Shibainumaster Posted July 22, 2022 (edited) 1 hour ago, mrthejoshmon said: - We call that a "hot take" and 4000 degrees kelvin it certainly was, I don't understand the how, why and where you drummed it up from but you are free to make judgements. However if you want to make a harsh judgement on something so miniscule then expect to be also be judged in the same manor. No, i expected people to judge what i said, that's normal. Edited July 22, 2022 by Shibainumaster 0 Quote Share this post Link to post
Touchdown Posted July 23, 2022 I'm cynical and this announcement just makes me roll my eyes. Now don't get me wrong, I'd looove to play a brand new AAA shooter from Romero, I'd probably get it as soon as possible, just out of curiosity. But I'm willing to bet this project will be shelved before we get to see a single screenshot. Just like Blackroom and all the other big projects he mentioned over the years. On 7/21/2022 at 4:55 PM, Biodegradable said: I shouldn't need to remind you all that Romero has made other successful games in his career since, including Sigil which was of course really well-received and we were all hyped for Sigil 2 only a little while ago. Actually please remind me because I cannot think of a single one. Sigil is not "a game", it's a map pack. Games? Some small project here and there, the biggest being Empire of Sin which is very recent. 2 Quote Share this post Link to post
Bridgeburner56 Posted July 28, 2022 On 7/23/2022 at 6:46 PM, Touchdown said: Actually please remind me because I cannot think of a single one. Sigil is not "a game", it's a map pack. Games? Some small project here and there, the biggest being Empire of Sin which is very recent. Here let me Google that for you 7 Quote Share this post Link to post
Touchdown Posted July 28, 2022 Yes, I know that. And like I said, almost everything on there are small mobile/FB games that I bet none of you have even heard about prior to looking up that list. Of course there's nothing wrong with making smaller games. But let's not pretend that this is some landmark catalogue of amazing games that people have missed because they're still angry about Daikatana. Yes, Romero made games after Daikatana. But the only big games he was involved with were Anachronox and Empire of Sin. 1 Quote Share this post Link to post
Sonikkumania Posted July 28, 2022 John Romero was involved with Area 51, that 2000's FPS game? You learn something new every day, I had that one for the OG black Xbox. 1 Quote Share this post Link to post
PKr Posted July 28, 2022 (edited) Wait a second... Anachronox? What was John Romero working on in Anachronox? 8 minutes ago, Sonikkumania said: You learn something new every day Edited July 28, 2022 by PKr 0 Quote Share this post Link to post
Bridgeburner56 Posted July 28, 2022 1 hour ago, Touchdown said: Yes, I know that. And like I said, almost everything on there are small mobile/FB games that I bet none of you have even heard about prior to looking up that list. Of course there's nothing wrong with making smaller games. But let's not pretend that this is some landmark catalogue of amazing games that people have missed because they're still angry about Daikatana. Yes, Romero made games after Daikatana. But the only big games he was involved with were Anachronox and Empire of Sin. Who cares. Myopic pessimism is such a waste of time and energy. 4 Quote Share this post Link to post
Wyrmwood Posted July 28, 2022 This could be something great, sometimes these come-backs can work out. Phoenix Point and Bloodstained both come to mind. I'm going to keep an open mind, Sigil showed me the guys still got mapping skills and I recently tried Daikatana with 1.3 patch and even that games good, just released too early. Hopefully a few of the big name Doom mappers on here go for that job, make sure he does it properly. 1 Quote Share this post Link to post
Biodegradable Posted July 28, 2022 4 hours ago, PKr said: Wait a second... Anachronox? What was John Romero working on in Anachronox? Yup, he was a level designer on it. 0 Quote Share this post Link to post
TheMagicMushroomMan Posted July 29, 2022 On 7/22/2022 at 9:16 AM, Rudolph said: So has Romero said anything about the whole "new dawn" thing? Empire of Sin might not be the greatest start, but it does not look terrible either. It just seems weird to me to act as if the game does not count. What is he supposed to say about it? You seem to be the only person who thinks it's strange at all for someone to call their new project "a new dawn". Apparently he feels as though the project is ambitious/important to him and his company. What else do you want him to say? 1 Quote Share this post Link to post
SiMpLeToNiUm Posted July 29, 2022 If it's a "new IP", then the Daikatana 2 jokes are really quite lost on the very people who make them. 1 Quote Share this post Link to post
Ozcar Posted July 29, 2022 Doomworld User trying not to make Daikatana jokes challenge {Impossible} 5 Quote Share this post Link to post
tatsu91 Posted July 29, 2022 On 7/19/2022 at 8:39 AM, UnknDoomer said: First it was a book, now it's a game. "John Romero, co-creator of Doom and Quake, has announced that he and his studio Romero Games are working on a new first-person shooter (new IP) and are expanding their staff. According to the report, an agreement has already been reached with a certain large publisher, and the team is interested in attracting completely different specialists. Especially if they have experience with Unreal Engine 5. You can read more about this on the company's website. Romero himself assures that his project is "the new dawn of Romero Games."". Blackroom redevelopment? Daikatana 2? Something else? Make your bet right here. I'd be down for a Daikatana reboot or sequel it had potential it just was overly ambitious and uncooked 2 Quote Share this post Link to post
