I'm having trouble with the following, but before explaining, please take a look at the attached screenshots:
- The first SS shows the area before triggering the action
- The second SS shows the area after triggering it in GZDoom (which is the desired outcome)
- The third SS shows the area after triggering it in Crispy Doom
There is basically a linedef action 37 that triggers the lowering of all the sectors, and every sector has a dummy sector attached in order to give the target floor height and texture. What I don't understand is that only a few of the sectors of the whole bunch fail to inherit the target floor's texture in Crispy Doom. Any idea of why this could be happening and how to avoid it?
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Fernito
Hello everyone
I'm having trouble with the following, but before explaining, please take a look at the attached screenshots:
- The first SS shows the area before triggering the action
- The second SS shows the area after triggering it in GZDoom (which is the desired outcome)
- The third SS shows the area after triggering it in Crispy Doom
There is basically a linedef action 37 that triggers the lowering of all the sectors, and every sector has a dummy sector attached in order to give the target floor height and texture. What I don't understand is that only a few of the sectors of the whole bunch fail to inherit the target floor's texture in Crispy Doom. Any idea of why this could be happening and how to avoid it?
Thanks in advance for your help!
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