Pegleg Posted July 2, 2022 (edited) Welcome back (or welcome for the first time) to a new month of the IronEagle competition, the ironman challenge that welcomes all comers, regardless of your skill or experience. Do you like Doom? Then come join our party! This month, participants will challenge themselves against Respawned: Back from Hell, a 12-map vanilla-compatible mapset by the Cacoward-winning mapper, @Zalewa. Respawned: Back from Hell tells the story of Doomguy having to escape back to Earth from the clutches of Hell. Participants must play these maps on complevel 2 or Doom(strict). The included DeHacked file only changes the map names and story text. Respawned: Back from Hell starts at Map 01. Survival is finishing Map 12. There are no secret maps. Download Respawned: Back from Hell. Congratulations to this month's winners (further details are in the post below). UV: @dt_ (Runner-up: @NaZa) HMP: @LadyMistDragon (Runner-up: @SCF) HNTR: @Andromeda (Runner-up: Pegleg) Spoiler Template for Chocolate Doom: -iwad doom2.wad -file rspnhell.wad -deh rspnhell.deh -skill <x> -warp 01 -record <IErespawn> Template for PRBoom+: -iwad doom2.wad -file respnhell.wad -complevel 2 -skill <x> -warp 01 -record <IErespawn> Template for ZDoom: -iwad doom2.wad -file rspnhell.wad +compatmode 2 -skill <x> +map 01 -record <IErespawn> it is possible you may have to use +set skill <x> for GZDoom <x> must be replaced by the skill level. 2 = HNTR, 3 = HMP, 4 = UV <IErespawn> would be replaced with whatever you decide to call your demo, if you're submitting a demo Rules: The rules are basically the same as they have been. Either demos or streams are permissible. If you are creating a demo, post the demo. If you are streaming, post a video of the stream. Even if streaming, you can still submit a demo, if you want to. The basic rule is that you submit a demo/stream played at a particular difficulty level (HNTR, HMP, or UV) and you play without saving and reloading, ending your run when you die (or survive). The following are allowed (but not required): Freelook (Zalewa recommends disabling freelook, but "it's up to you") Crosshair Mods that are COSMETIC ONLY The following are NOT allowed: Crouching Jumping Mods that change ANY aspect of base gameplay, including (but not limited to) enemy behavior, enemy speed, player abilities, player speed, weapon damage, ammo, and enemy drops. Further, more specific, rules are listed below: Spoiler Submissions (except for streams, as described below) must include a demo. You may practice a mapset if you want, but these practice runs should not be submitted as your official entry, and your run would be Category 2, unless there are exceptional circumstances (such as described below). A run must be done in a singular sitting with no saves. (With room for breaks. This will be addressed below.) Streams and video runs are accepted provided you post a video of the stream/run or a link to the video. If you post a video of the stream, you may post a demo if you want, but it is not mandatory. You may also post a demo if you, for some reason, do not want to post the video or a link. Secret levels, if present, do not have to be completed for a survival run. If they are completed, they are extra credit. Any port is accepted provided it will actually run the mapset. There is no preference. Spoiler Of course, if you want to try a limit-removing/Boom map in Chocolate Doom, be my guest. However, be aware that your run may be over rather quickly. Don't say you weren't warned. Category System: Category 1: Blind run. This explains itself. You have no knowledge of the wad and have not played/seen it before. I'm willing to be somewhat lenient with this Category. For example, if you die early in Map 01, and then decide to play again for your run, you can