Savarin Posted September 14, 2022 Map Name: I say, quite the collection you have, mister!Author: Savarin Music: Minuetto - Luigi Boccherini (free midi provided by bitmidi.com) Sky: there ain't no sky on my map, so I think I'm good... Format: Boom -complevel 9 Difficulty Settings: nopeGimmicks Used: - 13 Monsters - No Hitscans - Map Inspired by its music selection Build Time: 1 hour and 8 minutes Comments: First time contributing to this series :D As soon as I thought about the idea I wanted to portray, I went for it and tried my best, but uhm... it ended up not being that interesting?? I am still quite proud of it, and it's kinda funny though, hope you enjoy it IDK Screenshots: Spoiler Download: I_say_quite_the_collection_you_have_mister.wad 6 Quote Share this post Link to post
Danlex Posted September 14, 2022 (edited) Map Name: The Mucus Flop Author: Danlex Music: The Mucus Flow by B.P.R.D Difficulty Settings: No Gimmicks Used: ALL OF THEM Build Time: 1 hour + a few minutes Comments: some of the gimmick implementations in this map are a bit lazy but I hope you guys don't mind :p themucusflop.zip Spoiler Edited October 14, 2022 by Danlex I decided to change the map name bc I didn't like the previous one 4 Quote Share this post Link to post
Biodegradable Posted September 14, 2022 @finnks13 @MAN_WITH_GUN @notTyrone 5 Quote Share this post Link to post
Walter confetti Posted September 14, 2022 (edited) Nevermind, I'm completely dumb. Spoiler Edited September 15, 2022 by Walter confetti 1 Quote Share this post Link to post
FEDEX Posted September 15, 2022 Hi @Walter confetti ! This post for your NANOMAN is a preview, or you forgot to post the .wad? 2 Quote Share this post Link to post
Luleta Posted September 15, 2022 Map Name: crushing bones and scrolling floors Author: Luleta Music: Baron's Province by James Paddock Sky: none Format: boom Difficulty Settings: no :( sorry Gimmicks Used: Spoiler No Hitscan Map A Bunch of Crushers Scrolling Trap Floor over Damaging Liquid A Bone Closet in a Trick Door Build Time: 1 hour 10 mins + sum minor texture fixes and bug fixing Comments: not my best work, hopefully next round ill do better, still should be fun hopefully :P Screenshots: download (google drive) 6 Quote Share this post Link to post
Walter confetti Posted September 15, 2022 7 hours ago, FEDEX said: Hi @Walter confetti ! This post for your NANOMAN is a preview, or you forgot to post the .wad? Oh crap! I forget to upload the map... And thinking that i have uploaded it here at least as attachment, i deleted all the wad files from my PC yesterday 2 Quote Share this post Link to post
MFG38 Posted September 15, 2022 (edited) I made a little something for this. Map Name: Skulls 'n' Blades Author: MFG38 Music: "Tower of Souls" from ActRaiser 2 (MIDI sequenced by aero on vgmusic.com) Sky: N/A Format: Boom Difficulty Settings: nope Gimmicks Used: 13 monsters, crushers (also unintentionally no hitscan) Build Time: ~57 minutes Comments: Had some free time, so I thought why not. A simple arena-style map contained within a single circular contraption with Arachnotrons, Revenants, a Cyberdemon and a series of crushers meant to simulate huge-ass guillotine blades. mfg_puss20.zip Screenshot in spoiler below. Spoiler Edited September 15, 2022 by MFG38 2 Quote Share this post Link to post
Biodegradable Posted September 15, 2022 @Savarin @Danlex @Luleta 4 Quote Share this post Link to post
El Jeff Posted September 15, 2022 Map Name: woooo weee i feel just like buddy holly Author: thatonespymain Music: buddy holly by weezer, midi provided by freemidi Sky: Scythe 2 hell episode Difficulty Settings: No Gimmicks Used: Hellish setting (Kind of?), Map inspired by music collection (more my experience with the song), something doomcute (i added computers and chairs in an area) and ship (it's tucked away in a corner idk why i added it) Build Time: 1 and a half hours then like 4 days later i added the custom sky and midi Comments: this map is trash and also my first map for PUSS. PUSSSPEEDMAP.zip Screenshot: 3 Quote Share this post Link to post
El Jeff Posted September 15, 2022 9 hours ago, Walter confetti said: Oh crap! I forget to upload the map... And thinking that i have uploaded it here at least as attachment, i deleted all the wad files from my PC yesterday Man that must be awful 1 Quote Share this post Link to post
