TeK (⌐■_■) Posted October 6, 2022 On 10/3/2022 at 2:01 AM, ViolentBeetle said: Yeah, unfortunately slime trails are nearly impossible to get rid of. I'm also not sure which part is the problem on the second screenshot. HOMs behind those windows 0 Quote Share this post Link to post
ViolentBeetle Posted October 6, 2022 16 minutes ago, TeK (⌐■_■) said: HOMs behind those windows Oh, ok. I'll look into fixing that. 0 Quote Share this post Link to post
ViolentBeetle Posted October 7, 2022 (edited) Disregard this post, I figured it out. Edited October 7, 2022 by ViolentBeetle 0 Quote Share this post Link to post
ViolentBeetle Posted October 12, 2022 Ok, I think this sat still long enough. Unless something more comes up, this weekend it goes to idgames. 7 Quote Share this post Link to post
ViolentBeetle Posted October 18, 2022 (edited) It appears DIY was accepted on idgames without issues. Although it's not yet synchronized into the doomworld frontend as of the time of the posting. Update: Now it's in. Opening post will be updated. Edited October 18, 2022 by ViolentBeetle 8 Quote Share this post Link to post
NuMetalManiak Posted October 18, 2022 Playing idgames release, there doesn't seem to be an exit trigger on MAP18, I fell into the exit hole and died. Also is there a secret exit on MAP31 to access MAP32? There don't seem to be any lines that lead to a secret exit, and it also seems that both exits in MAP31 lead to MAP16. 0 Quote Share this post Link to post
ViolentBeetle Posted October 19, 2022 4 hours ago, NuMetalManiak said: Playing idgames release, there doesn't seem to be an exit trigger on MAP18, I fell into the exit hole and died. Also is there a secret exit on MAP31 to access MAP32? There don't seem to be any lines that lead to a secret exit, and it also seems that both exits in MAP31 lead to MAP16. Are you using gzDoom? I forgot they handle defaults in UMAPINFO differently. I never managed to get far on MAP31 so I didn't know what else is there. I should probably explicitly define it. MAP18 has a pit that does death exit, if you don't get a death exit, that would suggest your port doesn't support MBF21 yet. 0 Quote Share this post Link to post
ViolentBeetle Posted October 27, 2022 (edited) I just found out that the second upload I did had an error in UMAPINFO that made it not work. 3rd upload coming soon (Or more specifically, 3rd upload pending acceptance on idgames right now). If you downloaded it recently and it won't work, wait for update or manually edit "next" in UMAPINFO for MAP31. Sorry. I got complacent and didn't test my fix and that was exactly right time to forget quotation marks. Edited October 27, 2022 by ViolentBeetle 2 Quote Share this post Link to post
nickxcom Posted October 27, 2022 Excited to try this one out because the screen shots look great! I've really been enjoying the MBF21 stuff I've tried so far so I am patiently waiting for the update :) 0 Quote Share this post Link to post
sandwedge Posted October 29, 2022 Played maps 1-13 on stream and had a blast! Chapters up for everybody's maps. Love the visual design and every map some distinct, cool idea playing around with solid colours. They were also just plain old fun. Great work everyone! 4 Quote Share this post Link to post
ViolentBeetle Posted October 29, 2022 (edited) Ok, so the fixed archive seems to have went into newstuff, which means it will probably spread through the mirrors fairly soon. Indeed, at the time of the posting it's already updated in Virginia, but not yet in Germany. Haven't gone through all mirrors. This is all very embarassing for me. Edited October 29, 2022 by ViolentBeetle 2 Quote Share this post Link to post
RastaManGames Posted November 18, 2022 I know that this is really late, but I suddenly found out what track is played on my "Hostile District": 0 Quote Share this post Link to post
ViolentBeetle Posted November 18, 2022 27 minutes ago, RastaManGames said: I know that this is really late, but I suddenly found out what track is played on my "Hostile District" If someone makes a wiki page for this wad, this info would be useful. 1 Quote Share this post Link to post
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