Ed Posted July 15, 2022 (edited) This was supposed to be a 30 second promo video, and ended up turning into a full-blown animated short. I've never done any kind of animation in Blender, so it was definitely a 'learning in the trenches' experience. Brian from The Gothsicles jumped in and did some voice over work and vocals on a Butthole Surfers cover midway through. The whole thing was supposed to ape the overhype, late 90s E3 vibes with different nods to games of that era, but ended up being more irreverent and self depreciating. It's a mixed bag of resources. Most of the character models are reskins of N64 meshes. I made a ton of original content as well. The Quake sequence was actually built in GZDoom, and exported as an OBJ. Even for a lightweight animation compared to something more visually robust, it was still a ton of work. Much more than I had anticipated. After the dust settled, the project folder was 30 gigs and the whole thing took several hundred hours. Edited July 15, 2022 by Ed 2 Quote Share this post Link to post
Doomkid Posted July 21, 2022 This is well made and cracked me up multiple times, especially the “slidey running” at 1:55, that fucking killed me! Awesome work with this. 1 Quote Share this post Link to post
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