El Jeff Posted September 15, 2022 On 9/14/2022 at 1:47 AM, Savarin said: Map Name: I say, quite the collection you have, mister!Author: Savarin Music: Minuetto - Luigi Boccherini (free midi provided by bitmidi.com) Sky: there ain't no sky on my map, so I think I'm good... Format: Boom -complevel 9 Difficulty Settings: nopeGimmicks Used: - 13 Monsters - No Hitscans - Map Inspired by its music selection Build Time: 1 hour and 8 minutes Comments: First time contributing to this series :D As soon as I thought about the idea I wanted to portray, I went for it and tried my best, but uhm... it ended up not being that interesting?? I am still quite proud of it, and it's kinda funny though, hope you enjoy it IDK Screenshots: Reveal hidden contents Download: I_say_quite_the_collection_you_have_mister.wad this map is pretty funny, i imagine that this is doomguy wondering into a doom editor. Nice Work 0 Quote Share this post Link to post
Savarin Posted September 15, 2022 54 minutes ago, Thatonespymain said: this map is pretty funny, i imagine that this is doomguy wondering into a doom editor. Nice Work Eyyy thanks! Yeah I wanted to have a weird museum vibe, where you examine the different monsters and such. I couldn't evolve the idea much, but at least I executed the overall idea in an hour! I'm glad you like it ^^ 1 Quote Share this post Link to post
DFF Posted September 16, 2022 (edited) First time joining in on PUSS, probably should join in more often as speedmaps help me get some ideas out of limbo. Map Name: Lost substation Author: DFF Music: Blood shareware CD track (Blood 5) Sky: One from Mechadon's box 'o skies (included) Format: Boom Difficulty Settings: N/A Gimmicks Used: -Skulltiverse Portal -13 Monsters -map based on musical selection (kinda, i usually pick a fitting track before i map and work around that) Build Time: 1 Hour (likely a couple minutes over) Comments: Perhaps something more fitting for October's PUSS but the idea came to me looking at the grittier texture pack, plus i liked the idea of maps where power affected the map. Also i modified the texture pack to include my sky as i was getting TextureX errors on launch, not entirely sure how to fix this at the moment. Included is the texture pack since im not knowledgeable enough to make it cleaner right now Lost Substation Edited September 16, 2022 by DFF 4 Quote Share this post Link to post
Thelokk Posted September 16, 2022 (edited) Usually I find PUSS' themes a bit too 'happy' for my taste but hey, this one is a free for all; and, now that ASS is gone, got to find something to fill the hole with (all puns intended). Remember to load the respack! Map Name: L'Abito della Sposa Author: thelokk Music: 'Not Tomorrow' by Akira Yamaoka (Silent Hill) Sky: the given respack Format: Boom Difficulty Settings: Not implemented, and essentially meaningless Gimmicks Used: A house with multiple points of entry / 13 monsters / a bunch of crushers / no hitscan map are the obvious ones. Fight your way out of the inside of a monster / amusement park setting / musical mapping might apply according to one's imagination Build Time: 1 hour for building and a few extra mins for decoration (got a phone call during my hour so felt justified) Comments: An anti-war map, just like the song it takes its name from. Spoiler "What can I say... it's just your time passing you by." - Ivano Fossati Edited September 16, 2022 by Thelokk 3 Quote Share this post Link to post
El Jeff Posted September 16, 2022 (edited) Map Name: Jonas and baron von imp wedding Author: thatonespymain Music: My name is jonas by weezer, midi provided by freemidi Sky: Scythe 2 hell episode Difficulty Settings: Yes Gimmicks Used: Map inspired by music selection (keep the weezer theme going), a ship and doom 1 monsters only Build Time: 50 minutes Comments: this map is also trash JONASSPEEDMAP.rar Screenshots: Edited September 16, 2022 by Thatonespymain 5 Quote Share this post Link to post
Walter confetti Posted September 16, 2022 (edited) [Crossposting from discord] A map for real this time! Map Name: What Ancient Aliens does to a MF Author: Walter Music: Kaitou from Tifa Tan X Sky: Some 1994 wad (0MSHIP?) Difficulty Settings: Only on one item Gimmicks Used: No hitscan 6 secrets Something inspired by a previous map (Puss 4 starting room that lowers and reveals the map) Doomcute (?) (it's in one of the secrets) Build Time: 1 hour plus few more minutes for final fixes and adding sky + music, all divided in two days. Comments: Woah! Last night Darth Vader from planet Plutonia come into my house and told me to make this map, or he will fry my brain! eeww.zip Spoiler Edited September 17, 2022 by Walter confetti 5 Quote Share this post Link to post
MemeMind Posted September 17, 2022 (edited) https://cdn.discordapp.com/attachments/997575095826518146/1020545741279731732/pussanomoly.wad Map Name: Puss Anomaly Author: Mememind Music: E1M8: "Escaping the Darkness" by Myrgharok Sky: Doom 1 Episode 3 sky Format: Boom Difficulty Settings: Extra Spectres Gimmicks Used: Id Remake, Hell theme Build Time: 1 hour Screenshots: Spoiler Edited September 17, 2022 by MemeMind 4 Quote Share this post Link to post
