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How do I make my own loading screens when changing maps in doom 3 map editor?


Raven91

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This is realised through a gui file. I don't have Doom 3 installed at the moment, but you could download a custom D3 level and see how it's done.

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Indeed, each map has a homonym .gui in guis/map folder. The text and image of such map is defined in there, and then the engine loads that .gui which is named alike as its loading screen.

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