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MEET THE ([much] improved) CYBRUISER! Codename_Delta's Personalised Doom! V2.2!


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So @Frost-Core on discord asked if anyone wanted any weapon sprites put into doom so I asked for the Project Brutality Carbine Over The Chaingun.

 

And he did.

 

So I made it vanilla.

And then went on a tangent of making sprites purple.

 

And culminated in this.

 

It's low quality af, but hey everyone starts somewhere.

 

BUGS:

 

none to my knowledge

 

IMPORTANT ANNOUNCEMENT:

 

I'll probably start working on a megawad designed around this.

 

NEW WAD: CodePersShitEarthPlace

 

Got quite a few plans too.

 

I'm gonna have some guest mappers as well, and also gonna abuse the hacky nature of how midi files are arranged in WADs, which allows for about 3 more maps than normal or something.

 

CHANGES:

 

M_JKILL.png.0ce95d3e092cc84402e8dbae7ab9b130.png

M_ROUGH.png.07a4d9c73476717e8c2f4c3e541ea843.png

M_HURT.png.8f8a0c6b04afbb1855985b66ab5c476b.png

M_ULTRA.png.b5135b8fe6b8cf331d3a4d5a171b14f8.png

M_NMARE.png.5415a368da89815472e52a6d1b755aaf.png

 

Just used my very small amount of upload size to upload these, and these are also tiny so it isn't affecting them

 MEET THE CYBRUISER!

 

That's it I think.

 

V2.2

 

Text File

 

Screenies: https://imgur.com/a/ZBDDNCj

 

 

 

CREDITS:

 

@Frost-Core (mentioned above)

 

@Doomkid for his d64gfx wad which I sourced the sounds from and his dehacked tutorials.

 

@Hitboi for the carbine fixes

 

Id software ofc

 

Realm 667 for the sprites I added in v1.9

 

midway for the doom 64 sounds themselves

 

The Project Brutality devs for the carbine sprites

 

Serious_MOod and Chaingunner for the Beta Labs sprites I used in 1.9 and 1.9.1.

 

NoSp2 because it was the only wad I could find that replaced the ss with Cybruisers, But I made the death anims at least look acceptable with extensive dehackery.

 

Edited by Codename_Delta
Added V2.2!

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On 6/18/2022 at 12:13 AM, Drywtler said:

No screenshots?

Thanks for reminding me.

 

Updated the OP with screenshots, most of the major changes are there.

 

But there are still some things I'd like people to find out themselves.

 

Edited by Codename_Delta

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A bit of a bump but the reason why I haven't been working on this at all is because my laptop broke, and my phone can't obviously use slade or whacked4.

 

When it gets fixed I will try to release 1.66.

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18 hours ago, Codename_Delta said:

A bit of a bump but the reason why I haven't been working on this at all is because my laptop broke, and my phone can't obviously use slade or whacked4.

 

When it gets fixed I will try to release 1.66.

this gotta be a coincidence : mines keyboard broke, so i used the on-screen one, man i hate this

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On 6/28/2022 at 12:19 PM, Frost-Core said:

this gotta be a coincidence : mines keyboard broke, so i used the on-screen one, man i hate this

Oof, ye the onscreen one on my phone sucks ass sometimes, don't get me started on autocorrect, sometimes it helps me, and sometimes it hurts me.

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  • 1 month later...

Brace yourselves for V1.9, I've changed up a bunch of shit in the dehacked, removed the dehackless version for simplicity's sake, and added a shit ton of new sprites, check it out!

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I love how a simple weapon mod ideas thing on discord became  literally integrated in a single map wad, keep up the work, maybe i can help for a second time but thats a thing you need to decide 

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7 minutes ago, Frost-Core said:

I love how a simple weapon mod ideas thing on discord became  literally integrated in a single map wad, keep up the work, maybe i can help for a second time but thats a thing you need to decide 

Not just one wad! 

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  • 2 weeks later...

This mod ain't dead :P

 

 

Because It's time to meet the new SS replacement, The Cybruiser!

 

 

With 750 Health, this idiot packs both Baron Fireballs and Rockets!

 

He won't die as fast as you will :P

 

 

AND that's it :P.

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