still call it Category 1. Category 2: Non-blind. If you have played the wad before and/or possess significant foreknowledge, your run is non-blind. Basically, anything that is not Category 1 is Category 2. If you're unhappy with your blind run, feel free to record a new run, and submit that run instead. (Just don't submit your first run.) If you want to submit your first run, no matter how you perform, by all means, go ahead and do it. You shouldn't feel that you HAVE to submit a run you're dissatisfied with, just to preserve a "Category 1" status. If you want to go back and submit a second run, you're welcome to do so, but, at this time, it won't be counted. Difficulty System: You may submit a demo/stream for only one of HNTR, HMP, or UV. Choose only one, because subsequent submissions will be rejected (i.e., if you submit a HMP demo, the HNTR demo you then submit will be rejected). We're not using the 1CC rule set here. Your first submission is what counts. Only runs from the same difficulty will be pitted against each other. Each difficulty will be graded separately. Submission: When you submit your run, please the include the following information: The category (1 or 2) The difficulty Whether you survived and the time of your survival If you didn't survive, which map you died on If you didn't survive, the time when you reached that map The port you used (if you included a demo) A link to the stream/video (if you did a stream) You may include a commentary about the maps or details about them, if you want to. If you do include specific information about the map (e.g. "The demon trap in Map 08 is rough"), please put it in a spoiler, so that people that want a completely blind experience won't be tipped off. In you're just putting in a general comment (e.g., "Pro tip: don't get hit"), then no need for a spoiler. Attempting to max the maps is not necessary to win. Ranking for this mapset will be determined by: Survival Total time for survival Map where you died Time upon entering the map where you died Total kill count in the map where you died If you die, please wait a few seconds before quitting. Breaks: Everyone gets tired. Sometimes people survive longer than they expected. Nature calls. Every now and then, there are family emergencies. Needing to take a break shouldn't necessarily end a promising run. While you should try to complete the run in a single setting, this isn't always possible. If you have to take a break, try to make it quick. Happy Dooming! Previous IronEagle Competitions Spoiler 2018 1 (Oct.): Scientist 2 (Winners -- UV: leodoom85 HMP: n/a HNTR: Liberation) 2 (Nov.): Vanguard (Winners -- UV: Bdubzzz HMP: n/a HNTR: Liberation) 3 (Dec.): Crumpets (Winners -- UV: NoisyVelvet HMP: n/a HNTR: Pegleg) 2019 4 (Feb.): Dark Covenant (Winners -- UV: kmc HMP: n/a HNTR: Pegleg) 5 (Mar.): Brood of Hatred (Winners -- UV: Bdubzzz HMP: Crusader No Regret HNTR: Pegleg) 6 (Apr.): Riot Control (Winners -- UV: Bdubzzz HMP: Walter Confetti HNTR: Pegleg) 7 (May): Scimitar (Winners -- UV: Bdubzzz HMP: Crusader No Regret HNTR: Pegleg) 8 (Jun.): Bauhaus (Winners -- UV: vdgg HMP: Crusader No Regret HNTR: Pegleg) 9 (Jul.): Bloody Steel (Winners -- UV: Bdubzzz HMP: n/a HNTR: Pegleg) 10 (Aug.): The Brotherhood of Ruin (Winners -- UV: leodoom85 HMP: n/a HNTR: Pegleg) 11 (Sept.): Flashback to Hell (Winners -- UV: kmc/Bdubzzz HMP: n/a HNTR: Pegleg) 12 (Oct.): A Taste for Blood (Winners -- UV: Bdubzzz HMP: n/a HNTR: Pegleg) 13 (Nov.): Back to Basics (Winners -- UV: Bdubzzz HMP: Horus HNTR: Pegleg) 14 (Dec.): Whitemare (Winners -- UV: Bdubzzz & NaZa HMP: Crusader No Regret HNTR: Pegleg) 2020 15 (Jan.): Thy Flesh Turned into a Draft-Excluder (Winners -- UV: Bdubzzz HMP: n/a HNTR: Pegleg) 16 (Feb.): Fava Beans (Winners -- UV: NaZa HMP: n/a HNTR: Pegleg) 17 (Mar.): Beyond