IcarusOfDaggers Posted July 28, 2022 (edited) 18 hours ago, not shion said: idk it's just not drawn this would need a custom version. and we would need to have the same version for all of us also i try'd renaming the texture then this happened so i ended up copying sky across sky 1 2 and 3... not amazing but it didn't work ether... and i can't open the textures editor in slade 3 without it crashing you need to create patch table first. Only then you can open texture editor. I suggest using this tutorial: http://slade.mancubus.net/index.php?page=wiki&wikipage=How-to-Import-Textures paired with this doomkids video: and this doomkids video: Also, open up my .wad file that I ave in the posts above and see how the textures are arranged there. also, remember to delete duplicates. Edited July 28, 2022 by IcarusOfDaggers 1 Quote Share this post Link to post
DeNA Posted July 28, 2022 (edited) 4 hours ago, IcarusOfDaggers said: you need to create patch table first. Only then you can open texture editor. I suggest using this tutorial: http://slade.mancubus.net/index.php?page=wiki&wikipage=How-to-Import-Textures paired with this doomkids video: dah vids here <- ok got it to work i had to add SKY1 & SKY2 & SKY3 at the end of the patch table, AND rename SKY1 & SKY2 & SKY3 from the og d1 textures textuers pack here is a custom version of d1 textures texture pack: d1gfxd2.7z also PRBoom+ had game speed set to 70 for no F*cking i have HATED prboom FOR SO LONG because "it's slow.. SO SLOW" but no it's just me... god dammit Edited July 28, 2022 by not shion why i hate prboom, and how i fixed it was added 1 Quote Share this post Link to post
DeNA Posted July 30, 2022 (edited) so get this... i have prboom [normal] on my 3DS and then this map i made is prboom+ compatible... so... 3DS_HC2M06_3DS.7z sorry for low quality pix: Spoiler this works because i can load 2 wad files in prboom 3DS so i haven't used d1 textures and that means i can run this on a 3DS. not even a new nintendo 3DS! just some cool thing i thought someone may get a kick out of Edited July 30, 2022 by not shion more info sorry for so many edits 0 Quote Share this post Link to post
TwelvNighn Posted July 31, 2022 guys, I can't work on map03 right now, since I am currently working on a megawad right now. 1 Quote Share this post Link to post
DeNA Posted July 31, 2022 2 hours ago, Guest_129432 said: guys, I can't work on map03 right now, since I am currently working on a megawad right now. check the OG post 1 Quote Share this post Link to post
Johnny Cruelty Posted August 3, 2022 Frost core was kicked from the prject because someone in dms told me he doesn't map well, shitposts, and was kicked out of his own project 0 Quote Share this post Link to post
IcarusOfDaggers Posted August 3, 2022 (edited) I think i need to scale down my castle level. it's almost complete, but adding anything more will most likely ruin the map at this point. So time to start the deletion proccess. Still need an exit, I have an idea for that in mind. I think my map is close to ready. all i need now is putting down the gameplay, for the fourth time. and then I should be done with it. I recolored some nukeedge textures, feel free to use them. Edited August 4, 2022 by IcarusOfDaggers 2 Quote Share this post Link to post
Killerratte Posted August 6, 2022 (edited) I came across your thread, downloaded the textures and experimented with them. Looks like I have a map in the works now. If that slot is still free, I'll take it. Many textures are actually flats (like the manhole cover), which is a little annoying, because Boom can't use them like that. I guess some of these textures were supposed to be used for ZDoom maps, but I'll still be able to work with it. Here's what I've come up with so far: Edited August 6, 2022 by Killerratte 3 Quote Share this post Link to post
Johnny Cruelty Posted August 6, 2022 2 hours ago, Killerratte said: I came across your thread, downloaded the textures and experimented with them. Looks like I have a map in the works now. If that slot is still free, I'll take it. Many textures are actually flats (like the manhole cover), which is a little annoying, because Boom can't use them like that. I guess some of these textures were supposed to be used for ZDoom maps, but I'll still be able to work with it. Here's what I've come up with so far: oh welcome aboard!!! you can take map04!! 0 Quote Share this post Link to post