YoshizinGordin Posted July 29, 2022 On 7/21/2022 at 11:11 PM, Eurisko said: He’s gonna make you his bitch. yay. 0 Quote Share this post Link to post
heliumlamb Posted July 29, 2022 (edited) John Romero Is About To Make you consider spending more of your money or not Edited July 29, 2022 by heliumlamb 0 Quote Share this post Link to post
CacoCaddy Posted July 29, 2022 Guy hasn't made a "proper" game in 20 years and he hasn't made a good game in even longer. He made a few of the best games ever made which will always give the benefit of the doubt. But let's be real. It probably won't even come out just like Blackroom and Severity. 0 Quote Share this post Link to post
BoJustBo Posted August 1, 2022 On 7/30/2022 at 1:55 AM, CacoCaddy said: Guy hasn't made a "proper" game in 20 years and he hasn't made a good game in even longer. He made a few of the best games ever made which will always give the benefit of the doubt. But let's be real. It probably won't even come out just like Blackroom and Severity. What's a "proper" game and why is Empire of Sin from just two years ago not one? 2 Quote Share this post Link to post
jazzmaster9 Posted August 1, 2022 (edited) 1 hour ago, BoJustBo said: What's a "proper" game and why is Empire of Sin from just two years ago not one? 'Cuz if Empire of Sin is a "proper game" it would ruin the narrative that Daikatana was the last thing John Romero worked on and, therefore, can no longer make anything good or worth being invested in. Sigil was also a fever dream that never existed since John Also can no longer have a sense of good level design. Edited August 1, 2022 by jazzmaster9 8 Quote Share this post Link to post
Sparktimus Posted August 1, 2022 (edited) Daikatana is the dead horse to end all dead horses at this point yet people seem to love cite this game that's now over 20 years old up every time they need to discredit anything Romero does, good or bad. The handling of Blackroom and the less-than-warm reception to Empire Of Sin are both legitimate reasons to be skeptical, no doubt about it. I personally think Romero should address what's going on with the former just to let people know what might be going on with it so that this new game could at least feel more legitimate, and I really hope his ultimate plan wasn't to take the money and run. But why in the hell do we still have people convinced that Daikatana was 100% Romero's fault or that he hasn't been involved in games since then? That's just patently false lol. Better yet, why are people still bring up Daikatana? It has next-to-no relevance or bearing on anything Romero has done now. People did this even when Sigil was announced and it's kind of depressing to me that people choose to let that single game be his legacy when it comes to game development and just gloss over all of his other actual accomplishments, which there are plenty of, and the fact that he was literally the co-creator of the game that we're on this very forum for in the first place. Stop fixating on this two-decades old blunder, please. Edited August 1, 2022 by Sparktimus 3 Quote Share this post Link to post
QuaketallicA Posted August 1, 2022 On 7/19/2022 at 10:31 AM, Sr_Ludicolo said: I love John, but I'm VERY skeptical considering 1) He hasn't made a new stand-alone game in 2 decades 2) His last game was Daikatana Rather than a new IP, I'd love to see a remake of Daikatana that smooths over all the rough spots. Remaking a bad game is infinitely more interesting than remaking a lauded classic, in my opinion. Very true. I agree with you, but the irony is that from a business perspective, the greatest demand exists to remake games that were already homeruns the first time around. It's all about cashing in on established brand name, really. I just don't get why people so nostalgic for old stuff...don't just go watch/play the old stuff they want so badly. Let new stuff be new stuff. Halo CE is a confounding case where it is both extremely popular yet could have benefited from a proper remake. They did a fantastic job with the new graphics making those originally bland and repetitive grey corridors so much more visually appealing, but then they left in the Library and Two Betrayals unaltered. Just why? The Library is arguably the worst level in a shooter ever, and Two Betrayals is literally a previous level just done again backwards. I wish they replaced those levels with something unique and original in the remaster. Missed opportunity. Still a good game and remaster regardless though. But I digress, Daikatana was actually quite a promising game, would be nice to see its original vision in a more player-friendly state. 2 Quote Share this post Link to post
