Lina Posted September 19, 2022 (edited) https://cdn.discordapp.com/attachments/997575095826518146/1020900027520012338/moonder.wad Map Name: Moonder Author: Lineman Music: Sunder map20 - Racharacharach by Ribbiks. I made some slight edits. Sky: MUNSKY06 from mechadon's box o' skies Format: Boom Difficulty Settings: Plasma rifle replaced with BFG below UV Gimmicks Used: - No hitscan - Musical mapping Build Time: 1h 4m for layout and functionality; ~30 min spent texturing and setting up lights Comments: This map came on a CD containing a bootleg of doom 2 Screenshots: Spoiler Edited September 19, 2022 by Lina I forgot to upload the link 4 Quote Share this post Link to post
FEDEX Posted September 19, 2022 @Lina you forget to upload the link ? 4 Quote Share this post Link to post
Ravendesk Posted September 19, 2022 (edited) Map Name: Always a Bigger Fish Author: Ravendesk Music: "The Hungry Ones" from Ecco: The Tides of Time AFAIK original music composers are Attila Dobos, András Magyari, David Javelosa and Andy Armer. Sky: SKYHX3D from 32in24-15_tex_v2 Format: Boom Difficulty Settings: No Gimmicks Used: 1. Beach Map 2. A Pirate Ship or Boat (this is the worst pirate boat in the history of doom mapping, I'm so sorry) 3. Map Inspired by its music selection Build Time: 1 hour and 10 minutes. I then spent almost an hour playtesting it, but no changes to layout or the fight ideas, only balancing and bugfixing. 95% of that time was spent in the game, not in the editor. Comments: Attempted to make a normal map this time. Turns out avoiding complex voodoo doll closets and platforming sections saves so much time for other things... Download link: https://drive.google.com/file/d/1_rutL2UyrKwPgrin62mzUwhdBZ0sLmBc/view?usp=sharing Screenshot: Spoiler Edited September 20, 2022 by Ravendesk completely forgot to attach a screenshot 6 Quote Share this post Link to post
Savarin Posted September 20, 2022 (edited) Map Name: And Then He Returned... Author: Savarin Music: "And Then, To Coda" from Soaltorobo: Red the Hunter Sky: INTSKY02 from from Mek's Box 'o Skies Format: boom - complevel 9 Difficulty Settings: No Gimmicks Used: - 13 monsters - “Reality” map, where you can die in one hit - Scrolling Trap Floor over Damaging Liquid Build Time: 1 hour and 20 minutes Comments: This is actually similar to a map I wanted to make for another community project months ago, decided it should exist as a quick little speedmap. Uhh have fun rushing the fuck out of it by the way lol >> download << screenshots: Spoiler Edited September 20, 2022 by Savarin 4 Quote Share this post Link to post
Luleta Posted September 20, 2022 (edited) Map Name: uh oh! you found the toothpaste?! Author: Luleta Music: Starlight Zone from Sonic the Hedgehog (got the midi from vgmusic) Sky: the e1 sky from the 64kb challenge vanilla edition Format: boom Difficulty Settings: nope Gimmicks Used: +A Skullgate that requires the Blue Skull Key to Exit +A House with multiple points on entry +Something Doomcute Build time: 1 hour and like 30-ish minutes. and a whiiile to try to get the custom sky to work :/ Comments: doomguy is gonna take a bath in someone's garden with his lil blue inflatable pool, but he doesn't have any soap. so he enters their house and steals their blue skull shaped soap. uhhh and also, you brush someone's teeth :^) Screenshots: download Edited September 20, 2022 by Luleta 6 Quote Share this post Link to post
Luleta Posted September 20, 2022 5 hours ago, Ravendesk said: (this is the worst pirate boat in the history of doom mapping, I'm so sorry) is that a challenge? 2 Quote Share this post Link to post
Savarin Posted September 21, 2022 Map Name: Vulcanico Author: Savarin Music: Boss - Plok Sky: none needed Format: boom - complevel 9 Difficulty Settings: better gear in lower diffs (better health and armor) Gimmicks Used: - Hellish Setting - Only Doom 1 Bestiary and No Super Shotgun - A Bunch of Crushers Build Time: 1 hour and 30 minutes (stupid goddamn teleporters took a while to fix) Comments: just tried a standard map this time, with a slight gimmick at the end but nothing too crazy. >> download << screenshots: Spoiler 4 Quote Share this post Link to post
Luleta Posted September 22, 2022 Map Name: ugly ships Author: Luleta Music: Gang Plank Galleon from Donkey Kong Country Sky: SKYHX3 from 32in24-15tex.wad Format: boom Difficulty Settings: nope Gimmicks Used: +city full of zombies +a pirate ship Build time: 1 hour and 10 mins + like 30 mins of bugfixing :P Comments: garbage open map that's like a city getting invaded by revenant pirates. it sucks, enjoy Screenshot: download 3 Quote Share this post Link to post
