LadyMistDragon Posted September 27, 2022 Ok, guess it's my turn now. Here are the wads for this week! GASPRA.WAD (Doom 1) - Supercharge CORNERED.WAD - Megasphere HOTSEAT.WAD - Invulnerbility DCAT.WAD - Blursphere Let's try to get this done by tommorrow, hm? 3 Quote Share this post Link to post
United VirusX Posted September 27, 2022 I knew the map felt familiar I just couldn't put my finger on it looks like nothing really changed from momento mori maybe the sky is different? anyway it's an alright map I didn't like how I had to shotgun barons most of the time here's my playthrough of it 2 Quote Share this post Link to post
Andromeda Posted September 27, 2022 (edited) The changes between DOOMDEAD and the Memento Mori version are indeed minimal, at least looking at the level layout: DOOMDEAD: https://assets.wad-archive.com/wadarchive/images/7562febfe9cbcdf032553438478124a0c392837c/maps/MAP01.PNG Memento Mori MAP08: https://assets.wad-archive.com/wadarchive/images/e4be45898b99f4b987110d2db9f5a3284d82dde2/maps/MAP08.PNG There is also another version of the level called DEADSHRI, which was probably uploaded between DOOMDEAD and Memento Mori looking at the changes: https://assets.wad-archive.com/wadarchive/images/72595605f20f8f403439809ec856bd3d1e50991a/maps/E4M1.PNG Edited September 27, 2022 by Andromeda 1 Quote Share this post Link to post
United VirusX Posted September 27, 2022 11 hours ago, Andromeda said: The changes between DOOMDEAD and the Memento Mori version are indeed minimal, at least looking at the level layout: DOOMDEAD: https://assets.wad-archive.com/wadarchive/images/7562febfe9cbcdf032553438478124a0c392837c/maps/MAP01.PNG Memento Mori MAP08: https://assets.wad-archive.com/wadarchive/images/e4be45898b99f4b987110d2db9f5a3284d82dde2/maps/MAP08.PNG There is also another version of the level called DEADSHRI, which was probably uploaded between DOOMDEAD and Memento Mori looking at the changes: https://assets.wad-archive.com/wadarchive/images/72595605f20f8f403439809ec856bd3d1e50991a/maps/E4M1.PNG it looks like only three minor changes happen with added items and the two rooms in the teleporting baron room were made slightly smaller quite funny the map maker never changed that one super misaligned texture in the pentagram room 2 Quote Share this post Link to post
LadyMistDragon Posted September 28, 2022 HOTSEAT is the winner! Same time next week? 1 Quote Share this post Link to post
United VirusX Posted September 29, 2022 nothing really to say about this one its just E1M1 with some extra stuff added to it deff feels like shovelware here's my playthrough of it 2 Quote Share this post Link to post
BigBoy91 Posted September 30, 2022 Love me some shovelware that will never get to appear on /idgames. Not much to say about this one! 1 Quote Share this post Link to post
LadyMistDragon Posted October 1, 2022 HOTSEAT.WAD By Matt Keller and Anton Groom This originally had another name before it was found someone else had already used it and....it's literally just a clone of Hangar only with some areas receiving a slight redesign. For instance, the tower with the armor now has an accessible corridor with a Spider Mastermind that'll probably block your access to the supplies here. The actual outdoor area that appeared here has also been seriously revamped, with something that seems like a tower in the middle. It's also quite nice to be facing out from the slime room. I couldn't figure out the access right away though. lmd_pandora_hotseat.zip 2 Quote Share this post Link to post
RoastDoom Posted October 2, 2022 HOTSEAT.WAD Yeah not too much to add about this one. it's a silly little Hangar remix! Wasn't able to get into that small orb tower unfortunately. 1 Quote Share this post Link to post
United VirusX Posted October 2, 2022 I think the small tower is only accessible in multiplayer I was looking at the map in UDB and only saw a DM spawn in it 0 Quote Share this post Link to post
Luleta Posted October 4, 2022 ykno the drill :o i nominate the following wads: CHEM.WAD (doom2 map05) - soulsphere BARONBBQ.WAD (doom1 e2m5) - mega CHKURBAK.WAD (doom2 map01) - invuln CITY.WAD (doom 2 map01) - inviso 4 Quote Share this post Link to post
United VirusX Posted October 4, 2022 going to have to go with the weird name wad this time my vote goes to CHKURBAK.WAD 0 Quote Share this post Link to post
LadyMistDragon Posted October 5, 2022 Ok CHKURBAK.WAD has won overwhelmingly it seems which rarely happens these days! Let's give it until Monday evening, shall we? 2 Quote Share this post Link to post
