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What Games Do Yall Think Deserve The "Brutal" Treatment


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8 hours ago, DiceByte said:

I just imagine when a chess piece gets captured they are glory killed.

Welcome to 1988.

 

 

NxN is best, of course.

Edited by Grazza

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7 hours ago, Zulk RS said:

Isn't that an JRPG? How do you even make a gory JRPG outside of cutscenes? 

Well, for starters, by giving enemies a gory death instead of just having them disappear upon defeat.

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29 minutes ago, Rudolph said:

Well, for starters, by giving enemies a gory death instead of just having them disappear upon defeat.

 

They do a doom-esque death animation and then spawns a "Corpse" that occupies the same spot?

 

Hm... I feel like somewhere in here, there might be the makings of a unique JRPG combat system.

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12 hours ago, DiceByte said:

Terraria deserves the brutal treatment.

Terraria is already pretty brutal, with body parts flying away upon death.

 

 

I'm gonna say Starfield. When you shoot enemies in that game, you see hectoliters of blood splashing away but after that? The corpses are perfectly intact. In Fallout 3/NV/4 you can dismember enemies, in Skyrim you can behead them, but in Starfield, nah. There's not even any damage skin overlay to make them look like they received some damage; it's the exact same model and texture as when they're alive, it's just that they ragdolled and don't move anymore.

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Brutal Pong and a Brutal Dating Sim.

 

Ok less BS, I would be curious to see:

  • Brutal Lemmings (to really experience the impact of letting your little guys down)
  • Brutal Harry Potter (let's get dangerous and gory with magic)
  • A finished Brutal Hexen (I really enjoyed the betas)

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13 hours ago, june gloom said:

If you have to ask, nobody can explain it to you.

I live in America, the only thing a lot of people here know him from is Top Gear, and that's if they know him at all. He's far from a household name here, he's not even popular. I knew nothing else about him for the longest time.

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On 9/25/2023 at 8:49 PM, Gez said:

Terraria is already pretty brutal, with body parts flying away upon death.

 

 

I'm gonna say Starfield. When you shoot enemies in that game, you see hectoliters of blood splashing away but after that? The corpses are perfectly intact. In Fallout 3/NV/4 you can dismember enemies, in Skyrim you can behead them, but in Starfield, nah. There's not even any damage skin overlay to make them look like they received some damage; it's the exact same model and texture as when they're alive, it's just that they ragdolled and don't move anymore.

But what about ripping out their guts? That doesn’t happen in Terraria. Plus, the old Doom games were still kinda brutal, exceeding Terraria’s brutality. But the fact that it wasn’t gorey enough seemed to tick somebody off, so they made brutal Doom. So I would love to see Terraria with Blood on the walls, improved visual and gameplay effects, brains, eyeballs, livers, spleens ect. going all over the place and glory kills.

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