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Broken Teleporters


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I'm currently making my first "serious" map I guess you could say, and I'm having some problems with teleporters. It seems like a couple teleporters around the map just aren't working, neither for monsters nor for the player. These are teleporters from tag 5-8 in a Boom format map, but I tried changing their tags to other values, they still don't work even then. Strangely enough the other dozen or so teleport destination sectors on this map work just fine, it is these specific 4, and strangely enough these 4 worked just fine too until I added 3 archviles into the map, then these 4 destinations just stopped working all of the sudden and I can't figure out why. I tried all the common complevels, tried multiple different sourceports, tried removing the archviles, playing around with WR vs W1, different types of mechanisms, nothing causes those teleports to work again. I am completely lost and honestly have no idea what to do. I'll provide the unfinished wad for the level here too, and well I guess might as well have some people playtest the first room too while we're at it lol (Even this one room is pretty rough around the edges though)

 

Red night type map 1.zip

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Wow... I didn't realize the destinations had difficulty settings too. Such a stupid and easily solvable mistake... Well I guess I'll know for the future, thank you so much for the help!

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