Jump to content

Beryl - WIP Puzzle Game


Recommended Posts

As a way to learn GDevelop 5 I decided to make a minimalist puzzle game. It is somewhat inspired by push puzzles like Sokoban, but with a "godhand" control scheme (you can drag any object, not just the player). It's just a demo but comments and criticism will be much appreciated!

 

cover2.png.c93b42582b3e8719c2a653073b17379e.png

 

(magicsofa.itch.io/beryl)

 

Screens:

 

screen5.png.2c9e8adb424932f2bbf8f028a7449429.pngscreen10.png.dcf8ba3aad3c1c1b5af6630fd0955cf8.pngscreen7.png.60f6d8d315f66d83e3ea73dfe9ea8e15.png

 

 

screen3.png.ed27480e88c2aee223806899bce91fcf.pngscreen14.png.37c80b0bf8967863cbc316113e65382d.pngscreen12.png.f579a3e905aa1912ddf955db12e821d9.png

 

 

 

 

 

Edited by magicsofa

Share this post


Link to post
  • 2 weeks later...
  • 2 months later...

Geez, it's been two and a half months?! Well I updated the game, here's some details about what's new:

This second alpha version of Beryl adds a basic menu, more puzzles, some graphical improvements, and a few new mechanics.

 

menu.png.cf96f19be441b15d3401b1a6b522c855.png

 

The Menu includes a volume control, mouse cursor selection, and an option to turn off the "glow" effect found on many objects in the game. The arrows at the bottom allow you to browse through and/or replay puzzles you have already visited. Finally, the burning disk icon will clear all saved progress in case you want to reset the game completely. This is better than nothing but will be expanded further into organized sections, with features like multiple save slots, game statistics, and so on. 

 

screen9.png.0b9db920441fa1e9336925f6152a0cd1.png

 

The Visuals have been juiced up a bit with particle effects and animations. The selected tile will now be highlighted and moving objects around causes a cool "warp" effect. Some sprites have been brightened or otherwise made to contrast better with the surroundings.

 

screen0.png.1d1a5f39a2a9f3fe476bbe91c2f73bb6.png

 

The Gameplay has changed slightly with the addition of flowers flower-1-0.png.d7fcfbb5a9b7e2a0620e49554e5fa8a8.pngthat must be touched to activate the exit portal. Also, there are now collectible items. This delicious looking pepper thing NewSprite-9-0.png.7287a93dfaab2e15a2c1d017e7dccc81.png allows the player to skip to the next puzzle. Finally, there's a new "player creature", conveyor tiles, and secrets to discover.

 

screen13.png.211d76806ca7b5698872eaa829833669.png


Thanks for reading and stay tuned for more updates!

Edited by magicsofa

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...