horselessheadsman Posted September 24, 2022 Map Name: Slough of Extra-Potent Despair Author: Horselessheadsman Music: Donna to the Rescue by Bobby Prince Sky: Ultimate Doom Episode 3 sky Format: Boom Difficulty Settings: Not yet Gimmicks Used: Hellish Setting, Another id level remake Build Time: 1 hour, eight minutes Comments: You look around with trepidation. Surely there will be fewer boneheads this time, right? Screenshots: MAP01.rar 3 Quote Share this post Link to post
Death Bear Posted September 24, 2022 Our birthday party continues through the weekend, concluding late on the 25th! That gives you today and tomorrow! We have a glorious 45 maps, currently! Map it up!!! 3 Quote Share this post Link to post
Death Bear Posted September 25, 2022 Bumping this to remind everyone we're in our final day! Almost time to blow out our candles! Join us on this blessed hellride to the end! 2 Quote Share this post Link to post
muumi Posted September 25, 2022 DOWNLOAD Map Name: Copypasta Factory Author: Muumi Music: A Chrome Hoof In Your Face by Muddy Sky: BUB3SK05 from Mek box of skies Format: Boom Difficulty Settings: none Gimmicks Used: - Only Doom 1 Bestiary and No Super Shotgun - A Bunch of Crushers Build time: 1h and 2 minutes Comments: Big map 4 Quote Share this post Link to post
RedBoule Posted September 25, 2022 Download: PUSSXX_RedBoule.zip Map Name: The Great Dying Author: RedBoule Music: Reginald by Stewboy from Plutonia Revisited Community Project Sky: RSKY1 from Speed Of Doom Format: Boom Difficulty Settings: None Gimmicks Used: 6 Secrets, A Bone Closet in a Trick Door Build Time: 1h10 (+ quite some time to balance the map) Comments: Small slaughtermap:) I didn't expect it, but this map actually really fun to play. I'm quite happy about how it turned out. Don't try to play it without saves, it's brutal. Screenshots: Spoiler 2 Quote Share this post Link to post
Death Bear Posted September 25, 2022 5 Maps by Death Bear Boom Format, No Difficulties, No Sky Yet Map Name: Pond of Despond Music: Going to Hell by The Pretty Reckless Gimmicks: Hellish Theme, 13 Monsters Time: 42 mins Map Name: Lair of the Father of Bones Music: Praetorian by Psyrus Gimmicks: Hellish Theme, 13 Monsters Time: 35 mins Map Name: Ripped Music: Cave Dwellers by Tristan Clark Gimmicks: Hellish Theme, 13 Monsters Time: 32 mins Map Name: Torn Music: Thanatos by Tristan Clark Gimmicks: Hellish Theme, Pinky Horde Time: 45 mins Map Name: Fires of the Vilified Music: The Eternal Emptiness by Myrgharok Gimmicks: Hellish Theme, Pinky Horde (kinda), Inspired by PUSS map (Nightmare in Sandy's City, that one fight), No Hitscan Time: 50 mins 4 Quote Share this post Link to post
Death Bear Posted September 25, 2022 (edited) Another one. Map Name: Shuffling From Evil Author: Death Bear Music: Hit the Overdrive by James Paddock Sky: None Format: Boom Difficulty: None Time: 1 hour and some fixing Gimmicks: Doom 1 Stuff, Something Doomcute (low effort lol) Edited September 25, 2022 by Death Bear 3 Quote Share this post Link to post
Peccatum Mihzamiz Posted September 25, 2022 (edited) Map Name: Philxima Author: Peccatum Mihzamiz Music: SA-X Arrival theme from Metroid Fusion (From Sunder MAP11) Sky: none Format: Boom Difficulty Settings: none Gimmicks Used: - Spooky Library - Pac-Man teleporters on either side of the map Spoiler Philxima by Peccatum Mihzamiz Edited September 25, 2022 by Peccatum Mihzamiz 2 Quote Share this post Link to post
muumi Posted September 25, 2022 DOWNLOAD Map Name: Undersmolls Author: Muumi Music: Arrival by AD_79 Sky: no sky Format: Boom Difficulty Settings: none Gimmicks Used: - Another goddamn id level remake - Bone closet behind trick door Build time: 1h and few minutes for balancing Comments: I made underhalls from memory, but I kinda forgot all of it. 4 Quote Share this post Link to post
Savarin Posted September 25, 2022 Yeaaaa boiii managed to get one extra map out HELL YEAH Map Name: The Final PUSS Town Author: Savarin Music: The Final Countdown - Europe Sky: NEBSKY10 from (you guessed it) Mek's Box 'o Skies Format: boom (pretty much vanilla but clevel 9 to make sure) Difficulty Settings: nope Gimmicks Used: - A Bone Closet in a Trick Door - 2 Boss Battles - City Full of Funny Zombies Build Time: 1 hour and 25 minutes... Comments: Final map of my first ever PUSS contributions. I gotta get better at doing slaughter maps quickly maybe >> download << screenshots: Spoiler 4 Quote Share this post Link to post
Death Bear Posted September 26, 2022 Last call! Party ends in about 2 1/2 hours from this post (11:59 pm EST). 2 Quote Share this post Link to post