Ludi Posted August 1, 2022 36 minutes ago, QuaketallicA said: Very true. I agree with you, but the irony is that from a business perspective, the greatest demand exists to remake games that were already homeruns the first time around. It's all about cashing in on established brand name, really. I just don't get why people so nostalgic for old stuff...don't just go watch/play the old stuff they want so badly. Let new stuff be new stuff. Halo CE is a confounding case where it is both extremely popular yet could have benefited from a proper remake. They did a fantastic job with the new graphics making those originally bland and repetitive grey corridors so much more visually appealing, but then they left in the Library and Two Betrayals unaltered. Just why? The Library is arguably the worst level in a shooter ever, and Two Betrayals is literally a previous level just done again backwards. I wish they replaced those levels with something unique and original in the remaster. Missed opportunity. Still a good game and remaster regardless though. But I digress, Daikatana was actually quite a promising game, would be nice to see its original vision in a more player-friendly state. Oh my God, the library is awful. Why was the remake so dead-set on keeping everything exactly the same? 0 Quote Share this post Link to post
UnknDoomer Posted August 2, 2022 (edited) Quote "The new dawn of Romero Games"... Daikatana 2. Quote I figure he would make Sigil 2 before tossing out a new IP and i doubt it will be another Daikatana game. Quote I mean, that was over 20 years ago. For fuck sake, get over it. Quote If it's a "new IP", then the Daikatana 2 jokes are really quite lost on the very people who make them. Quote But let's not pretend that this is some landmark catalogue of amazing games that people have missed because they're still angry about Daikatana. Here new slogan rises (reads in a dark voice in the style of old VHS trailers): would be nice to see its original vision in a more player-friendly state. "... and after more then 20 long years John Romero is finally back... back to about to make them never bitching about Daikatana ever again". Edited August 2, 2022 by UnknDoomer 0 Quote Share this post Link to post
dasho Posted August 2, 2022 On 8/1/2022 at 2:28 AM, Sparktimus said: Daikatana is the dead horse to end all dead horses at this point yet people seem to love cite this game that's now over 20 years old up every time they need to discredit anything Romero does, good or bad. The handling of Blackroom and the less-than-warm reception to Empire Of Sin are both legitimate reasons to be skeptical, no doubt about it. I personally think Romero should address what's going on with the former just to let people know what might be going on with it so that this new game could at least feel more legitimate, and I really hope his ultimate plan wasn't to take the money and run. But why in the hell do we still have people convinced that Daikatana was 100% Romero's fault or that he hasn't been involved in games since then? That's just patently false lol. Better yet, why are people still bring up Daikatana? It has next-to-no relevance or bearing on anything Romero has done now. People did this even when Sigil was announced and it's kind of depressing to me that people choose to let that single game be his legacy when it comes to game development and just gloss over all of his other actual accomplishments, which there are plenty of, and the fact that he was literally the co-creator of the game that we're on this very forum for in the first place. Stop fixating on this two-decades old blunder, please. Daikatana was his Peter Molyneux moment, maybe you weren't around when it happened but there is a reason it's cited so much. 0 Quote Share this post Link to post
Sparktimus Posted August 3, 2022 18 hours ago, dasho said: Daikatana was his Peter Molyneux moment, maybe you weren't around when it happened but there is a reason it's cited so much. I'm not doubting that it was a failure at all. It absolutely was and it was a nice big slice of humble pie for someone who, at the time, seemed to have a bit of an overinflated ego. I just think that it's not entirely fair to base one's entire perception of John's actual legacy and worth to the industry on a single game whose flaws aren't even 100% his fault. Too often it gets brought up in bad faith to further this narrative some people have that Romero is this bumbling incompetent that fumbled their way to the top just because they made a few levels for Doom and nothing else, which couldn't be further from the truth. Poor judgement and mishandling, for sure. I do think Romero would do better to surround himself with people who can keep him focused and on track to getting things done, since he obviously struggled with that even during his time at id, but I'm kind of sick of the notion that Romero is a fluke that can't create anything worthwhile that certain folks want to always push when he or his work is brought up. And I'm especially tired of the occasional accusation that he's trying to run some sort of scam to con people out of money for things. The main difference between Molyneux and Romero is that Molyneux continually makes tons of empty promises and has made things that are basically elaborate hoaxes designed solely to trick people out of their money. The only example that could possibly be cited that Romero has done this at any point to my knowledge would be Blackroom, and it's a flimsy one at best because the dude hasn't even come out and said that the game is cancelled or anything like that. It's entirely likely that it's on the backburner for a later date or this new game might even be a soft reboot of the project. There hasn't been any sort of Patreon or Kickstarter for this thing that's been posted yet, which is something a lot of actual scammers tend to do. Could you call Romero a bit lazy or really needing some guidance to make sure things actually get worked on and released? Most certainly. It's something he should address within himself and I think him actually looking to assemble a team of is a good sign that that may be the case for him. Could you call Romero an idiot incapable of doing anything of value on his own or a scam artist that isn't actually doing real work who is only looking to get some easy cash? As it stands with the very meager evidence we have, I really don't think so at all. 4 Quote Share this post Link to post