Luleta Posted September 17, 2022 (edited) Map Name: they don't count Author: Luleta Music: The Demons from Adrians Pen by Bobby Prince (ykno from e2m2) Sky: none Format: boom Difficulty Settings: nope Gimmicks Used: No Hitscan Map 13 Monsters Hellish Setting A Bunch of Crushers Only Doom 1 Bestiary and No Super Shotgun Build Time: 1 hour 20 mins ish Comments: a lil berserk map with the doom1 mons, only 13 monsters cuz they don't count :^3 Screenshot: download Edited September 17, 2022 by Luleta 3 Quote Share this post Link to post
Savarin Posted September 17, 2022 (edited) Map Name: Stroke City Author: Savarin Music: Options Menu - Sonic Spinball Sky: CTYSKY03 from Mek's Box 'o Skies Format: boom Difficulty Settings: nah Gimmicks Used: A Bone Closet in a Trick Door Maze with a silent teleport at each end (PAC-MAN DOOM) City Full of Zombies (kiinnda... that one sorta slipped away but still works) Build Time: 1 hour and 3 mins + half an hour for texture polish (because it was basically untextured.) Comments: I wanted to make things go boom, and also have some cool but weird escape routes, so good luck Screenshot: Spoiler download Edited September 17, 2022 by Savarin corrected the wad version in the link 5 Quote Share this post Link to post
Death Bear Posted September 17, 2022 How exciting to see that we've already made it to 27 maps! Just a reminder we have a little under a week left to submit a map, and @BluePineapple72 has already begun the process of compiling our submissions and adding in our custom graphics. HELL YEAH! A friendly reminder, as well, that there is NO LIMIT to how many maps you make, so long as they fit the rules. Party on! 7 Quote Share this post Link to post
BluePineapple72 Posted September 17, 2022 (edited) Speaking of compiling, here is the pre release! Some skies are bugged at the moment so I'll have to go thorugh and make sure everything is named correctly (just lemme know what skies you need if it is messed up) Also for you two, @memeboi and @CyberosLeopard, the songs you included with your wads are incompatible with boom. The first is a .wav file and the latter is a .mp3. I noticed that the latter song technically is a midi, but I couldn't find a download link for a .midi file for the map. Just lemme know if you two can find one for your maps. ALSO, more importantly, there is only one week left for submissions! So get your shoes and socks on people! Bug fixes and updates will follow the same general "one week after I finish playtesting" thing we do, but considering the scope of the project I doubt any maps will need any updates/changes. Only if things are broken. One last thing, expect a playthrough video to be uploaded within the next few hours. Edited September 17, 2022 by BluePineapple72 7 Quote Share this post Link to post
Lina Posted September 17, 2022 https://cdn.discordapp.com/attachments/297421089665974272/1020794336591478835/bone_base.wad Map Name: Bone Base Author: Lineman Music: Akeldama map 05 - The Triangle Rises by Paul Corfiatis Sky: OSKY37, from OTEX Format: Boom Difficulty Settings: N/A Gimmicks Used: - No hitscan map - Blue skull door - Trick door with bone closet(?) Build Time: 57 minutes, plus 10-15 minutes doing textures and lighting Comments: I probably messed up putting in the sky texture. Screenshots: Spoiler 4 Quote Share this post Link to post
BluePineapple72 Posted September 17, 2022 MAP02 - Tiny Shore @DynamiteKaitorn MAP03 - Devil’s Playground @MAN_WITH_GUN MAP04 - Double Doom Dragon @Philnemba MAP05 - Many Happy Returns @Peccatum Mihzamiz MAP06 - The Flammable Man @myolden MAP07 - Distant Memory @muumi MAP08 - First Sparks of Love Muumi MAP09 - Doomguy’s Peaceful, Relaxing Trip to the Beach @finnks13 MAP10 - The Room - @memeboi MAP11 - Izimziolibiz Buirizindiz Peccatum Mihzamiz 9 Quote Share this post Link to post
Silhouette 03 Posted September 18, 2022 (edited) Map Name: A minor accident Author: Silhouette Music: "Basement" by Stewboy ( already inserted) Sky: CLUDSKY6 ( special thanks to @Death Bear for helping me with the sky) Format: Boom Complevel 9 Difficulty settings: No Gimmicks used - A bone closet in a trick door - A bunch of crushers Build time: 1 hour and five minutes( five minutes was for playtesting) Comments: This map is pretty rough as it is my first time mapping with only an hour time limit, but I hope you enjoy it for what it is. Screenshots Spoiler Map Name: Reading in the dark Author: Silhouette Music: "watching you" by Jimmy( already inserted) sky: None( My map doesn't really fit with a sky) Format: Boom Complevel 9 Difficulty settings: An attempt was made. Gimmicks used - A spooky library -A skullgate that requires the blue skull key to exit. Build time: 1 hour and around 5 minutes( for playtesting) comments: I really like the outcome here. This should( emphasis on should) be more enjoyable than my first map. Spoiler Edited September 30, 2022 by Silhouette 03 4 Quote Share this post Link to post