Revival (Winners -- UV: Bdubzzz HMP: n/a HNTR: Pegleg) 18 (Apr.): Absolute Dishonor (Winners -- UV: Veinen HMP: Crusader No Regret HNTR: kalaeth) 19 (May): Ever Shrine (Winners -- UV: Bdubzzz HMP: Dieting Hippo HNTR: Pegleg) 20 (Jun.): Operation: Biowar (Winners -- UV: Veinen HMP: Austinado HNTR: Pegleg) 21 (Jul.): The Attraction of All Things Uncertain (Winners -- UV: Bdubzzz HMP: seed HNTR: Pegleg) 22 (Aug.): Fracture (Winners -- UV: Bdubzzz HMP: Horus HNTR: Pegleg) 23 (Sept.): Spectrum (Winners -- UV: golbeeze HMP: Horus HNTR: Pegleg) 24 (Oct.): Tyrant (Winners -- UV: Bdubzzz HMP: Horus HNTR: Andromeda ) 25 (Nov.): The Enigma Episode v. 2.0 (Winners -- UV: Crusader No Regret HMP: n/a HNTR: Andromeda) 26 (Dec.): Songs of the Damned & Drip Feed (Winners -- UV: Suitepee HMP: Capellan HNTR: Andromeda) 2021 27 (Jan.): The Classic Episode (Winners -- UV: Daerik HMP: BoxY HNTR: Horus) 28 (Feb.): Blinded by Fear & In Death's Embrace & By the Pain I See in Others (Winners -- UV: Bdubzzz HMP: n/a HNTR: Major Arlene) 29 (Mar.): Crimson Canyon (Winners -- UV: Veinen HMP: Austinado HNTR: Andromeda) 30 (Apr.): Infected Area (Winners -- UV: Maribo HMP: Capellan HNTR: Pegleg) 31 (May): Tangerine Nightmare (Winners -- UV: Yugiboy85 HMP: n/a HNTR: Major Arlene) 32 (Jun.): The Parallel Dimension (Winners -- UV: head_cannon HMP: Capellan HNTR: Pegleg) 33 (Jul.): Mayan Mishap (Winners -- UV: Suitepee HMP: Lol 6 HNTR: Pegleg) 34 (Aug.): Witness of Time (Winners -- UV: Maribo HMP: Lol 6 HNTR: Major Arlene) 35 (Sept.): Data Center (Winners -- UV: MAN_WITH_GUN HMP: Lol 6 HNTR: Major Arlene) 36 (Oct.): Dystopia 3 (Winners -- UV: dt_ HMP: Lol 6 HNTR: Major Arlene) 37 (Nov.): Ol' No Name (Winners -- UV: mhrz HMP: Maribo HNTR: Andromeda) 38 (Dec.): By the Pricking of My Thumbs... (Winners -- UV: Veinen HMP: head_cannon HNTR: Andromeda) 2022 39 (Jan.): The Talosian Incident (Winners -- UV: mhrz HMP: PsychEyeball HNTR: Major Arlene) 40 (Feb.): Apokalypsis (Winners -- UV: Maribo HMP: Goofy_1966 HNTR: Andromeda) 41 (Mar.): Breach and Brigandine (Winners -- UV: SCF HMP: head_cannon HNTR: Major Arlene) 42 (Apr.): Nex Credo (Winners -- UV: mhrz HMP: Crusader No Regret HNTR: Andromeda) 43 (May): Ezekiel (Winners -- UV: dt_ HMP: LadyMistDragon HNTR: Pegleg) 44 (Jun.): Elegy (Winners -- UV: mhrz HMP: HNTR: Andromeda Edited August 3, 2022 by Pegleg EDIT: Add monthly winners and runners up. 6 Quote Share this post Link to post
SCF Posted July 2, 2022 HMP, Category 1 Died on Map 05 with 155 kills Exited Map 04 at 38:31 DWIE-22-07_Rspnhell_SCF.zip What an incredibly stupid death after playing it safe the whole time. Spoiler Wanted to BFG the spider demon and then finish her off with the shotgun from safety, but I waited juuuust long enough that the door closed behind me right as I entered, so I got trapped and died. Also, strange wad. Why is there a BFG on map 2? 6 Quote Share this post Link to post
Maribo Posted July 2, 2022 UV, Category 1 Dead on Map04 @ ~36:40 47/223 Kills ie45_rspnhell_maribo.zip Spoiler Was probably going to bail in a map or two anyway because this is just hitscan hell over and over on UV. 5 Quote Share this post Link to post
NaZa Posted July 2, 2022 (edited) "Yeah, I can handle the BFG well. Why dodge?" UV cat 2 MAP04, 214/223 kills Honestly bitter, was doing great and had the map in my pocket. Oh well ironeagle_jul22_naza.zip Edited July 2, 2022 by NaZa 4 Quote Share this post Link to post
Andromeda Posted July 3, 2022 Category: 1 Difficulty: HNTR Survived in 1:59:53 MAP01 seems to be the hardest in the whole set, interestingly. ie_andromeda_rspnhell.zip 4 Quote Share this post Link to post