dasho Posted August 3, 2022 My point was more that anything he does should be treated with a 'believe it when you see it' mentality versus a 'give the benefit of the doubt' mentality. I could have just as easily brought up Todd Howard or No Man's Sky as examples. 0 Quote Share this post Link to post
TheMagicMushroomMan Posted August 3, 2022 (edited) I like Romero, but I agree with the fact that his ego seemed too big in the Daikatana days - and due to the fact that Daikatana was a massive failure, whether it was all his fault or not his fault at all, it's something he'll pay for in the public eye. The thing is, Daikatana was and still is intimately linked to Romero. His name was everywhere in the publicity of the game - big mistake, because when the game failed, everybody naturally associated its failure with John Romero. The most famous thing about Daikatana was the fact that John was going to make you his bitch. His name was all over it. If it would have been marketed and advertised with less in-your-face ego, things would be different. Of course, it doesn't help that Daikatana is his most recent "big game" that got released. He has made/helped to make other games, but even most people here haven't heard of them. That doesn't mean that they are bad, or that they don't count, but due to their relative obscurity most people recall Daikatana as his last major project. I'm a Sigil fan, but it's not anything major and it only appeals to us Doomers, not a general audience. It didn't add much to his overall career. Blackroom did nothing to gain public trust, and Empire of Sin just isn't good. His Ukraine support fundraiser was generally well received, but it fueled the fire even more for people who view him as a scammer. When someone has a big failure, oftentimes people will accuse them of trying to regain public favor when they try to do something good, as opposed to doing it out of the goodness of their heart. He is not an idiot or a scammer, but he needs a good team to work with. DOOM was great due to the teamwork involved in making it. I also don't think he is really lazy so much as he is indecisive. I feel like he has somewhat lost his passion - that's just my feeling, though. He has a family now to take care of, so it's understandable that video games aren't the major focus anymore. I hope his new project will be a success, but if I look at it realisticly, I don't foresee anything incredible, and I think there's a decent chance it won't ever come to fruition. The chances of some kind of epic comeback dwindle more and more as time passes. If the project is a failure, so be it. I'd be happy enough if it even gets released, because a new major game with Romero's name on it will surely be appreciated in some way, and will be interesting to analyze in the future. Peter Monkeypox has made a name for himself as a liar and a scammer, but due to the fact that he promises such ambitious things, people still pay attention, even people who don't know who he is. If nothing else, journalists will make a killing every time he promises something new just because everyone knows it's bullshit. Romero doesn't get that kind of publicity because he never pulled the stunts that Peter did - it's not fair, but that's how it worked out. Edited August 3, 2022 by TheMagicMushroomMan 3 Quote Share this post Link to post
NintenGunner Posted August 3, 2022 All of this is definitely a "here we go again" moment. But I'd say the post above made by TheMagicMushroomMan made a very good point; he just needs a good team, and some good passion, because he's a decently good man at heart. But to say that Romero has gotten unlucky many times over with games like Daikatana and Empire of Sin still makes me worried. I know SIGIL was good, but from my understanding, it was mostly a one-man project. Romero is good at what he does, but for projects that aren't just 9-level episodes, he also needs people that are good at what they do. I'm trying to keep my hopes up here, and I'm wishing the best of luck to him. Even if his ego gets inflated up again if this game is good I'll still be happy. 2 Quote Share this post Link to post
Asphalt Posted August 4, 2022 Considering he has been one of the guys that actually defined the genre, and one of the reasons we are all here in the first place, I think that in any case it will be interesting to see what he can bring to the table of next-gen FPS games after so many years. I know it's still early, but I will be eagerly waiting for news, in hope that this time things won't get canceled for whatever reason. Sad part is that it will take at least another year before we hear anything substantial about this project, but the fact that they announced a partnership with some "major publisher" gives me confidence. I choose to believe. 0 Quote Share this post Link to post
unerxai Posted August 4, 2022 That's great. It's gonna be great. 0 Quote Share this post Link to post
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