memeboi Posted September 18, 2022 18 hours ago, BluePineapple72 said: Speaking of compiling, here is the pre release! Some skies are bugged at the moment so I'll have to go thorugh and make sure everything is named correctly (just lemme know what skies you need if it is messed up) Also for you two, @memeboi and @CyberosLeopard, the songs you included with your wads are incompatible with boom. The first is a .wav file and the latter is a .mp3. I noticed that the latter song technically is a midi, but I couldn't find a download link for a .midi file for the map. Just lemme know if you two can find one for your maps. ALSO, more importantly, there is only one week left for submissions! So get your shoes and socks on people! Bug fixes and updates will follow the same general "one week after I finish playtesting" thing we do, but considering the scope of the project I doubt any maps will need any updates/changes. Only if things are broken. One last thing, expect a playthrough video to be uploaded within the next few hours. This should be in MIDI format ofoct_com_files.zip 1 Quote Share this post Link to post
CyberosLeopard Posted September 18, 2022 18 hours ago, BluePineapple72 said: @CyberosLeopard, the songs you included with your wads are incompatible with boom. The first is a .wav file and the latter is a .mp3. I noticed that the latter song technically is a midi, but I couldn't find a download link for a .midi file for the map. Just lemme know if you two can find one for your maps. Sorry about that Blue. When I first found Demon Dance, it was by fumbling around Dial-up for Murder's midi collections. The 'MIDI Nightmares', from where Demon Dance is from, said that one can download the midis along with whatever format one selects for the download. Either way, I've added it to the .zip file ;) (On a side note, I feel that I should state that the track sounds 'off' when played-back via TiMidity++, so I don't know what it will be like in PrBoom+. Oh well). messy_annoyance_1.1.zip I've textured everything that needed it, I've fixed one bug regarding a door, and I did add two steps to a staircase (sorry, but it did make texturing it easier). I've also noticed a bug regarding a switch texture not changing, but I don't feel it's too important. 1 Quote Share this post Link to post
muumi Posted September 18, 2022 download Map Name: When The Nates First Levered Author: Muumi Music: Fission Dance by AD_79 Sky: SKFAB 0-31 by Muumi Format: Boom Difficulty Settings: none Gimmicks Used: - Beach Map - A Pirate Ship or Boat - Something Doomcute + Remake of/ Reference to a Past PUSS map Build time: hour Comments: Reimagining some old puss. @BluePineapple72 map from SUTS if it was on beach and there was even more archviles. Screenshot: Spoiler 5 Quote Share this post Link to post
Luleta Posted September 19, 2022 Map Name: GOATMAN3D Author: Luleta Music: PACMAN.mid from Wolfenstein's e3l10 Sky: none Format: Boom Difficulty Settings: nuh uh Gimmicks Used: - Doom 1 Bestiary and no super shotgun? -No Hitscan map? +Maze with a silent teleport at each end +Another id level remake (never said it had to be a doom level ;3) +13 monsters Build time: about 1 hour and 30 mins and then like an hour of balancing and testing lol Comments: this has to be the dumbest map i've ever made, but i like it. basically the e3l10 layout from Wolfenstein 3D copied onto doom with a twist :^) Screenshots: Spoiler download 5 Quote Share this post Link to post
DynamiteKaitorn Posted September 19, 2022 Map Name: Miniscule CavernAuthor: Heich AKA DynamiteKaitornMusic: Sturm's theme [Advance Wars]Sky: A hellish looking sky from the usual skybox pack I use. (BooM still hating me :( )Format: BooM? (Teeeeeechnically this map is also vanilla).Difficulty Settings: Lower diffucties do have a tiiny less amount to worry about.Gimmicks Used: [1] Hell map [2] No hitscannersBuild Time: 50-ish MinutesComments: Accidentally taking the wrong turn, our protagonist enters a hellish cavernous rocky location, surrounded by imps.Screenshot: Miniscule Cavern.zip 1 Quote Share this post Link to post
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