I'm currently working on my custom DOOM WAD in Ultimate DOOM Builder, and all has been going well so far. However, now when I try to run the map, PrBOOM+ gives the following error message: R_InitTextures: 4 errors. This does not happen with GZDOOM.
My first thought was that I accidentally left a few of the textures out of the TEXTUREx table in SLADE, but it looks like that isn't the case. The error message itself isn't too helpful; is there any way to determine which lumps exactly are causing the issue, here?
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Shark
Greetings all,
I'm currently working on my custom DOOM WAD in Ultimate DOOM Builder, and all has been going well so far. However, now when I try to run the map, PrBOOM+ gives the following error message: R_InitTextures: 4 errors. This does not happen with GZDOOM.
My first thought was that I accidentally left a few of the textures out of the TEXTUREx table in SLADE, but it looks like that isn't the case. The error message itself isn't too helpful; is there any way to determine which lumps exactly are causing the issue, here?
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