United VirusX Posted October 6, 2022 I liked this map I didn't even notice what its name actually said until I started making the thumbnail for my vid lol anyway the map has a lot of traps that can easily get you killed if you're not ready for them and surprisingly the combat isn't too bad either only section I thought was a little weird was the outdoors section with the two flame barrels seemed like the player is trapped in that section but if u angle yourself right and with enough speed u pop right out pass the barrels. 2 Quote Share this post Link to post
BigBoy91 Posted October 7, 2022 This one was a good time. It's a breeze once you find the secret room that contains the SSG. You're only gonna get fooled once, if at all by some of the tricks pulled in this map. I thought this one was pretty well designed, and the secrets weren't too much of a grind to find. Fun! 2 Quote Share this post Link to post
RoastDoom Posted October 9, 2022 I'm going to agree with the overall consensus here. This is a really fun map and one of the best D!Zone wads I've played so far! Good use of traps and invulnspheres. Only nitpicks are the really tight squeeze you have to make between the barrels to progress later in the level, and the unmarked exit at the end cut my last fight short which made me a little sad :( 3 Quote Share this post Link to post
LadyMistDragon Posted October 9, 2022 CHKURBAK.WAD By Gabriel Coindrieu So, is Gabriel either French or Romanian in origin? His e-mail address is Mexican though, so maybe that's a little irrelevant. What isn't irrelvant is the map's combat. It's mostly fun, although you'll want to be sparing with all weapons other than the shotgun because you don't really get so much that you can plow through mobs of Imps or demons with rockets. There are also some cases where monster closet traps can get quite overwhelming. Although it's not too bad because you're provided with Invulnerbility Spheres and there's never too many enemies. Although the general lack of rockets and cells makes it seem like Gabriel didn't really know how to balance resources. Visually, it's two steps from laughably bad. Although I did like the incredibly cheap outdoor courtyard with the Imp in the cage and the other Imps surrounding you when you teleport here. I had to rewind a fair bit here because of how suddenly traps can open up. One hallway which had closets opening on each end was a nasty reminder of a Joe-ilya map from Abyssal 45 and kind of sucked, but at least there was no damaging floor. One of the better ones, but nothing will beat DDS1 for pure shovelware goodness:) lmd_chukurbak.zip 1 Quote Share this post Link to post
United VirusX Posted October 11, 2022 (edited) Ookie dookie here's the next batch of shovelware goodness up for vote same as last time two DOOM maps and two DOOM II maps GLOOMY.WAD (DOOM e1m1) - Soulsphere BIGMAC2.WAD (DOOM II Map01) - Megasphere CRIMKEEP.WAD (DOOM E3M5) - Invulnerability MUDVILL2.WAD (DOOM II Map01) - Blursphere Edited October 11, 2022 by United VirusX 4 Quote Share this post Link to post
LadyMistDragon Posted October 12, 2022 Ok, it's sure been a day BigMac2 really won handily (you're not gonna see that guy in the map sorry). The title should be updated when I get home. Let's try to get this done by Monday, I'm? 1 Quote Share this post Link to post
LadyMistDragon Posted October 14, 2022 BIGMAC2.WAD Soooo...who would call this BigMac when the only restaurant looking bit seems to be the outside. But that's a spiffy entrance though. Just look at those overhang lights! I assume this is sort of an office complex/research center? Seems a little bit like dollar-store rent, to be honest though. Rooms with computer banks, tons of little office rooms, break rooms with monsters seemingly placed so you can amuse yourself with them at work "Down Under" or something. I particularly liked the room where one person was using the toilet and another was at the washer. What a shitty ending though, and combat has little thought, with the expected powerup overload and monsters placed in literal frickin' lines. Not to mention, many of them won't even see you unless you step directly in front of them or somehow fire at them. Weird blockage lines or something. I'm not sure. This was pretty fun though. lmd_pandora_bigmacc.zip 3 Quote Share this post Link to post
