M06.7z & greens_from_brutalv21.7z 

Edited by not shion
& replaced | because | is or and pipe and that annoyed me so i changed it

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3 minutes ago, Johnny Cruelty said:

hey I tried playing your wad, and I saw missing textures... where are the textures?

Screenshot_Doom_20220810_213928.png

oh sorry that might be because of the custom textures i had to use, i edited the sky textures in doom1 textures so you would need to use this version of the texture pack

it changes the sky 1, 2, 3 textures to sky 4, 5, 6 instead. which then allows us to use doom 2 sky textures also this is the edited version of the doom 1 textures

d1gfxd2_edited_sky.7z sorry if this is to much, i am using a doom 1 sky texture so this doesn't need to exist but if others are using a doom 2 texture then we need to change the texture or the texture pack

you choose that then

it doesn't effect me but in your maps pix it uses doom 2 sky 1 FYI

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5 minutes ago, not shion said:

oh sorry that might be because of the custom textures i had to use, i edited the sky textures in doom1 textures so you would need to use this version of the texture pack

it changes the sky 1, 2, 3 textures to sky 4, 5, 6 instead. which then allows us to use doom 2 sky textures also this is the edited version of the doom 1 textures

d1gfxd2_edited_sky.7z sorry if this is to much, i am using a doom 1 sky texture so this doesn't need to exist but if others are using a doom 2 texture then we need to change the texture or the texture pack

you choose that then

it doesn't effect me but in your maps pix it uses doom 2 sky 1 FYI

ok... also not just the sky is missing but some wall textures too if you don't know

gonna check out this 7z

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Just now, Johnny Cruelty said:

ok... also not just the sky is missing but some wall textures too if you don't know

gonna check out this 7z

wtf? this wad file doesn't have your custom map!!

it just brings me to the crusher

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5 minutes ago, Johnny Cruelty said:

ok... also not just the sky is missing but some wall textures too if you don't know

gonna check out this 7z

 

11 minutes ago, not shion said:

oh sorry that might be because of the custom textures i had to use, i edited the sky textures in doom1 textures so you would need to use this version of the texture pack

it changes the sky 1, 2, 3 textures to sky 4, 5, 6 instead. which then allows us to use doom 2 sky textures also this is the edited version of the doom 1 textures

d1gfxd2_edited_sky.7z sorry if this is to much, i am using a doom 1 sky texture so this doesn't need to exist but if others are using a doom 2 texture then we need to change the texture or the texture pack

you choose that then

it doesn't effect me but in your maps pix it uses doom 2 sky 1 FYI

dede, if you're having trouble, I suggest using slade, to Copy paste the textures into the wad

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12 minutes ago, Johnny Cruelty said:

wtf? this wad file doesn't have your custom map!!

it just brings me to the crusher

that was a texture pack... to replace the doom 1 texture pack every one has rn

so it would replace it so doom 2 sky textures are usable

NOT a mappack. i was saying that ether you replace the old doom 1 texture pack with this version
OR we change the sky texture in the other maps

that's what i was trying to say

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also i didn't merge the textures into my wad i had them seperate so if stuff changes then i wouldn't change the hole thing

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25 minutes ago, not shion said:

that was a texture pack... to replace the doom 1 texture pack every one has rn

so it would replace it so doom 2 sky textures are usable

NOT a mappack. i was saying that ether you replace the old doom 1 texture pack with this version
OR we change the sky texture in the other maps

that's what i was trying to say

oh I see ty

 

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