LadyMistDragon Posted July 6, 2022 Category: 1 Difficulty: HMP Dead at 1:15:34 in Map 07 with 11/18 killed Did I tell you how revolting I find Dead Simple clones? Did I tell you how annoyed I get when any part of any map is a literal infighting parade? Well, I did last through the first section, but not through the second as it turns out. Notes: I think this might have gone ok on UV but I kind of wanted to see more of it. Turns out that's quite viable Map 02's title makes me think the author watched Kikoskia I liked the placement of the Hell Knight at the bottom of a lift in the same map because it keeps you on your toes. Was Map 05 a deliberate troll? That almost sounds like a "Waltz of the Demons" remix. There was a shotgunner in a hallway on Map 03 just after the brick hall with slime visible on the sides that quite amused me here. Maybe you can figure out why. I've kind of forgotten. lmd_eagle_rspwn.zip 4 Quote Share this post Link to post
Suitepee Posted July 11, 2022 https://youtu.be/IFKN1BQbmvI Attempt starts at around 29:30. Category 1 run. Died to a Mancubi on map 3 with 168/185 monsters killed. 4 Quote Share this post Link to post
Pegleg Posted July 25, 2022 Category: 2 Difficulty: HNTR Dead on Map 02 Kills: 29/165 Time: 7:58 (entered Map 02 at 6:07) ie_pegleg_respawned.zip Honestly, I figured I wouldn't start having trouble until Map 03, and probably would be able to make it to Map 05 without too much trouble. Oh well. These are the joys and sorrows of ironmanning. 4 Quote Share this post Link to post
mhrz Posted July 29, 2022 Cat 1, UV, Dead on MAP04 Spoiler holy shit I love hiding behind corners for 30 minutes, 0 hp and full of hitscanners, terrible gameplay. "oh good there's only a spider on this side" amazing teleporter, my bad for not hearing the 2nd one I guess :) IErspn_mhrz.zip 5 Quote Share this post Link to post
BoxY Posted July 29, 2022 Cat 1, UV, dead on map04 with 32/223 Yeah definitely some gameplay type stuff going on here. ie-bx-rspnhell.zip 5 Quote Share this post Link to post
dt_ Posted July 30, 2022 https://www.dropbox.com/s/8canmoi7oeyonmx/dtspawnhell.lmp?dl=1 Cat 1, died on map5 after about an hour's playing got mobbed by a bunch of wound up revenants 3 Quote Share this post Link to post
SleepyVelvet Posted July 30, 2022 DEAD: Map01 Category: 1 (Blind) Difficulty: UV Time of Death: 1:35. Kills: 21/68 noisy_rspnhell_ironman.zip That was fun. 4 Quote Share this post Link to post
head_cannon Posted August 1, 2022 IErespnhellHMPhc.zip Category 1, HMP, PrBoom+ Dead in MAP04 with 172 kills. Spoiler A real heartbreaker. I nearly made it out of the big Revenant battle, there was only one left, but then I botched a dodge while fighting on a staircase and a max damage rocket ended my run. The lighting was a bit flat, but the texturing was solid. Those were some really entertaining dungeon crawls; I'll definitely be revisiting this one with saves to see a bit more of it and redeem myself for falling just short of getting to see MAP05. 4 Quote Share this post Link to post
Crusader No Regret Posted August 1, 2022 Had this recorded on the 30th of July and forgot to post it. Oops. It's a sad blind attempt on HMP where I croak on the first map. Forgot the kill count, probably less than half. ironeagle_rspnhell_cnr.zip 5 Quote Share this post Link to post
Pegleg Posted August 3, 2022 A thank you to everyone who came out and challenged themselves against Respawned: Back from Hell. We'll be back in August for another month of Doom, and I hope to see everyone back, and with a few friends in tow. Without further ado, here are the standings for this month's IronEagle. UV dt_ (Map 05) NaZa (Map 04) mhrz (Map 04) BoxY (Map 04) Maribo (Map 04) Suitepee (Map 03) NoisyVelvet (Map 01) HMP LadyMistDragon (Map 07) SCF (Map 05) head_cannon (Map 04) Crusader No Regret (Map 01) HNTR Andromeda (Survived) Pegleg (Map 02) 3 Quote Share this post Link to post
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