Johnny Cruelty Posted August 9, 2022 currently working on progress for map02 now... would send pics but my image space is low on doomworld 0 Quote Share this post Link to post
Killerratte Posted August 9, 2022 Just use imgur and drag pictures there, then link them in your post. 3 Quote Share this post Link to post
Johnny Cruelty Posted August 9, 2022 2 minutes ago, Killerratte said: Just use imgur and drag pictures there, then link them in your post. ah ok 0 Quote Share this post Link to post
TwelvNighn Posted August 10, 2022 On 7/31/2022 at 11:54 PM, not shion said: check the OG post i did check the original post 1 Quote Share this post Link to post
TwelvNighn Posted August 10, 2022 (edited) Guys, I have made some progress on Map 03: HC2M03.zip Edited August 10, 2022 by Guest_129432 2 Quote Share this post Link to post
TwelvNighn Posted August 10, 2022 I tried making it kind of like a hotel 0 Quote Share this post Link to post
TwelvNighn Posted August 10, 2022 And for the music, I will try to make a midi of Master of Puppets by Metallica 0 Quote Share this post Link to post
IcarusOfDaggers Posted August 10, 2022 On 8/6/2022 at 4:15 PM, Killerratte said: I came across your thread, downloaded the textures and experimented with them. Looks like I have a map in the works now. If that slot is still free, I'll take it. Many textures are actually flats (like the manhole cover), which is a little annoying, because Boom can't use them like that. I guess some of these textures were supposed to be used for ZDoom maps, but I'll still be able to work with it. Here's what I've come up with so far: Hey, you can duplicate the flats and then rename them, then add them between PP_START and PP_END markers to use as textures. Just make sure to add them to texturex and pnames patches as well. Slade 3 texture tutorial if you need it. But basically i've put some flats as textures, so I can use them as textures. Other than that, this map looks really good. 16 minutes ago, Guest_129432 said: hey, i will say what I said in the private email about your other files: please make sure that you change floor and ceiling levels when changing floor and ceiling textures. 0 Quote Share this post Link to post
TwelvNighn Posted August 10, 2022 4 minutes ago, IcarusOfDaggers said: 24 minutes ago, Guest_129432 said: hey, i will say what I said in the private email about your other files: please make sure that you change floor and ceiling levels when changing floor and ceiling textures. how is this? :- 0 Quote Share this post Link to post
IcarusOfDaggers Posted August 10, 2022 3 minutes ago, Guest_129432 said: how is this? :- better, but I'd use a step3 texture there 0 Quote Share this post Link to post
Johnny Cruelty Posted August 10, 2022 2 hours ago, Guest_129432 said: also, i made some more areas: wow ur doin gud so far 0 Quote Share this post Link to post
TwelvNighn Posted August 10, 2022 2 minutes ago, Johnny Cruelty said: wow ur doin gud so far thanks! 1 Quote Share this post Link to post
Johnny Cruelty Posted August 10, 2022 @not shion @Codename_Delta how is your map progress? 0 Quote Share this post Link to post
Codename_Delta Posted August 10, 2022 1 minute ago, Johnny Cruelty said: @not shion @Codename_Delta how is your map progress? My map's done remember. 1 Quote Share this post Link to post
Johnny Cruelty Posted August 10, 2022 Just now, Codename_Delta said: My map's done remember. oh yeah!!! I forgot, sorry I haven't been focused on this project for a while, (although I recently been working on map02) may I have the file pleeze? 0 Quote Share this post Link to post
Codename_Delta Posted August 10, 2022 19 minutes ago, Johnny Cruelty said: oh yeah!!! I forgot, sorry I haven't been focused on this project for a while, (although I recently been working on map02) may I have the file pleeze? https://drive.google.com/file/d/1yC9oaVoMC65WEhJZbhG5nkeKHJxgdCPI/view?usp=drivesdk 2 Quote Share this post Link to post
Johnny Cruelty Posted August 10, 2022 2 hours ago, Codename_Delta said: https://drive.google.com/file/d/1yC9oaVoMC65WEhJZbhG5nkeKHJxgdCPI/view?usp=drivesdk ty 1 Quote Share this post Link to post
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