Lina Posted September 26, 2022 https://cdn.discordapp.com/attachments/997575095826518146/1023768832151666858/sqrt2_it.wad Map Name: SQRT2 It Author: Lineman Music: Run Like Smeg by Lee Jackson Sky: Sky 3A from Plutonia Format: boom, just to be safe Difficulty Settings: N/A Gimmicks Used: - No hitscan - 13 monsters - ID level remake (?) Build Time: ~50 minutes, plus ~15 spent looking at the original Comments: I was watching doomkid's plutonia playthrough with mtpain and decided to pump this out ASAP Screenshots: Spoiler 3 Quote Share this post Link to post
Death Bear Posted September 26, 2022 Thank you to everyone who contributed and helped out! What a wonderful 2nd anniversary celebration of speedmapping! This has now become our event with the most submissions yet with 59 maps! And that’s it, y’all! Submissions are closed. You don’t have to go home, but you can’t stay here! 😂 But don’t go too far! Blue and I will be compiling and playtesting starting this week, so be on the lookout for that! We plan for RC1 to be here quickly! Pineapple Under the Sea Studios will also be launching our October PUSS event soon, as well as a new quarterly series. Plenty of mapping to come! We’re also wrapping up a particularly stellar mapset that should be invading sooner than later. See you soon! 7 Quote Share this post Link to post
Death Bear Posted November 13, 2022 Bringing this thread back! Thanks again to everyone who participated. I'm slow with Doom stuff until mid-December, BUT I've officially managed to beat every map in this set, except MAP54, but our pal @muumi stepped up and was able to beat it handily. With that said, I have 28 videos of playthroughs of ~60 maps to scrounge through for youtube, but I'll have those up as soon as I can, with feedback. Again, I'm relegating feedback to impressions, "does it follow the rules?", and "Is it broken?"; no little nitpicks. I'll post the videos here once they're complete. Thanks again for making the Pineapple Under the Sea projects so fun! Really. Y'all are awesome! 11 Quote Share this post Link to post
TheShep Posted December 20, 2022 Bump just to pose a question: Will there be a compiled wad incoming? I have quite a backlog so no rush, just being sure. Looks like good stuff, cheers to all and happy holidays! 1 Quote Share this post Link to post
BluePineapple72 Posted December 20, 2022 (edited) Yes! There actually is one on my server, I just haven’t posted it here. Only thing I need to add are CWILV patches, an intro map, and a credits map. I’ve had my hands full with XXII, so I haven’t been focused on this. I’m gonna ping @Death Bear to add a link to pre release candidate of the wad to the OP. Edited December 20, 2022 by BluePineapple72 5 Quote Share this post Link to post
Ravendesk Posted December 30, 2022 On 12/20/2022 at 3:52 PM, BluePineapple72 said: Yes! There actually is one on my server, I just haven’t posted it here. Only thing I need to add are CWILV patches, an intro map, and a credits map. I’ve had my hands full with XXII, so I haven’t been focused on this. I’m gonna ping @Death Bear to add a link to pre release candidate of the wad to the OP. Played through the compilation, amazing stuff, I'm impressed how you people make such cool maps in just an hour :D Can't wait for it to be finalized, want to run some of them. 3 Quote Share this post Link to post
Death Bear Posted December 31, 2022 On 12/29/2022 at 7:09 PM, Ravendesk said: Played through the compilation, amazing stuff, I'm impressed how you people make such cool maps in just an hour :D Can't wait for it to be finalized, want to run some of them. Thanks! And I agree! I should have the remaining playtest videos up soon, and then I’ll plan an update if there are any revisions. I only have a few maps to address bugs, but overall, we’re almost good to go. Waiting on an intro and credits map, as well. 3 Quote Share this post Link to post
TheShep Posted December 31, 2022 16 minutes ago, Death Bear said: Thanks! And I agree! I should have the remaining playtest videos up soon, and then I’ll plan an update if there are any revisions. I only have a few maps to address bugs, but overall, we’re almost good to go. Waiting on an intro and credits map, as well. No sweat, appreciate all the hard work! Happy New Year! 2 Quote Share this post Link to post
Death Bear Posted January 9, 2023 (edited) Here we go. @BluePineapple72 has all but finished the wad. Here's the entire playthrough; it's mostly unedited, and I did not rewatch a lot of it because it's QUITE A BIT OF VIDEO. This does not include a few recordings where I struggled and came back later. Unless it's broken, it shouldn't need an update. Once the Title patches are done, I think we should be at RC. Enjoy! MAPS 1-14 Spoiler MAPS 15 - 24 Spoiler MAPS 25-32 Spoiler MAPS 33 - 42 Spoiler MAPS 43 - 50 Spoiler MAPS 51 - 60 Spoiler Edited January 9, 2023 by Death Bear 9 Quote Share this post Link to post
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