Melonpizza Posted June 24, 2022 (edited) Hello Can i Preload textures? (Or in my case, sprites) and if yes, how? thanks Edited July 4, 2022 by ebigautisticnerd 0 Quote Share this post Link to post
0 Ralphis Posted June 24, 2022 As in, "preload" them in the map? You are going to need to be more specific with what you're talking about here. 0 Quote Share this post Link to post
0 Melonpizza Posted July 4, 2022 On 6/24/2022 at 5:52 PM, Ralphis said: As in, "preload" them in the map? You are going to need to be more specific with what you're talking about here. I edited the question, so its more clear 0 Quote Share this post Link to post
0 Ralphis Posted July 4, 2022 9 minutes ago, ebigautisticnerd said: I edited the question, so its more clear Respectfully, I still don't understand what you're asking. Can you explain what you mean by "preload"? 0 Quote Share this post Link to post
0 boris Posted July 4, 2022 In GZDoom you can through the "Precache*" options in MAPINFO: https://zdoom.org/wiki/MAPINFO/Map_definition#PrecacheSounds 0 Quote Share this post Link to post
0 Melonpizza Posted July 4, 2022 4 hours ago, boris said: In GZDoom you can through the "Precache*" options in MAPINFO: https://zdoom.org/wiki/MAPINFO/Map_definition#PrecacheSounds Does this also effect sprites? 0 Quote Share this post Link to post
0 Melonpizza Posted July 4, 2022 6 hours ago, Ralphis said: Respectfully, I still don't understand what you're asking. Can you explain what you mean by "preload"? Upon starting the game, i want the game to Display sprites (in my case), but also not. So that the lag dosn't accure Mid-Game, but rather at the Start Some textures i have in my mod are really high res, but still reasonable if you have high monitor resolutions 0 Quote Share this post Link to post
Question
Melonpizza
Hello
Can i Preload textures? (Or in my case, sprites)
and if yes, how?
thanks
Edited by ebigautisticnerdShare this post
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