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Doom HD Sprites and Textures (UPDATE 14.2.24)


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3 hours ago, Marcelus said:

This is what happens when I click the download button at your mod link.  The hover info says "www.doomworld.com"

edit: nevermind, I managed to download it with Chrome.  Doesn't work with Firefox.

5y6thre4.jpg

Edited by Kracov

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Doors are finished. Some parts are little changed but not much because sometimes is hard fit in hd something what is one or two pixels big on vanilla textures. 

 

exit_comparison.png.b5a725320833cb4c5d25fcb447c74131.png

 

 

 

 

 

Some words about sprites

 

there are only very demanding sprites that require a lot of time. Now it won't go so fast but 90% is finished.

Edited by Marcelus

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  • 4 weeks later...
  • 1 month later...
  • 2 weeks later...
On 11/28/2022 at 4:37 PM, Psx Doom Forever Hd said:

Please make a real electrical circuit on the saw. Your version looks more like Surrealism.

 

this is not much important for this mod. Maybe later I redone chain but not now.

 

 

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  • 2 months later...

Hi !  Very nice work @Marcelus !  I was looking for the other sprites like doom guy, Space marines, enemies,etc in HD like you did for the ammo, guns, etc

 

Do you have made it also for those sprites ? 


Thank you 

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  • 1 month later...
On 3/1/2023 at 2:52 PM, Bidibule said:

Hi !  Very nice work @Marcelus !  I was looking for the other sprites like doom guy, Space marines, enemies,etc in HD like you did for the ammo, guns, etc

 

Do you have made it also for those sprites ? 


Thank you 

Hello,

I do not have finished all objects yet. I am not much good for monsters sprites and now I do not have time on whole mod. Now I working on one book how illustrator and do not have time for sprites. Some hd monsters exist but are not finished.I recommend 8x sprites monster pack or chello voxel pack but you must edited this pack and delete voxel objects. Some nice and finished hd monsters do not exist. Only some upscaled but those do not looks good.

Edited by Marcelus

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  • 2 months later...
1 hour ago, Biodegradable said:

I love the door, but that gargoyle face looks like it needs a little bit more time in the oven, if you know what I mean.

 if you mean gargoyle face on first image on left side. This is not my work. Only doors

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Update 24.7

+ bigdoor7

download from moddb

download

Comparison old dhtp texture vs new texture

 

skulls are maybe too much smooth but in game looks better. 

comparison.png.c37b2278497854b3cfc8bd5e5de7edff.png

 

original

original.png.73f96f0082fdac41d122321a8654c81a.png

 

Edited by Marcelus

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Hd textures update

 

edits

on Big Door7

 

added

3xdoor lights

1x white light

1x blue light

 

added

Brightmaps for

all new light textures and for

big door 2,3,4

exit door

 

Download

final.jpg.003816aa6b41e7ac3bf2da9b4bfe60a5.jpg

 

Edited by Marcelus

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hm I try do pbr materials for my textures but I am not good in this and tutorials on Yt are not much useful. Reinchard did nice pbr pack and I study his textures but I do not know how he did it.

My looks like pbr from aliexpress :D

Especially I do not know how properly do heightmaps and how did normalmaps . For normal I use Gimp plugin but this is not much good.

Big door looks relative fine but still are flat.

 

https://imgur.com/VI3M93A

 

https://imgur.com/cRzVcUV

 

https://imgur.com/2vbSyys

Edited by Marcelus

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New update for textures

added

crate1,2,3, cratelit, cratiny, cratop1,2, cratwide

bigdoor1

bigdoor1_comparison.png.08599ea9d5e97ee1dba1bd7154f7e507.png

 

 

Download

 

screenshots

Spoiler

301203153_BaseProfileScreenshot2023_08.17-22_25_51_35.png.51d8ffd2626239b6cc09345b25c64cc4.png872573541_BaseProfileScreenshot2023_08.17-22_24_20_63.png.5d893e7b4f3de2bcbc17374849225b4f.png

Edited by Marcelus

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New skull switch. 

On frame on original texture do not see absolutely nothing. Only skull is good visible and I did skull relative close with original. Frame is pure freestyle :)

 

switch.gif.e11a674a9696cea2b96aa746cb6ac55a.gif

 

 

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