United VirusX Posted October 14, 2022 BIGMAC2 was a little chaotic with all the monsters basically waking up all at the same time but asides from that the map is kinda fun a little bit on the hitscanner hell side and it did have some weird linedefs blocking monsters view of you and I like the attempt at making a I what I can only guess is a kinda headquarters with all the rooms also @LadyMistDragon I couldn't help but laugh at that caco wanting to get through the front door in your demo. 3 Quote Share this post Link to post
Luleta Posted October 14, 2022 BIGMAC2.WAD i think i may have played this before on a doom roulette... an absolutely stuffed little office complex thingie with tons of doomcute on it. gotta appreciate the toilet designs, syncs and what i interpreted to be a vending machine of some sort? very cool quite a funny map in concept, which gets elevated by the absurd monster placement. good shit. luleta_pandora_bigmac2.zip 3 Quote Share this post Link to post
BigBoy91 Posted October 15, 2022 This one was a good time! Tons of Doomcute. Gotta respect that - especially considering when this was made. Reminds me of a less refined Going Down map at times. If you manage to get that arch-vile killed early on with a decent amount of health left, it's smooth sailin'! I hated this one at first, but then I grew to appreciate it. Fun. I think I'm gonna keep replaying this until I get a time I'm happy with. 3 Quote Share this post Link to post
RoastDoom Posted October 16, 2022 When I loaded this up, I felt like we were in for the standard shovelware experience, but once I saw the vile in the first room things started to pick up, and the first 5 minutes were a really close shave! The map is basically a giant facility, perhaps of the military sort, and it's pretty good looking, with plenty of rooms, some nice doomcute and some well placed health, weapon and ammo pickups. It immediately made me recall SCHOOL.WAD, a map with a similar layout but actually not quite as fun as this map! 4 Quote Share this post Link to post
LadyMistDragon Posted October 20, 2022 Ok before I forget again, here are the wads for this week, picked by Gibbon and only last night as it turns out. Thursday evening? DOOMCOMB.WAD (DOOM) - Supercharge DOOMLERO.WAD (DOOM) - Megasphere DAM.WAD (DOOM II) - Invulnerbility JAX01.WAD (DOOM II) - Blursphere 6 Quote Share this post Link to post
LadyMistDragon Posted October 20, 2022 The comb that's not a comb has won and thusly can not be voted on again! Let's give it until Thursday afternoon or so. 3 Quote Share this post Link to post
United VirusX Posted October 23, 2022 The only map I liked out of this bunch was the second map, the first map was meh... punching pinkies to death is alright but gets boring fast and then the last map wasn't good IMO here's my playthrough of them. 2 Quote Share this post Link to post
HorseJockey Posted October 23, 2022 Here is my playthrough. This is the first time I have tried recording and making a playthrough so, yeah. Wanted to make a fancy title card like you all have and miss named it Shovelware society #31 which was the last one but oh well. As far as the play through, these levels are rough. I enjoyed the second as the combat was the most engaging. Forgot to set up my source port of choice for the play through, I like to play these old wads with free look off. I get so used to it that I didn't even notice it was on until the second map lol. I die allot, no excuses just bad play. Hopefully someone gets a laugh out of it. Had fun learning how to record it and set it up, but these maps were pretty bland. 4 Quote Share this post Link to post
BigBoy91 Posted October 24, 2022 (edited) Yeah, this one was pretty much dogshit. Got through it, but I don't think I'll ever play it again. Everything about these 3 maps is lazy. Edited October 24, 2022 by BigBoy91 2 Quote Share this post Link to post
LadyMistDragon Posted October 25, 2022 COMBAT.WAD By Karl Peters Set of 3 maps that um, combs over, at least in the first two maps. Filled with random exit switch placement and far too many spectres, these are such a complete waste. The honeycomb-shaped second map somehow manages to be the best, only because of that ridiculous exit hallway. 3rd map was just soooo bad though. Trying to find the exit switch in the middle requires pressing some switches on some outside switches behind some doors and um yeah, the Cyberdemon killed me and I might as well have stopped there but these maps are so short, more play time makes no measurable difference. lmd_doombcomb.zip 4 Quote Share this post Link to post
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