Zirbiss Posted August 8, 2022 Looking for feedback on my first map. A short single map wad. Want constructive feedback so i can improve the map, and my mapping skills. I spent a lot of time the past two weeks learning how to use Ultimate Doom Builder and making this map. If I'm going to critique it myself I'd say it's too cramped at times and lack room size variety (a bit Doom3-ish). Anyway, I'm happy if you play it and share your thoughts. Bleeding_Through_v0.5.zip Playtime 5-10 min Only ultra-violent (for now) Tested with GZDOOM Format: UDMF IWAD: DOOM 2 Jumping or crouching = NO Freelook optional 8 Quote Share this post Link to post
Biodegradable Posted August 9, 2022 (edited) This is very impressive for a newbie with only two weeks of mapping experience. You've clearly got a knack for it, mate. Well done indeed. Lovely detailing, design, Doomcute and general imagination. I'd love to see more from you. :^) Edited August 9, 2022 by Biodegradable 1 Quote Share this post Link to post
Zirbiss Posted August 9, 2022 1 hour ago, Biodegradable said: This is very impressive for a newbie with only two weeks of mapping experience. You've clearly got a knack for it, mate. Well done indeed. Lovely detailing, design, Doomcute and general imagination. I'd love to see more from you. :^) Hey thanks! I really appreciate seeing someone play the map - a valuable resource to improve the map. Wish i could have seen your first playthrough tho! :P Next map maybe :) The sniping Cyberdemon is mostly used as a prop to explain the hole in the building. Environmental storytelling kind of thing haha. Last room needs tweaking. To many resources for that amount of enemies, definitely. I'll tweak the map after I've made some others. I'll leave it on the shelf for a while and gain some more experience and then come back to it. I think it will benefit from it. Things that will change in a future update: I'll expand on the map, and also change some of what is there make it feel fresh playing it again. Will add original music for it. 2 Quote Share this post Link to post
Hitman Posted August 9, 2022 Doom II _"Bleeding_Through_v0.5.wad" - MAP01 : "Bleeding Through by Zirbiss" _ UVMax 100% Speedrun Smooth Mod Pistol Start. Because of the remaining Cyberdemons, i was obliged to use 'kill monsters' console code to get 100% kills. Other than that, a really well done and nice map. 0 Quote Share this post Link to post
BerserkerNoir Posted August 9, 2022 Great Map! For a first map this is brilliant! 0 Quote Share this post Link to post
LadyMistDragon Posted August 9, 2022 I really like how it goes for that sort of Doom 3/cum future FPS thing of putting you into an entrance room right away that has crates for some reason. But the amount of atmosphere increases as the blood increases. 0 Quote Share this post Link to post
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