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Ever wondered why there was grass in hell?


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No I've never wondered about it before, but I do have a potential explanation.

 

There is a possibility that Hell was once another dimension but invaded and corrupted by Hell a long time ago. I suppose similar to new Doom's lore. The grass you see could be remnants of the old world.

 

Anyway why does Hell have to be pure fire and brimstone? This is Doom and deviates quite a bit from the interpretation of hell.

Edited by Chezza

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12 hours ago, Nevander said:

How do you know it's grass? Could just be the color of stone.

You're kind of right too, the earlier rock graphics for hell from the beta versions and unreleased files suggest moldy\greenish rock being in hell.

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14 hours ago, Faceman2000 said:

I wonder more about the giant buried Cacodemons.

Maybe it's just hell growth? You know like those thorned plants on earth.

Edited by Shibainumaster

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trying to find a kind way to phrase "we live in hell rn and grass is literally ubiquitous"

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9 hours ago, Captain POLAND said:

Just think about it: It doesn't do anything useful

I guess you live in a place where there never is any wind or rain.

 

 

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Grass... IN HELL!?!?

 

You got to be pulling my leg here mate, grass does not exist in hell... It's probably a form of demonic moss as moss and grass have a similar colour... And this stuff resides in hell, which would be a dry, arid environment and moss to my knowledge, requires a damp enough surface... This is where the blood of hell's tortured inhabitants come in to play, they would be tortured while wandering that specific spot in hell and the blood would create a damp enough surface for a species of moss to form around such a hostile environment, then the moss grows. HOWEVER!, we should also note that this moss would require only blood to survive... But even then, why the green colour?, this would mean that the blood would belong to the likes of barons or hell knights, which would mean that those particular plateaus would be the site of tormented barons and hell knights, their blood would support the growth of the moss and the moss would get it's green colour from the blood of barons and their smaller, brown brethren.

 

 

 

 

THEREFORE!!  I am pleased to inform you of something I'd like to call the "Baron's blood moss" (creative, isn't it?).

I'll see if I can draw a picture or make a custom texture of this...

 

 

source: trust me bro...

 

 

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14 hours ago, Chezza said:

Anyway why does Hell have to be pure fire and brimstone? This is Doom and deviates quite a bit from the interpretation of hell.


Very fun thing to bring up, as I recently went through some of the older Doom releases. The idea of ‘fire and brimstone’ doesn’t pop up in the original too often, the original Doom prefers bloodpools and weird fleshy architecture. It does indeed deviate quite a bit.

 

A lot of that changes with Doom’s PSX version: Plenty of bloodpools get turned into lava, and Doom’s 4th episode also becomes real attached to lava pools. (This is unrelated but I also didn’t know they removed the “death exit” in the PSX version of Phobos Anomaly).

Edited by BGrieber

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Of course hell would have ridiculously strict power-tripping home owner associations mandating perfect lawn care for its denizens.

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There's lots of Fire, Ground, and Rock in Hell. Those types get checked by Water, but Water gets checked by Grass (also Ground and Rock too but that's far more in proportion to Water). Having that Grass to prevent much of the Water from dousing the Fire in particular helps Hell out in a way. Plus Grass resists Electric which is an added plus.

Edited by NuMetalManiak

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This is Dis, a tall, metallic-looking tower, on the intermission screen following Limbo:

0HJaMQu.png
(the arrow is usually covered up by the title card)

Then, as you know, after that:
QhR18E6.png

 

From this one could conclude those grassy plains behind the tower are, in fact, the green fields of Earth. You step out of the tower, victorious, to find yourself there; the burning city is just off the left of the screen, and there is a rabbit somewhere if you look closely enough. Now, why would the green fields of Earth be in Hell? Because, of course, the monsters are merging their reality with our own, as Doom2 later explains. You do not see grass before that because you only reach the border at the finale screen, but it is foreshadowed by the intermission background.

 

(On the other hand it is much more likely that they just put that particular photo of some mountains into the composition and thought it looked good enough, and anything else is overthinking it. But there you have it.)

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anyone remember the PDA audio logs in Doom 3? some of the scientists mentioned that when in Hell they experienced tons more physical energy.
"Life finds a way," and maybe grass has an easier time emerging in hell, you just don't see it as often cause of all the fire.

But having grown up with PSX Doom as my introduction to the series, I remember there being that green-ish RRock19 flat replacing the floor7_1 in Doom 1 that covers some outdoor sectors, and those mountains certainly looked green too.

I always use a doom.wad file that has that one flat changed replacing floor7_1 with rrock19, nothing else, as my default iwad.

incidentally, this is also what my intermission screens look like :

WIMAP1.png.1621c1a8a2942715ae4a2e1258f4f46c.pngWIMAP0n.png.f9958f2b5f309a443c92346a1f5205e5.png

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On 7/13/2022 at 2:54 PM, Faceman2000 said:

I wonder more about the giant buried Cacodemons.

those thorns look more like they belonged to an imp than to a cacodemon.

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17 hours ago, RjY said:

This is Dis, a tall, metallic-looking tower, on the intermission screen following Limbo:

0HJaMQu.png
(the arrow is usually covered up by the title card)

Then, as you know, after that:
QhR18E6.png

 

From this one could conclude those grassy plains behind the tower are, in fact, the green fields of Earth. You step out of the tower, victorious, to find yourself there; the burning city is just off the left of the screen, and there is a rabbit somewhere if you look closely enough. Now, why would the green fields of Earth be in Hell? Because, of course, the monsters are merging their reality with our own, as Doom2 later explains. You do not see grass before that because you only reach the border at the finale screen, but it is foreshadowed by the intermission background.

 

(On the other hand it is much more likely that they just put that particular photo of some mountains into the composition and thought it looked good enough, and anything else is overthinking it. But there you have it.)

Then why is there a lava fall? And why do you go through a portal that leads to a location in the same place? I think the latter theory is more likely to be true, they used so many resources after all.

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19 hours ago, RjY said:

This is Dis, a tall, metallic-looking tower, on the intermission screen following Limbo:

0HJaMQu.png
(the arrow is usually covered up by the title card)

Then, as you know, after that:
QhR18E6.png

 

From this one could conclude those grassy plains behind the tower are, in fact, the green fields of Earth. You step out of the tower, victorious, to find yourself there; the burning city is just off the left of the screen, and there is a rabbit somewhere if you look closely enough. Now, why would the green fields of Earth be in Hell? Because, of course, the monsters are merging their reality with our own, as Doom2 later explains. You do not see grass before that because you only reach the border at the finale screen, but it is foreshadowed by the intermission background.

Retroactively it makes sense, Hell already invaded Earth somewhere in between the invasion of Deimos and the moment it got sucked into Hell, and the invasion of Phobos, we couldn't know when the invasion of Earth started because of the communication lag between Earth and Mars. So Earth could've already be in the process of getting merged with and sucked into Hell. 

Edited by Solmyr

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It's just that when cacodemons grow big enough, they start to generate their own gravity so things clump to them. At this point they are called cacotamari.

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On 7/15/2022 at 11:53 PM, TheMagicMushroomMan said:

I know he's always been called a snake, but I never knew they hated him so much that they buried him. Damn.

Bro that's the best tim Willits roast i've ever read.

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